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Pathfinder 2's Armor & A Preview of the Paladin!
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<blockquote data-quote="Pokelefi" data-source="post: 7745779" data-attributes="member: 6908009"><p>Well I'm not sure I think the are trying to keep there old audience and make them transition this is there reason why they seam to focus a lot on player options the things people always point out when campaign 5e to Pathfinder 1</p><p></p><p>But more choices often means choice paralysis for new or unexpired players. this would be fine if every choice was equally more or less good to take, but this is never the case if there are many options a new play would pic but would make him much weaker then the rest of the group... (this is a problem I often here or read very time I consider trying out pathfinder this scares me of I don't want to be punished for not full knowing the ins and outs to the point of kill the fun for the other players and me)</p><p></p><p></p><p></p><p>Most likely I will stick with 5e even if I like trying out difference systems (one a mother there is an rpg club/meet up in my town were there are one shot from different games are offered) even if I hoped the new edition would be a gate way into the pathfinder but the more I read the more I see the things that scared away me of pathfinder 1e </p><p></p><p></p><p></p><p>The setting? If so that should be possible a setting should not be tied to the rules system ( even the guys from Kobold press mention this in there Guide to world building book) I would appreciate a rule free or rule low source book about the setting and its history with a 5e players guide in the way I like the midgard setting players handbook for 5e (still need to get the hard covers of it and both pdf and hard cover of the world guide dammed oversees shipping fee)</p></blockquote><p></p>
[QUOTE="Pokelefi, post: 7745779, member: 6908009"] Well I'm not sure I think the are trying to keep there old audience and make them transition this is there reason why they seam to focus a lot on player options the things people always point out when campaign 5e to Pathfinder 1 But more choices often means choice paralysis for new or unexpired players. this would be fine if every choice was equally more or less good to take, but this is never the case if there are many options a new play would pic but would make him much weaker then the rest of the group... (this is a problem I often here or read very time I consider trying out pathfinder this scares me of I don't want to be punished for not full knowing the ins and outs to the point of kill the fun for the other players and me) Most likely I will stick with 5e even if I like trying out difference systems (one a mother there is an rpg club/meet up in my town were there are one shot from different games are offered) even if I hoped the new edition would be a gate way into the pathfinder but the more I read the more I see the things that scared away me of pathfinder 1e The setting? If so that should be possible a setting should not be tied to the rules system ( even the guys from Kobold press mention this in there Guide to world building book) I would appreciate a rule free or rule low source book about the setting and its history with a 5e players guide in the way I like the midgard setting players handbook for 5e (still need to get the hard covers of it and both pdf and hard cover of the world guide dammed oversees shipping fee) [/QUOTE]
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Pathfinder 2's Armor & A Preview of the Paladin!
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