Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Beginner Box Review
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenada" data-source="post: 8197448" data-attributes="member: 70468"><p>Exploration activities generally take at least ten minutes. It’s the same timescale as a turn in B/X. PCs describe what they are doing, which determines their activities, and then the GM describes what happens. You can use that back and forth to create an experience similar to B/X. 5e doesn’t have the breadth of activities codified that PF2 does. Where you run into limitations is the gaps.</p><p></p><p>For a B/X style approach, the biggest things that PF2 lacks are morale and a robust encounter procedure. In particular, the latter lets PCs control their engagement. It’s just assumed that an encounter means a fight unless it has been signposted otherwise. With a B/C-style encounter procedure, PCs would first decide what they do (fight, parlay, escape, etc), and then you would procede.</p><p></p><p>When I ran, I used morale rolls from B/X. You could also do something like have creatures make Will saving throws versus their Wisdom DCs. I had reaction rolls, but I never used them. Now that I’m giving OSE a try, I’d also use its encounter procedure. If not ever encounter is a fight, then wandering monsters don’t risk turning dungeons into a slog. For an escape procedure, I’d build off the <a href="https://2e.aonprd.com/Rules.aspx?ID=1210" target="_blank">chase subsystem</a> in the GMG.</p><p></p><p>Speaking of wandering monsters, I rolled them every other “turn” just like B/X. The default assumption that exploration activities take at least ten minutes makes it easy to bring over the B/X approach. I didn’t make every encounter a fight, but in retrospect, I wish I had brought over the full encounter procedure from B/X.</p><p></p><p>The reason why I’m not still doing this comes down to other issues, mostly of taste. As I’ve tun, I’ve come to the conclusion that what I want in a system is at odds with how modern D&Ds are designed (this includes 5e).</p></blockquote><p></p>
[QUOTE="kenada, post: 8197448, member: 70468"] Exploration activities generally take at least ten minutes. It’s the same timescale as a turn in B/X. PCs describe what they are doing, which determines their activities, and then the GM describes what happens. You can use that back and forth to create an experience similar to B/X. 5e doesn’t have the breadth of activities codified that PF2 does. Where you run into limitations is the gaps. For a B/X style approach, the biggest things that PF2 lacks are morale and a robust encounter procedure. In particular, the latter lets PCs control their engagement. It’s just assumed that an encounter means a fight unless it has been signposted otherwise. With a B/C-style encounter procedure, PCs would first decide what they do (fight, parlay, escape, etc), and then you would procede. When I ran, I used morale rolls from B/X. You could also do something like have creatures make Will saving throws versus their Wisdom DCs. I had reaction rolls, but I never used them. Now that I’m giving OSE a try, I’d also use its encounter procedure. If not ever encounter is a fight, then wandering monsters don’t risk turning dungeons into a slog. For an escape procedure, I’d build off the [URL='https://2e.aonprd.com/Rules.aspx?ID=1210']chase subsystem[/URL] in the GMG. Speaking of wandering monsters, I rolled them every other “turn” just like B/X. The default assumption that exploration activities take at least ten minutes makes it easy to bring over the B/X approach. I didn’t make every encounter a fight, but in retrospect, I wish I had brought over the full encounter procedure from B/X. The reason why I’m not still doing this comes down to other issues, mostly of taste. As I’ve tun, I’ve come to the conclusion that what I want in a system is at odds with how modern D&Ds are designed (this includes 5e). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Beginner Box Review
Top