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<blockquote data-quote="Kaodi" data-source="post: 7999429" data-attributes="member: 1231"><p>As much as a like my bow cleric one thing I am finding in Age of Ashes is that most of the spells I prepared "in case we need them" have literally never been used for multiple levels.</p><p></p><p>I always prep only heal in my highest level slots (and I have max charisma bonus for a cleric) - and I have been pretty happy with that part. But since level 3 I have prepped disrupting weapons in case we run into undead, which we have not since level 2, though I am told we will at some point in the future, and magic weapon in case we need something else to be magical or we have our weapons taken away, which has also never happened though it came close at one point when we needed a "bigger weapon" to break something with hardness. The other one is bless, and okay, that one I have tried to use somewhat regularly even since the first really tough enemy where I did not have it prepped.</p><p></p><p>Since 5th level I have prepared restoration and resist energy also neither of which has ever been used, though there were a could of times when I came close with resist energy. Once we hit 9 or if we get a second cleric in the party (which we might next week) I may start prepping a 4th level restoration for its ability to reduce the uniquely awful doom, but once again I am worried it will be a dead spell most of the time. I also prepped augury, which I have used once so far, and I prepped restore senses for a bit after one nasty fight but no other fight needed it so I stopped.</p><p></p><p>At 7th I started prepping neutralize poison and I expect that will be useful at some point but it has not seen use so far and we just hit level 8. I also prepped one heroism every day but maybe I would just be better off prepping ALL heroism in my 3rd level slots.</p><p></p><p>Anyway - my point is that I almost feel like I would be better off just preparing a lower level heal in place of almost every utility spell I have picked because they could be consistently useful in a way those other spells have not been. I have gotten use out of comprehend languages a couple of times, both when we level up because our DM allows me to "spontaneously prepare" when I get a new spell slot. And maybe when we hit 9th level a 4th level comprehend languages would see consistent enough use to be merited. Some of this is also my own issue because I have a lower Wis so prepping offensive spells is not as good an idea (though I think this issue is mitigated now that I have expert divine spellcasting), but still: lower level heals feel like it could have more utility than most of the alternatives. A level 1 heal is probably more useful against a horde of undead minions than disrupting weapons anyway, though less good against bigger undead. And 2nd level and up heals are okay to use for their one action versions when the 2 action high level heal still needs to be supplemented a bit more.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7999429, member: 1231"] As much as a like my bow cleric one thing I am finding in Age of Ashes is that most of the spells I prepared "in case we need them" have literally never been used for multiple levels. I always prep only heal in my highest level slots (and I have max charisma bonus for a cleric) - and I have been pretty happy with that part. But since level 3 I have prepped disrupting weapons in case we run into undead, which we have not since level 2, though I am told we will at some point in the future, and magic weapon in case we need something else to be magical or we have our weapons taken away, which has also never happened though it came close at one point when we needed a "bigger weapon" to break something with hardness. The other one is bless, and okay, that one I have tried to use somewhat regularly even since the first really tough enemy where I did not have it prepped. Since 5th level I have prepared restoration and resist energy also neither of which has ever been used, though there were a could of times when I came close with resist energy. Once we hit 9 or if we get a second cleric in the party (which we might next week) I may start prepping a 4th level restoration for its ability to reduce the uniquely awful doom, but once again I am worried it will be a dead spell most of the time. I also prepped augury, which I have used once so far, and I prepped restore senses for a bit after one nasty fight but no other fight needed it so I stopped. At 7th I started prepping neutralize poison and I expect that will be useful at some point but it has not seen use so far and we just hit level 8. I also prepped one heroism every day but maybe I would just be better off prepping ALL heroism in my 3rd level slots. Anyway - my point is that I almost feel like I would be better off just preparing a lower level heal in place of almost every utility spell I have picked because they could be consistently useful in a way those other spells have not been. I have gotten use out of comprehend languages a couple of times, both when we level up because our DM allows me to "spontaneously prepare" when I get a new spell slot. And maybe when we hit 9th level a 4th level comprehend languages would see consistent enough use to be merited. Some of this is also my own issue because I have a lower Wis so prepping offensive spells is not as good an idea (though I think this issue is mitigated now that I have expert divine spellcasting), but still: lower level heals feel like it could have more utility than most of the alternatives. A level 1 heal is probably more useful against a horde of undead minions than disrupting weapons anyway, though less good against bigger undead. And 2nd level and up heals are okay to use for their one action versions when the 2 action high level heal still needs to be supplemented a bit more. [/QUOTE]
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