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Party Treasure: How Do You Divvy?
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<blockquote data-quote="Philip" data-source="post: 1213990" data-attributes="member: 10993"><p>That's an important statement, but "as long as the party as a whole is balanced" can mean different things to different players. Besides, this way of dividing the treasure is heavily dependent upon the DM of giving away 'customized' treasure (magic items especially).</p><p></p><p>I play in a campaign where DM'ing is rotated and published adventures are often used. While DM'ing is rotated, the PCs in a party are rotated as well, meaning what is balanced in one combination can be unbalanced in another.</p><p></p><p>Besides, I must say I felt pretty neglected when during last adventure (wherein my PC gained two levels) one character of the party could use about 90% of the magic items we found, while my character could use nothing, and the other characters maybe 10-20%. That 'fortunate' character got to enjoy the items during those sessions, but if he also walks away with 80% of the treasure after dividing the shares (putting him far over the advised g.p. limit, just because the items are of no use to the other PCs) I would feel more than a little miffed. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /> </p><p></p><p>I also would not feel good I my character was to play second fiddle to one super-character just because that character got all the 'right' magic items, even if it does enhance 'the party as a whole' with him having all those items.</p><p></p><p>The rule is there to protect the players more from DM stupidity/carelessness, or from published adventures that give out magical items that will unbalance a previously balanced party. To prevent potential bickering, not to encourage it.</p><p></p><p>I can remember the 2nd edition days when every fighter specialized in a longsword because most magical weapons were longswords. If you specialized in an exotic weapon, chances were that you never got a magical version of you favored weapon.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Philip, post: 1213990, member: 10993"] That's an important statement, but "as long as the party as a whole is balanced" can mean different things to different players. Besides, this way of dividing the treasure is heavily dependent upon the DM of giving away 'customized' treasure (magic items especially). I play in a campaign where DM'ing is rotated and published adventures are often used. While DM'ing is rotated, the PCs in a party are rotated as well, meaning what is balanced in one combination can be unbalanced in another. Besides, I must say I felt pretty neglected when during last adventure (wherein my PC gained two levels) one character of the party could use about 90% of the magic items we found, while my character could use nothing, and the other characters maybe 10-20%. That 'fortunate' character got to enjoy the items during those sessions, but if he also walks away with 80% of the treasure after dividing the shares (putting him far over the advised g.p. limit, just because the items are of no use to the other PCs) I would feel more than a little miffed. :mad: I also would not feel good I my character was to play second fiddle to one super-character just because that character got all the 'right' magic items, even if it does enhance 'the party as a whole' with him having all those items. The rule is there to protect the players more from DM stupidity/carelessness, or from published adventures that give out magical items that will unbalance a previously balanced party. To prevent potential bickering, not to encourage it. I can remember the 2nd edition days when every fighter specialized in a longsword because most magical weapons were longswords. If you specialized in an exotic weapon, chances were that you never got a magical version of you favored weapon.... :) [/QUOTE]
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