Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Party Synergy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jpbogossian" data-source="post: 6592808" data-attributes="member: 6794103"><p>My Party would probably go something like this:</p><p></p><p>Total Defense focused Cleric Healer/Buffer casting Sanctuaries and Warding Bonds and Mounted Combatant</p><p>Druid in Bear Form with Sentinel</p><p>Control Focused Lore Bard</p><p>Paladin</p><p></p><p>Druid stays in Bear form when enemies are mostly Melee or goes into caster form when enemies ranged. Consider grappling later on when Bear damage stops scaling for additional control/support. </p><p></p><p>Cleric would mount the Druid - If someone tries to attack the Druid, the Cleric can redirect the attack to him with Mounted Combat, when they are forced to attack the Cleric, the Druid gets a Sentinel attack. Then they have to pass the Sanctuary save in addition to the AC.</p><p></p><p>Paladin would have his Auras buffing entire party while dealing massive damage. Oath of the Ancients would give Aura of Warding to entire party at level 7 since everyone is melee. Get a few Warlock levels for Eldritch Blast, and you have crazy ranged damage.</p><p></p><p>Bard would use his amazing spells and cutting words to control the board and keep the damage output of enemies low. Will have Wish later on.</p><p></p><p>Basically Druid is Tank, Cleric is Heal, Bard is Control and Paladin is DPS. All classes have good healing abilities and no one is a one trick pony, so you have plenty of utility. </p><p></p><p>The Good: Great sustained battle ability against small groups of enemies and bosses. </p><p>The Bad: Lack of reliable AoE damage, although the Paladin does a lot of damage, the overall DPS of the party won't be high, it is a control/sustain focused party, so be sure to support the Paladin as much as possible, because if he falls so does all your damage.</p></blockquote><p></p>
[QUOTE="jpbogossian, post: 6592808, member: 6794103"] My Party would probably go something like this: Total Defense focused Cleric Healer/Buffer casting Sanctuaries and Warding Bonds and Mounted Combatant Druid in Bear Form with Sentinel Control Focused Lore Bard Paladin Druid stays in Bear form when enemies are mostly Melee or goes into caster form when enemies ranged. Consider grappling later on when Bear damage stops scaling for additional control/support. Cleric would mount the Druid - If someone tries to attack the Druid, the Cleric can redirect the attack to him with Mounted Combat, when they are forced to attack the Cleric, the Druid gets a Sentinel attack. Then they have to pass the Sanctuary save in addition to the AC. Paladin would have his Auras buffing entire party while dealing massive damage. Oath of the Ancients would give Aura of Warding to entire party at level 7 since everyone is melee. Get a few Warlock levels for Eldritch Blast, and you have crazy ranged damage. Bard would use his amazing spells and cutting words to control the board and keep the damage output of enemies low. Will have Wish later on. Basically Druid is Tank, Cleric is Heal, Bard is Control and Paladin is DPS. All classes have good healing abilities and no one is a one trick pony, so you have plenty of utility. The Good: Great sustained battle ability against small groups of enemies and bosses. The Bad: Lack of reliable AoE damage, although the Paladin does a lot of damage, the overall DPS of the party won't be high, it is a control/sustain focused party, so be sure to support the Paladin as much as possible, because if he falls so does all your damage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Party Synergy
Top