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Pathfinder Beta -- Burnt Offerings -- Character Repository
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<blockquote data-quote="mfloyd3" data-source="post: 4808339" data-attributes="member: 23867"><p><strong>Elyra Colereus</strong></p><p></p><p>[sblock=Elyra: Stats]</p><p>Name: Elyra Colereus</p><p>Age: 21</p><p>Height: 5'8"</p><p>Weight: 180lb</p><p>Eyes: Brown</p><p>Hair: Black</p><p>Class: Ranger 1 (Favored Class: Ranger)</p><p>Race: Human [Varisian]</p><p>Size: Medium</p><p>Gender: Female</p><p>Alignment: Neutral Good</p><p>Deity: Erastil and Desna</p><p></p><p>Str: 13 +1 (3p.) Level: 1 .. XP: 0</p><p>Dex: 16 +3 (5p.) BAB: +1 ....HP: 10 + 1 = 11</p><p>Con: 12 +1 (2p.) CMB: +2 ....Dmg Red: -</p><p>Int: 12 +1 (2p.) Speed: 30' .Spell Res: -</p><p>Wis: 14 +2 (5p.) Init: +3 ...Spell Save: -</p><p>Cha: 8 -2 (-2p.) ACP: -1 ....Spell Fail: -</p><p>(Racial bonus on Dex)</p><p></p><p>-------Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +2 +1 +3 +0 +0 +0 16 </p><p>Touch: 13 Flatfooted: 13 </p><p></p><p>-----Base Mod Misc Total</p><p>Fort:....2....+1....+0....+3</p><p>Refl:....2....+3....+0....+5</p><p>Will:....0....+2....+0....+2</p><p></p><p>Weapon</p><p>Composite Shortbow (+1 Str)...+4 1d6+1 20x3 70’ range pierce (+1/+1 <30')</p><p>Longsword............................+2 1d8+1 19-20x2 slash</p><p>Throwing Axe.....................+2/+4 1d6+1 20x2 10’ range slash (+1/+1 <30')</p><p>Dagger.............................+2/+4 1d4+1 19-20x2 10’ range prc/sl (+1/+1 <30')</p><p></p><p>Ranged: +1 attk/+1 dmg w/in 30'</p><p></p><p>Languages: Common, Varisian (bonus), Shoanti</p><p></p><p>Abilities:</p><p>Favored Enemy: Humanoid(Goblinoid) (+2 attk/dmg, +2 Bluff, Perception, Sense Motive and Survival)</p><p>Track (+Ranger lvl to Survival rolls to track)</p><p>Wild Empathy: +0</p><p></p><p>Feats:</p><p>Point Blank Shot, Alertness (+2 Perception and Sense Motive)</p><p></p><p>Skill Points: 9 (+6 class +1 favored, +1 Int, +1 human)</p><p>Skills --------------------Base Mod Misc ACP Total </p><p>Climb(Str)..........................1.....1.....3....-1.....4</p><p>Handle Animal(Cha).............1....-1.....3.....0.....3</p><p>Knowledge(Nature)(Int).......1.....1.....3.....0.....5</p><p>Knowledge(Geography)(Int)..1.....1.....3.....0.....5</p><p>Perception(Wis).................1.....2.....5.....0.....8 (+2 vs. Goblinoid)</p><p>Ride(Dex) ........................1.....3.....3....-1.....6</p><p>Stealth(Dex).....................1.....3.....3....-1.....6</p><p>Survival(Wis)....................1.....2.....3.....0.....6 (+2 vs. Goblinoid)</p><p>Swim(Str)........................1.....1.....3....-1.....4</p><p></p><p>Bluff(Cha)........................0....-1.....0.....0....-1 (+2 vs. Goblinoid)</p><p>Sense Motive(Wis)............0.....2.....2.....0.....4 (+2 vs. Goblinoid)</p><p></p><p></p><p>Equipment (300 starting gold): Cost Wgt</p><p>leather armor....................................10.....15</p><p>buckler............................................15.....5</p><p>composite shortbow.........................175.....2</p><p> 30 arrows (20 in quiver, 10 in pack)......1.5....4.5</p><p>longsword........................................15.....5</p><p>throwing axe......................................8.....2</p><p>dagger..............................................2.....1</p><p></p><p>traveller's clothes</p><p>backpack........................................2.....2</p><p>belt pouch......................................1......0.5</p><p>bedroll............................................0.1....5</p><p>fishhook and line...............................0.2</p><p>flint & steel......................................1 </p><p>torch..............................................0.01...1</p><p>2 days trail rations............................1.....2</p><p>1 waterskin.....................................1.....4</p><p>Wooden holy symbol: Erastil...............1 </p><p>Wooden holy symbol: Desna...............1 </p><p></p><p>Total Load: 49 lb</p><p>Money: 65 gp, 2 sp</p><p></p><p></p><p>-----------Lgt Med Hvy </p><p>Max Weight: 50 100 150 </p><p></p><p>[/sblock]</p><p></p><p>[sblock=Elyra: Appearance]Elyra is a tall Varisian woman with olive skin, brown eyes and close-cropped black hair. She is broad-shouldered and well-built, but her chiseled features would be better described as handsome than beautiful. Though she is young, her skin is already weatherbeaten and her face is beginning to show lines.</p><p></p><p>She favors simple clothing, and more often than not wears her battered leather armor. On the road, she wears a longsword and throwing axe at her belt, a dagger in a sheathe strapped to her leg, and a powerfully-built shortbow across her back. She has the sense not to carry such an arsenal around a town, but usually wears her sword.</p><p>[/sblock]</p><p></p><p>[sblock=Elyra: History]</p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">ELYRA COLEREUS:</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Elyra was the third daughter of a large Varisian family that traveled northern Varisia as a traveling show. She grew up surrounded by flamboyant showpeople who loved to fleece the townies. She did her part as a youngster in the group, helping prepare for shows, mending costumes, and whatever else needed doing. But it became clear as she became older that she was not fated for the show herself. She was too quiet, and lacked the qualities of a good showperson. It stung Elyra to see her brothers and sisters earning applause before the crowd where she could not, but even so, she knew she did not have the skills or the passion to play to an audience.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">The family had always had a place for those who did not serve on stage, and Elyra began accompanying her Uncle Bara, the show's advance man. The two would set out ahead of the wagons and scout locations for shows as well as keeping an eye out for danger. It did not take Elyra long to realize that this was the life she wanted. Her brothers and sisters loved the stage; Elyra loved the road.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">But the more time she spent away from her family, the more she came to realize that there were more profound differences. In addition to the shows, the family had always engaged in a confidence games and petty theft, a little "honest grifting" as her father called it. But it was not honest. In her role as advance person, Elyra met more outsiders and came to see the world differently. The townies were mostly hard-working, earnest people who came to the shows to escape a difficult existence. They were not saints, but they did not deserve to be sold bottles of worthless remedies or have their pockets lightened by tricky fingers. Elyra loved her family, but could not take pleasure or pride in this family business.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">The day after her sixteenth birthday, she set out on her own, parting amicably with a family that did not fully understand her reasons. The skills she had learned on the road with her uncle served her well, and she has worked variously as a hunter, guide, drover and sellsword. Life is a series of new places and new experiences. How else would one live it?</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Now 21 years old, she is well-established in this path. Every spring she takes to the road, wandering with the caravans, working in distant logging camps, or hunting and trapping in some remote locale. She hopes someday to hire on with a caravan going all the way to the Mindspin Mountains, or perhaps even on to Cheliax, just to see these places. But she has not yet had the chance.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Unlike most Varisians, Elyra makes devotion to both Desna and Erastil, and wears a symbol of each around her neck, under her tunic. She rarely discusses religion, but is adamant that there is no inconsistency in her faith. Even if she cannot articulate exactly why.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">For all her wanderlust, Elyra is a hard-headed and practical woman. She knows that the gods move in the world, that spellcasters wield twisted arcane powers, and exotic beasts lurk in forgotten places. But these are only her problem if they cross her path. For her, life is putting her feet on the road, food in the pot and, the gods willing, coin in her purse. </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="mfloyd3, post: 4808339, member: 23867"] [b]Elyra Colereus[/b] [sblock=Elyra: Stats] Name: Elyra Colereus Age: 21 Height: 5'8" Weight: 180lb Eyes: Brown Hair: Black Class: Ranger 1 (Favored Class: Ranger) Race: Human [Varisian] Size: Medium Gender: Female Alignment: Neutral Good Deity: Erastil and Desna Str: 13 +1 (3p.) Level: 1 .. XP: 0 Dex: 16 +3 (5p.) BAB: +1 ....HP: 10 + 1 = 11 Con: 12 +1 (2p.) CMB: +2 ....Dmg Red: - Int: 12 +1 (2p.) Speed: 30' .Spell Res: - Wis: 14 +2 (5p.) Init: +3 ...Spell Save: - Cha: 8 -2 (-2p.) ACP: -1 ....Spell Fail: - (Racial bonus on Dex) -------Base Armor Shld Dex Size Nat Misc Total Armor: 10 +2 +1 +3 +0 +0 +0 16 Touch: 13 Flatfooted: 13 -----Base Mod Misc Total Fort:....2....+1....+0....+3 Refl:....2....+3....+0....+5 Will:....0....+2....+0....+2 Weapon Composite Shortbow (+1 Str)...+4 1d6+1 20x3 70’ range pierce (+1/+1 <30') Longsword............................+2 1d8+1 19-20x2 slash Throwing Axe.....................+2/+4 1d6+1 20x2 10’ range slash (+1/+1 <30') Dagger.............................+2/+4 1d4+1 19-20x2 10’ range prc/sl (+1/+1 <30') Ranged: +1 attk/+1 dmg w/in 30' Languages: Common, Varisian (bonus), Shoanti Abilities: Favored Enemy: Humanoid(Goblinoid) (+2 attk/dmg, +2 Bluff, Perception, Sense Motive and Survival) Track (+Ranger lvl to Survival rolls to track) Wild Empathy: +0 Feats: Point Blank Shot, Alertness (+2 Perception and Sense Motive) Skill Points: 9 (+6 class +1 favored, +1 Int, +1 human) Skills --------------------Base Mod Misc ACP Total Climb(Str)..........................1.....1.....3....-1.....4 Handle Animal(Cha).............1....-1.....3.....0.....3 Knowledge(Nature)(Int).......1.....1.....3.....0.....5 Knowledge(Geography)(Int)..1.....1.....3.....0.....5 Perception(Wis).................1.....2.....5.....0.....8 (+2 vs. Goblinoid) Ride(Dex) ........................1.....3.....3....-1.....6 Stealth(Dex).....................1.....3.....3....-1.....6 Survival(Wis)....................1.....2.....3.....0.....6 (+2 vs. Goblinoid) Swim(Str)........................1.....1.....3....-1.....4 Bluff(Cha)........................0....-1.....0.....0....-1 (+2 vs. Goblinoid) Sense Motive(Wis)............0.....2.....2.....0.....4 (+2 vs. Goblinoid) Equipment (300 starting gold): Cost Wgt leather armor....................................10.....15 buckler............................................15.....5 composite shortbow.........................175.....2 30 arrows (20 in quiver, 10 in pack)......1.5....4.5 longsword........................................15.....5 throwing axe......................................8.....2 dagger..............................................2.....1 traveller's clothes backpack........................................2.....2 belt pouch......................................1......0.5 bedroll............................................0.1....5 fishhook and line...............................0.2 flint & steel......................................1 torch..............................................0.01...1 2 days trail rations............................1.....2 1 waterskin.....................................1.....4 Wooden holy symbol: Erastil...............1 Wooden holy symbol: Desna...............1 Total Load: 49 lb Money: 65 gp, 2 sp -----------Lgt Med Hvy Max Weight: 50 100 150 [/sblock] [sblock=Elyra: Appearance]Elyra is a tall Varisian woman with olive skin, brown eyes and close-cropped black hair. She is broad-shouldered and well-built, but her chiseled features would be better described as handsome than beautiful. Though she is young, her skin is already weatherbeaten and her face is beginning to show lines. She favors simple clothing, and more often than not wears her battered leather armor. On the road, she wears a longsword and throwing axe at her belt, a dagger in a sheathe strapped to her leg, and a powerfully-built shortbow across her back. She has the sense not to carry such an arsenal around a town, but usually wears her sword. [/sblock] [sblock=Elyra: History] [FONT=Courier New] ELYRA COLEREUS: Elyra was the third daughter of a large Varisian family that traveled northern Varisia as a traveling show. She grew up surrounded by flamboyant showpeople who loved to fleece the townies. She did her part as a youngster in the group, helping prepare for shows, mending costumes, and whatever else needed doing. But it became clear as she became older that she was not fated for the show herself. She was too quiet, and lacked the qualities of a good showperson. It stung Elyra to see her brothers and sisters earning applause before the crowd where she could not, but even so, she knew she did not have the skills or the passion to play to an audience. The family had always had a place for those who did not serve on stage, and Elyra began accompanying her Uncle Bara, the show's advance man. The two would set out ahead of the wagons and scout locations for shows as well as keeping an eye out for danger. It did not take Elyra long to realize that this was the life she wanted. Her brothers and sisters loved the stage; Elyra loved the road. But the more time she spent away from her family, the more she came to realize that there were more profound differences. In addition to the shows, the family had always engaged in a confidence games and petty theft, a little "honest grifting" as her father called it. But it was not honest. In her role as advance person, Elyra met more outsiders and came to see the world differently. The townies were mostly hard-working, earnest people who came to the shows to escape a difficult existence. They were not saints, but they did not deserve to be sold bottles of worthless remedies or have their pockets lightened by tricky fingers. Elyra loved her family, but could not take pleasure or pride in this family business. The day after her sixteenth birthday, she set out on her own, parting amicably with a family that did not fully understand her reasons. The skills she had learned on the road with her uncle served her well, and she has worked variously as a hunter, guide, drover and sellsword. Life is a series of new places and new experiences. How else would one live it? Now 21 years old, she is well-established in this path. Every spring she takes to the road, wandering with the caravans, working in distant logging camps, or hunting and trapping in some remote locale. She hopes someday to hire on with a caravan going all the way to the Mindspin Mountains, or perhaps even on to Cheliax, just to see these places. But she has not yet had the chance. Unlike most Varisians, Elyra makes devotion to both Desna and Erastil, and wears a symbol of each around her neck, under her tunic. She rarely discusses religion, but is adamant that there is no inconsistency in her faith. Even if she cannot articulate exactly why. For all her wanderlust, Elyra is a hard-headed and practical woman. She knows that the gods move in the world, that spellcasters wield twisted arcane powers, and exotic beasts lurk in forgotten places. But these are only her problem if they cross her path. For her, life is putting her feet on the road, food in the pot and, the gods willing, coin in her purse. [/FONT] [/sblock] [/QUOTE]
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