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<blockquote data-quote="kinem" data-source="post: 3398760" data-attributes="member: 24234"><p>Void: It might be interesting to have a psionic character, and I am not completely unfamiliar with the rules. Tainted Scholar is out though. It seems overpowered, and more importantly, adding one whole subsystem (psionics) to the game for a PC is quite enough, and I don't want to add Taint as well. I would allow the Practiced Caster feat (up to +4 caster level, max is your HD) for a multiclassed caster.</p><p></p><p>On diplomacy: As an old school player, I don't like to rely on die rolls for social skills. That's not to say the roll won't matter, but the effect on an NPC will not be automatic. Instead, I'll take into account how well you rolled when judging whether the NPC takes your words in a favorable or unfavorable light, and will roleplay the NPC accordingly. If your actual words are not diplomatic though, the roll won't save you. If your real-life mental skills don't match those of your PC, tough. If your roll is bad though, it could still count against you <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>BTW, the DM will roll all dice.</p></blockquote><p></p>
[QUOTE="kinem, post: 3398760, member: 24234"] Void: It might be interesting to have a psionic character, and I am not completely unfamiliar with the rules. Tainted Scholar is out though. It seems overpowered, and more importantly, adding one whole subsystem (psionics) to the game for a PC is quite enough, and I don't want to add Taint as well. I would allow the Practiced Caster feat (up to +4 caster level, max is your HD) for a multiclassed caster. On diplomacy: As an old school player, I don't like to rely on die rolls for social skills. That's not to say the roll won't matter, but the effect on an NPC will not be automatic. Instead, I'll take into account how well you rolled when judging whether the NPC takes your words in a favorable or unfavorable light, and will roleplay the NPC accordingly. If your actual words are not diplomatic though, the roll won't save you. If your real-life mental skills don't match those of your PC, tough. If your roll is bad though, it could still count against you :p BTW, the DM will roll all dice. [/QUOTE]
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