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<blockquote data-quote="Tony Vargas" data-source="post: 6735886" data-attributes="member: 996"><p>That limits your options. There are 38 sub-classes in the PH, about 30 of them cast spells and a few more come darn close. Berserker, Champion, Battlemaster, Thief, and Assassin are what you have to choose from. With your party rogue being McRanger, it might be outdoorsy enough or otherwise leave open some need for a more conventional D&D Thief, if opening locks & disarming traps and backstabbing appeal. Or an Assassin able to cover any missing Rogue skills and, y'know, kill people. Your party already has a Battlemaster and Paladin for high-DPR (and presumably the ranger/rogue), so the remaining choices would just be a third front-liner grinding out the damage in an already large, fairly high DPR party. The Archer idea at least doesn't add to the crowd. </p><p></p><p>Why not play a caster, though? It really opens up a lot more choices. They're not all like Lore Bards. A Warlock can be fun, and isn't stereotypically Vancian, for instance. Then there's options like the Monk that don't quite technically cast spells, but still have a little more to do than just hit things and make the occasional check.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6735886, member: 996"] That limits your options. There are 38 sub-classes in the PH, about 30 of them cast spells and a few more come darn close. Berserker, Champion, Battlemaster, Thief, and Assassin are what you have to choose from. With your party rogue being McRanger, it might be outdoorsy enough or otherwise leave open some need for a more conventional D&D Thief, if opening locks & disarming traps and backstabbing appeal. Or an Assassin able to cover any missing Rogue skills and, y'know, kill people. Your party already has a Battlemaster and Paladin for high-DPR (and presumably the ranger/rogue), so the remaining choices would just be a third front-liner grinding out the damage in an already large, fairly high DPR party. The Archer idea at least doesn't add to the crowd. Why not play a caster, though? It really opens up a lot more choices. They're not all like Lore Bards. A Warlock can be fun, and isn't stereotypically Vancian, for instance. Then there's options like the Monk that don't quite technically cast spells, but still have a little more to do than just hit things and make the occasional check. [/QUOTE]
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