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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2 - Spell Potentness, or lack there-off
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<blockquote data-quote="Arakasius" data-source="post: 7475496" data-attributes="member: 6944960"><p>Some things to note here. Fire Ray is a spell power that uses spell points (like 1e domain/school powers) so it’s not really a spell. Anyway both of these abilities auto heighten. As for differences we got this:</p><p></p><p>Fire Ray:</p><p>60 foot range</p><p>Can’t crit</p><p>Gets 1d6 dmg per caster level, eventually capping at 9d6+spell mod</p><p>Fire damage type</p><p></p><p>Telekenetic Projectile:</p><p>30 foot range</p><p>Depends on having something in the room to throw</p><p>Can crit</p><p>Scales every few levels, capping at 4d10+ spell mod dmg</p><p>Physical damage type</p><p></p><p>So I’m not sure who wins the damage war here on types but in pure numbers Fire Ray is slightly better. Both are likely better than any level 1-3 single target spell cast at original level once caster level gets past 5-6.</p></blockquote><p></p>
[QUOTE="Arakasius, post: 7475496, member: 6944960"] Some things to note here. Fire Ray is a spell power that uses spell points (like 1e domain/school powers) so it’s not really a spell. Anyway both of these abilities auto heighten. As for differences we got this: Fire Ray: 60 foot range Can’t crit Gets 1d6 dmg per caster level, eventually capping at 9d6+spell mod Fire damage type Telekenetic Projectile: 30 foot range Depends on having something in the room to throw Can crit Scales every few levels, capping at 4d10+ spell mod dmg Physical damage type So I’m not sure who wins the damage war here on types but in pure numbers Fire Ray is slightly better. Both are likely better than any level 1-3 single target spell cast at original level once caster level gets past 5-6. [/QUOTE]
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Pathfinder 2 - Spell Potentness, or lack there-off
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