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General Tabletop Discussion
Character Builds & Optimization
Party-Wiped 3 times in the Tomb of Annihilation. My new character=Paladin. Help me survive!!!
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<blockquote data-quote="Eltab" data-source="post: 7407664" data-attributes="member: 6803337"><p>Have you made it into the Tomb itself? The "most helpful" builds will be quite different, since the hazards due to the elements can be known and predicted ahead of time. The Tomb in contrast is designed to be a death trap full of Gotcha!'s.</p><p></p><p>If you are in the Tomb, I would go straight Paladin with one of those tertiary 15's in CHR, so your spells work better. </p><p>I ran a DEXadin in <em>HotDQ</em> so I'm not familiar with the possibilities / pitfalls of a two-handed weapon build. </p><p>Clearly, Extra Attack will be a godsend in case you miss the first time. </p><p>Remember that you can declare a <u>Smite</u> after finding out whether you hit or missed.</p><p>My favorite spell (Ancients Paladin) was <em>Moonbeam</em> rather than smites. I could persuade the enemy to come to me rather than go around me, but inside the Tomb that is less of a problem.</p><p>Remember that you can <em>Lay on Hands</em> somebody for only 1 HP / use. (Buy LOTS of Heal Potions.) They can then get themselves out of the room to drink up.</p><p>Somebody in the group should take the Healer feat; be generous because you are a Paladin and offer to pay for the Healer Kits. Purchase several.</p><p>Every trap in the Tomb is different; do not let yourself get lulled into a pattern.</p><p>The trickster gods can be your friends, and with some care can be optimized to further enhance your group.</p></blockquote><p></p>
[QUOTE="Eltab, post: 7407664, member: 6803337"] Have you made it into the Tomb itself? The "most helpful" builds will be quite different, since the hazards due to the elements can be known and predicted ahead of time. The Tomb in contrast is designed to be a death trap full of Gotcha!'s. If you are in the Tomb, I would go straight Paladin with one of those tertiary 15's in CHR, so your spells work better. I ran a DEXadin in [I]HotDQ[/I] so I'm not familiar with the possibilities / pitfalls of a two-handed weapon build. Clearly, Extra Attack will be a godsend in case you miss the first time. Remember that you can declare a [U]Smite[/U] after finding out whether you hit or missed. My favorite spell (Ancients Paladin) was [I]Moonbeam[/I] rather than smites. I could persuade the enemy to come to me rather than go around me, but inside the Tomb that is less of a problem. Remember that you can [I]Lay on Hands[/I] somebody for only 1 HP / use. (Buy LOTS of Heal Potions.) They can then get themselves out of the room to drink up. Somebody in the group should take the Healer feat; be generous because you are a Paladin and offer to pay for the Healer Kits. Purchase several. Every trap in the Tomb is different; do not let yourself get lulled into a pattern. The trickster gods can be your friends, and with some care can be optimized to further enhance your group. [/QUOTE]
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Party-Wiped 3 times in the Tomb of Annihilation. My new character=Paladin. Help me survive!!!
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