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Pathfinder 1.5 rumblings: Corefinder
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<blockquote data-quote="amethal" data-source="post: 8134505" data-attributes="member: 22784"><p>The way Pathfinder replaced 3.5 edition shows it can be done, but it remains to be seen whether Pathfinder 1st edition was the result of a perfect set of circumstances which are unlikely to be repeated.</p><p></p><p>If someone brings out a Pathfinder version I think is better then I'll play that instead. If I find myself with a lot of time on my hands I might even write my own version. If not, I'll carry on playing 1st edition for as long as I can find people willing to play it with me.</p><p></p><p>I will disagree with you about how "we can't just have a monster that deals x damage and has an AC of x". In practice we have that situation already - many monsters have ludicrous natural armour bonuses and silly ability scores that have clearly been arrived at by working backwards (an astral deva is as strong as a triceratops, and actually has thicker skin than one). There is no reason why a revised edition couldn't dispense with the pretence and give a monster a simple "awesomeness" bonus to all its numbers.</p><p></p><p>As a player I tend not to worry about where a monster's numbers come from, so long as they seem reasonably level appropriate. I'd prefer an unspecified bonus to the current system, as the current system can have unintended consequences. </p><p></p><p>In our last session our 9th level characters were attacked by what appeared to be a random gang of street thugs. In order to give them a chance of hitting us, they had a lot of levels on top of their racial hit dice - giving them each a BAB of at least +12. As a result they were attacking 3 times a round, whereas we were only attacking twice. So this gang of street thugs, who we had never seen before and who were attacking us for no apparent reason, were at least 12th level. You'd think they'd have better things to do.</p></blockquote><p></p>
[QUOTE="amethal, post: 8134505, member: 22784"] The way Pathfinder replaced 3.5 edition shows it can be done, but it remains to be seen whether Pathfinder 1st edition was the result of a perfect set of circumstances which are unlikely to be repeated. If someone brings out a Pathfinder version I think is better then I'll play that instead. If I find myself with a lot of time on my hands I might even write my own version. If not, I'll carry on playing 1st edition for as long as I can find people willing to play it with me. I will disagree with you about how "we can't just have a monster that deals x damage and has an AC of x". In practice we have that situation already - many monsters have ludicrous natural armour bonuses and silly ability scores that have clearly been arrived at by working backwards (an astral deva is as strong as a triceratops, and actually has thicker skin than one). There is no reason why a revised edition couldn't dispense with the pretence and give a monster a simple "awesomeness" bonus to all its numbers. As a player I tend not to worry about where a monster's numbers come from, so long as they seem reasonably level appropriate. I'd prefer an unspecified bonus to the current system, as the current system can have unintended consequences. In our last session our 9th level characters were attacked by what appeared to be a random gang of street thugs. In order to give them a chance of hitting us, they had a lot of levels on top of their racial hit dice - giving them each a BAB of at least +12. As a result they were attacking 3 times a round, whereas we were only attacking twice. So this gang of street thugs, who we had never seen before and who were attacking us for no apparent reason, were at least 12th level. You'd think they'd have better things to do. [/QUOTE]
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