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Pathfinder Beta -- Burnt Offerings -- Character Repository
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<blockquote data-quote="jkason" data-source="post: 4810580" data-attributes="member: 2710"><p>[code][B]Name:[/B] Tac Abor</p><p>[B]Class:[/B] Rogue 1</p><p>[B]Race:[/B] Human (Varisian)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral</p><p>[B]Deity:[/B] None</p><p></p><p>[B]Str:[/B] 11 +0 (1p.) [B]Level:[/B] 1 [B]XP:[/B] 984/1000</p><p>[B]Dex:[/B] 16 +3 (5p.) [B]BAB:[/B] +0 [B]HP:[/B] 9/9 (1d8+1*)</p><p>[B]Con:[/B] 10 +0 (0p.) [B]CMB:[/B] +0 [B]Dmg Red:[/B] -</p><p>[B]Int:[/B] 12 +1 (2p.) [B]CMD:[/B] 13 [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 14 +2 (5p.) [B]Speed:[/B] 30' [B]Spell Save:[/B] -</p><p>[B]Cha:[/B] 12 +1 (2p.) [B]Init:[/B] +3 [B]Spell Fail:[/B] -</p><p></p><p>* Favored class bonus</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +2 +0 +3 +0 +0 +1* 16</p><p>[B]Touch:[/B] 14 [B]Flatfooted:[/B] 12</p><p></p><p>* Dodge</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +0 +0</p><p>[B]Ref:[/B] 2 +3 +5</p><p>[B]Will:[/B] 0 +2 +2</p><p></p><p></p><p>[B]Weapon Attack Damage* Critical[/B]</p><p>Rapier....................+3**...1d6...........18-20/x2</p><p>Shortbow..................+3.....1d6...........x3, range 60 ft.</p><p></p><p>* +1d6 sneak attack</p><p>**Weapon Finesse</p><p></p><p></p><p></p><p>[B]Languages:[/B] </p><p>Common</p><p>Varisian</p><p>Dwarven (Int bonus)</p><p>Chelaxian (Linguistics 1)</p><p></p><p>[B]Abilities:[/B]</p><p></p><p>--Human--</p><p></p><p>* +2 ability of choice (Dex)</p><p>* Bonus feat</p><p>* Bonus skill point ea. level</p><p>* Choose favored class (Rogue) </p><p></p><p>--Rogue--</p><p></p><p>* Sneak attack +1d6</p><p>* Trapfinding (+1/2 rogue level to Perception v. traps and Disable Device)</p><p>* Simple weapon proficiency</p><p>* Proficiency: hand crossbow, rapier, sap, shortbow, shortsword</p><p>* Light armor proficiency</p><p></p><p>--Misc.--</p><p></p><p>* Skills swap: replace Know (local) with Know (engineering) on class skills</p><p></p><p>[B]Feats:[/B] </p><p>Weapon Finesse (1st level)</p><p>Dodge (human bonus)</p><p></p><p>[B]Skill Points:[/B] 10 [B]Max Ranks:[/B] 1</p><p>[B]Skills Ranks Mod Class Misc Total[/B]</p><p></p><p>--Class (+3 bonus)--</p><p>Acrobatics.................1....+3....+3..........+7</p><p>Bluff......................1....+1....+3..........+5</p><p>Climb......................1....+0....+3..........+4</p><p>Disable Device.............1....+3....+3....+3*^..+10</p><p>Escape Artist..............1....+3....+3..........+7</p><p>Know:</p><p> Engineering............1....+1....+3..........+6</p><p> Dungeoneering..........1....+1....+3..........+5</p><p>Linguistics................1....+1....+3..........+5</p><p>Perception.................1....+2....+3..........+6 (+7 vs. traps)</p><p>Stealth....................1....+3....+3..........+7</p><p></p><p>* MW Thieves Tools</p><p>^ + 1/2 rogue level (min 1)</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>--Worn / Carried--</p><p>Leather armor............10gp...15lb</p><p>Rapier...................20gp....2lb</p><p>Shortbow.................30gp....2lb</p><p>Arrows(20)................1gp....3lb</p><p>Backpack..................2gp....2lb</p><p>Belt pouch................1gp....1/2lb</p><p>Signal Whistle............8sp....--</p><p>Explorer's outfit..........--....--</p><p></p><p>--In Backpack--</p><p>MW Thieves Tools........100gp....2lb</p><p>Chalk (5).................5cp....--</p><p>Scroll case...............1gp....1/2lb</p><p>Flint & Steel.............1gp....--</p><p>Ink (1 oz.)...............8gp....--</p><p>Inkpen....................1sp....--</p><p>Parchment (4).............8sp....--</p><p>Trail rations (4).........2gp....4lb</p><p>Waterskin.................1gp....4lb</p><p>Sunrod (2)................4gp....2lb</p><p>Tindertwig (2)............2gp....--</p><p></p><p></p><p>[B]Total Weight:[/B]37lbs [B]Money:[/B] 2pp 35gp 2sp 5cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 38 76 115 230 575</p><p></p><p>[B]Age:[/B] 17</p><p>[B]Height:[/B] 5'10"</p><p>[B]Weight:[/B] 190lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] Olive[/code]</p><p></p><p></p><p></p><p>[sblock=Appearance]Tac still sports the acrobat's build he developed in his youth: lean muscle and a light step. He's cut his hair short more in keeping with city fashion than his Varisian roots, but his clothes and hair are still always just a bit disheveled, usually from his rush to get to whatever project currently has his attention.[/sblock]</p><p>[sblock=Background]Tac had the life most town children dreamed of, growing up as part of a traveling Varisian circus. He was tumbling before he learned to walk, and walking a rope not long after. Jugglers, contortionists, clowns, trapeze artists, all of them family, all eager to teach the young boy. </p><p></p><p>And while Tac was a good student, in truth he'd much rather have been measuring the gauge and tension on a rope than walking it; calculating the perfect weight distribution for juggling pins than tossing them. He contented himself playing clan handyman, fixing what needed fixing, dismantling mechanisms whenever possible to see how they were made. He longed to learn more, though his family would not allow him to leave the troupe unattended.</p><p></p><p>When his cousin Elyra crossed paths with the clan in her travels during his twelfth year, the perfect opportunity presented itself. He begged her to escort him to the engineering guildhall in Magnimar. And while she was at first reluctant of the company. But when he proudly showed her how much help he had been to his uncle in learning to dismantle various locks, he apparently impressed her enough to change her mind. She did ask the odd boon of his promise never to dismantle another lock (outside of coursework) in return, but Tac was only too eager to agree.</p><p></p><p>As an apprentice, Tac did quite well. His mind's mathematical bent made his coursework a joy rather than a burden. And his acrobatic early life made his hands-on training easier, as--after tight ropes and balance beams--scaffolding was nothing more than another kind of staircase. His ability to act as both an architect and a crewman pushed Tac up the list for field assignments, and as he became a journeyman, he was sent to the ambitious rebuild of the temple at Sandpoint.</p><p></p><p>With the temple's completion, Tac stands ready to be named a full engineer. He's left word at the guildhall for his cousin, and hopes she'll be able to make it to see what the bright-eyed little cousin she escorted to Magnimar has accomplished.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 4810580, member: 2710"] [code][B]Name:[/B] Tac Abor [B]Class:[/B] Rogue 1 [B]Race:[/B] Human (Varisian) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral [B]Deity:[/B] None [B]Str:[/B] 11 +0 (1p.) [B]Level:[/B] 1 [B]XP:[/B] 984/1000 [B]Dex:[/B] 16 +3 (5p.) [B]BAB:[/B] +0 [B]HP:[/B] 9/9 (1d8+1*) [B]Con:[/B] 10 +0 (0p.) [B]CMB:[/B] +0 [B]Dmg Red:[/B] - [B]Int:[/B] 12 +1 (2p.) [B]CMD:[/B] 13 [B]Spell Res:[/B] - [B]Wis:[/B] 14 +2 (5p.) [B]Speed:[/B] 30' [B]Spell Save:[/B] - [B]Cha:[/B] 12 +1 (2p.) [B]Init:[/B] +3 [B]Spell Fail:[/B] - * Favored class bonus [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +2 +0 +3 +0 +0 +1* 16 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 12 * Dodge [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +0 +0 [B]Ref:[/B] 2 +3 +5 [B]Will:[/B] 0 +2 +2 [B]Weapon Attack Damage* Critical[/B] Rapier....................+3**...1d6...........18-20/x2 Shortbow..................+3.....1d6...........x3, range 60 ft. * +1d6 sneak attack **Weapon Finesse [B]Languages:[/B] Common Varisian Dwarven (Int bonus) Chelaxian (Linguistics 1) [B]Abilities:[/B] --Human-- * +2 ability of choice (Dex) * Bonus feat * Bonus skill point ea. level * Choose favored class (Rogue) --Rogue-- * Sneak attack +1d6 * Trapfinding (+1/2 rogue level to Perception v. traps and Disable Device) * Simple weapon proficiency * Proficiency: hand crossbow, rapier, sap, shortbow, shortsword * Light armor proficiency --Misc.-- * Skills swap: replace Know (local) with Know (engineering) on class skills [B]Feats:[/B] Weapon Finesse (1st level) Dodge (human bonus) [B]Skill Points:[/B] 10 [B]Max Ranks:[/B] 1 [B]Skills Ranks Mod Class Misc Total[/B] --Class (+3 bonus)-- Acrobatics.................1....+3....+3..........+7 Bluff......................1....+1....+3..........+5 Climb......................1....+0....+3..........+4 Disable Device.............1....+3....+3....+3*^..+10 Escape Artist..............1....+3....+3..........+7 Know: Engineering............1....+1....+3..........+6 Dungeoneering..........1....+1....+3..........+5 Linguistics................1....+1....+3..........+5 Perception.................1....+2....+3..........+6 (+7 vs. traps) Stealth....................1....+3....+3..........+7 * MW Thieves Tools ^ + 1/2 rogue level (min 1) [B]Equipment: Cost Weight[/B] --Worn / Carried-- Leather armor............10gp...15lb Rapier...................20gp....2lb Shortbow.................30gp....2lb Arrows(20)................1gp....3lb Backpack..................2gp....2lb Belt pouch................1gp....1/2lb Signal Whistle............8sp....-- Explorer's outfit..........--....-- --In Backpack-- MW Thieves Tools........100gp....2lb Chalk (5).................5cp....-- Scroll case...............1gp....1/2lb Flint & Steel.............1gp....-- Ink (1 oz.)...............8gp....-- Inkpen....................1sp....-- Parchment (4).............8sp....-- Trail rations (4).........2gp....4lb Waterskin.................1gp....4lb Sunrod (2)................4gp....2lb Tindertwig (2)............2gp....-- [B]Total Weight:[/B]37lbs [B]Money:[/B] 2pp 35gp 2sp 5cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 38 76 115 230 575 [B]Age:[/B] 17 [B]Height:[/B] 5'10" [B]Weight:[/B] 190lb [B]Eyes:[/B] Green [B]Hair:[/B] Black [B]Skin:[/B] Olive[/code] [sblock=Appearance]Tac still sports the acrobat's build he developed in his youth: lean muscle and a light step. He's cut his hair short more in keeping with city fashion than his Varisian roots, but his clothes and hair are still always just a bit disheveled, usually from his rush to get to whatever project currently has his attention.[/sblock] [sblock=Background]Tac had the life most town children dreamed of, growing up as part of a traveling Varisian circus. He was tumbling before he learned to walk, and walking a rope not long after. Jugglers, contortionists, clowns, trapeze artists, all of them family, all eager to teach the young boy. And while Tac was a good student, in truth he'd much rather have been measuring the gauge and tension on a rope than walking it; calculating the perfect weight distribution for juggling pins than tossing them. He contented himself playing clan handyman, fixing what needed fixing, dismantling mechanisms whenever possible to see how they were made. He longed to learn more, though his family would not allow him to leave the troupe unattended. When his cousin Elyra crossed paths with the clan in her travels during his twelfth year, the perfect opportunity presented itself. He begged her to escort him to the engineering guildhall in Magnimar. And while she was at first reluctant of the company. But when he proudly showed her how much help he had been to his uncle in learning to dismantle various locks, he apparently impressed her enough to change her mind. She did ask the odd boon of his promise never to dismantle another lock (outside of coursework) in return, but Tac was only too eager to agree. As an apprentice, Tac did quite well. His mind's mathematical bent made his coursework a joy rather than a burden. And his acrobatic early life made his hands-on training easier, as--after tight ropes and balance beams--scaffolding was nothing more than another kind of staircase. His ability to act as both an architect and a crewman pushed Tac up the list for field assignments, and as he became a journeyman, he was sent to the ambitious rebuild of the temple at Sandpoint. With the temple's completion, Tac stands ready to be named a full engineer. He's left word at the guildhall for his cousin, and hopes she'll be able to make it to see what the bright-eyed little cousin she escorted to Magnimar has accomplished.[/sblock] [/QUOTE]
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