Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
[Pathfinder] airwalkrr's Rise of the Runelords Reborn! IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 6527188" data-attributes="member: 12460"><p>[ooc]I will just move things along here a bit. You can drop the goblin off at the garrison (location 10 on the map), a stone fortress that serves double duty as Sandpoint's militia barracks and its jail, where the guards promise to keep him as a captive with a very small number of other goblins that were taken alive for questioning. The guards tell you Sheriff Hemlock is pre-occupied with securing the town's defenses but that you should stop by tomorrow or the day after to interrogate the goblins if you wish. Some of you may meet up at the Rusty Dragon later that evening. If arrive in time for dinner, you find Aldern unaccounted for at the time, but he eventually shows up late in the evening, buys you a round, shares a quick story with the whole bar about your heroics at the White Deer Inn, then says he is bushed and heads up to his room for the evening, promising to speak with your party again later. If you have other business you want to attend to, feel free to do so. You have some downtime now.[/ooc]</p><p><strong><u>Kelvyn</u></strong></p><p>Fencing the gear with Jubrayl is a simple enough task, though it takes an hour or two to track him down. When Kelvyn does find him, it is at the home of a mutual "friend of ours." He manages to get half the market value for the loot he brings.</p><p>[sblock=Private information for Kelvyn]<span style="color: #EE82EE">"I wasn't expecting to see you again so soon,"</span> Jubrayl says, cleaning goblin blood from his armor and sword. <span style="color: #EE82EE">"But since you're here anyway, you should know that this business with the goblins changes nothing. The job tomorrow is still on. The Feedbag, remember? I expect you there."</span></p><p></p><p>Aside from spending a short amount of time appraising the loot taken from the goblins, Jubrayl doesn't say much more than that. He orders a lackey to pay Kelvyn after the appraisal and departs[/sblock]</p><p><strong><u>Entire Party</u></strong></p><p>In the shadow of the goblin attack, Sandpoint is hardly interested in finishing up the Swallowtail Festival--citizens retreat to their homes to hide and recover from the day's horrors, yet as they go, they take the time to thank your party for saving them. When you do eventually arrive at the Rusty Dragon (either to meet with Aldern or for another purpose) you are approached by Ameiko Kaijitsu. The innkeeper has been quite impressed with your actions and offers you free rooms at the Rusty Dragon for a week as a way to thank you for helping to defeat the goblins.</p><p></p><p>As Sandpoint recovers from the attack and buries its (thankfully few) dead, the citizens do their best to get on with their lives. The Cathedral is consecrated the next day, during a much more subdued and indoor ceremony. But by the end of the week, the goblin attack is remembered mostly with chuckles. Now that the terror of the raid is over, images of goblins accidentally lighting themselves on fire, getting stepped on by horses, or drowning in half-full rain barrels color memories of the raid in an almost comical light. But one thing the locals haven't forgotten is their new heroes.</p><p>[ooc]As I said you have some downtime, about a week to be more precise. You can feel free to pursue whatever interests you at this time: interrogating the goblins, investigating the reason behind the attack, having a chat with Aldern, going shopping, or whatever strikes your fancy. You do not need to stay together as a group the whole time, nor do I expect it. But please bear in mind that running multiple plots at a time is difficult for me to do. If you are not interested in joining the party in a particular pursuit for whatever reason and have your own plans, please try to keep the side trek as simple as possible (something that can be tied up within two or three posts at the most). Likewise, everyone be courteous to your teammates and make sure to give all players a chance to speak up and do something their characters are interested in.</p><p></p><p>Let us resume on the morning after the attack...[/ooc]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6527188, member: 12460"] [ooc]I will just move things along here a bit. You can drop the goblin off at the garrison (location 10 on the map), a stone fortress that serves double duty as Sandpoint's militia barracks and its jail, where the guards promise to keep him as a captive with a very small number of other goblins that were taken alive for questioning. The guards tell you Sheriff Hemlock is pre-occupied with securing the town's defenses but that you should stop by tomorrow or the day after to interrogate the goblins if you wish. Some of you may meet up at the Rusty Dragon later that evening. If arrive in time for dinner, you find Aldern unaccounted for at the time, but he eventually shows up late in the evening, buys you a round, shares a quick story with the whole bar about your heroics at the White Deer Inn, then says he is bushed and heads up to his room for the evening, promising to speak with your party again later. If you have other business you want to attend to, feel free to do so. You have some downtime now.[/ooc] [B][U]Kelvyn[/U][/B] Fencing the gear with Jubrayl is a simple enough task, though it takes an hour or two to track him down. When Kelvyn does find him, it is at the home of a mutual "friend of ours." He manages to get half the market value for the loot he brings. [sblock=Private information for Kelvyn][COLOR="#EE82EE"]"I wasn't expecting to see you again so soon,"[/COLOR] Jubrayl says, cleaning goblin blood from his armor and sword. [COLOR="#EE82EE"]"But since you're here anyway, you should know that this business with the goblins changes nothing. The job tomorrow is still on. The Feedbag, remember? I expect you there."[/COLOR] Aside from spending a short amount of time appraising the loot taken from the goblins, Jubrayl doesn't say much more than that. He orders a lackey to pay Kelvyn after the appraisal and departs[/sblock] [B][U]Entire Party[/U][/B] In the shadow of the goblin attack, Sandpoint is hardly interested in finishing up the Swallowtail Festival--citizens retreat to their homes to hide and recover from the day's horrors, yet as they go, they take the time to thank your party for saving them. When you do eventually arrive at the Rusty Dragon (either to meet with Aldern or for another purpose) you are approached by Ameiko Kaijitsu. The innkeeper has been quite impressed with your actions and offers you free rooms at the Rusty Dragon for a week as a way to thank you for helping to defeat the goblins. As Sandpoint recovers from the attack and buries its (thankfully few) dead, the citizens do their best to get on with their lives. The Cathedral is consecrated the next day, during a much more subdued and indoor ceremony. But by the end of the week, the goblin attack is remembered mostly with chuckles. Now that the terror of the raid is over, images of goblins accidentally lighting themselves on fire, getting stepped on by horses, or drowning in half-full rain barrels color memories of the raid in an almost comical light. But one thing the locals haven't forgotten is their new heroes. [ooc]As I said you have some downtime, about a week to be more precise. You can feel free to pursue whatever interests you at this time: interrogating the goblins, investigating the reason behind the attack, having a chat with Aldern, going shopping, or whatever strikes your fancy. You do not need to stay together as a group the whole time, nor do I expect it. But please bear in mind that running multiple plots at a time is difficult for me to do. If you are not interested in joining the party in a particular pursuit for whatever reason and have your own plans, please try to keep the side trek as simple as possible (something that can be tied up within two or three posts at the most). Likewise, everyone be courteous to your teammates and make sure to give all players a chance to speak up and do something their characters are interested in. Let us resume on the morning after the attack...[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[Pathfinder] airwalkrr's Rise of the Runelords Reborn! IC
Top