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Pathfinder: Burnt Offerings [hewligan's game]
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<blockquote data-quote="Fenris" data-source="post: 3871286" data-attributes="member: 2820"><p>[code][B]Name:[/B] Jovik Magnix (Pathfinder version)</p><p>[B]Class:[/B] Rogue</p><p>[B]Race:[/B] Human (Chelaxian-Magnimar)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] CG</p><p>[B]Deity:[/B] Cayden Cailean and Desna</p><p></p><p>[B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 7 [B]XP:[/B] 1250</p><p>[B]Dex:[/B] 18 +4 (08p.) [B]BAB:[/B] +5 [B]HP:[/B] 45 (8+6d8+0+7)</p><p>[B]Con:[/B] 10 +0 (02p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 30' [B]CMB:[/B] +6</p><p>[B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +8 [B]CMD:[/B] 20</p><p>[B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +6 +1 +4 +X +X +1 22 (23 TWF)</p><p>[B]Touch:[/B] 15 [B]Flatfooted:[/B] 17 [B]Vs Traps:[/B] 23</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +0 +2 +4 (+9 vs poison)</p><p>[B]Ref:[/B] 5 +4 +2 +11 (+13 vs traps)</p><p>[B]Will:[/B] 2 +0 +3 +5</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Sap +9 1d6+1*NL 20x2</p><p>Rapier +9 1d6+1 18-20x2</p><p>Shortbow +9 1d6+0 20x3</p><p>Dagger +10 1d4+1 19-20x2</p><p>Dagger (thrown) +10 1d4+1 19-20x2</p><p>Goblin Hook +11 1d4+1d6+2 19-20x2</p><p>Gulls Wing +11 1d4+2 19-20x2</p><p>Two Weapon +9/+4 1d4+1d6+2/1d4+2 19-20x2</p><p></p><p>[B]Languages:[/B] Common, Chelaxian, Varisian, Goblin, Giant</p><p></p><p>[B]Abilities:[/B] Sneak Attack +4d6, Trapfinding, Evasion, Trapsense +3, Uncanny Dodge, Rogue Talent 1, Rogue Talent 1 (took Feat), Rogue Talent 2 (took Feat)</p><p></p><p>[B]Feats:[/B] Country Born, Combat Expertise, Improved Feint, Weapon Finesse, Improved Initiative, Weapon Focus (Dagger), Two-Weapon Fighting, Two Weapon Defense</p><p></p><p>[B]Skill Points:[/B] 77 [B]Max Ranks:[/B] 7</p><p>[B]Skills Ranks Mod Misc Class Total[/B]</p><p>Acrobatics 7 +4 +3 +14</p><p>Appraise 4 +2 +3 +9</p><p>Bluff 7 +2 +3 +11</p><p>Diplomacy 7 +2 +3 +12</p><p>Disable Device 7 +2 +5 +3 +17</p><p>Kn: Dungeoneering 4 +2 +3 +9</p><p>Kn: Local 6 +2 +3 +11</p><p>Linguistics 3 +2 +3 +8</p><p>Perception 7 +0 +3* +3 +10 (*+13 vs Traps)</p><p>Prof: Fisherman 1 +0 +3 +4</p><p>Sense Motive 5 +0 +3 +8</p><p>Sleight of Hand 6 +4 +3 +13</p><p>Stealth 7 +4 +3 +14</p><p>Swim 2 +1 +3 +6</p><p>Use Magical Device 4 +2 +3 +9 </p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Mithril Chain shirt +2</p><p>Explorers outfit </p><p>Sap 1 gp </p><p>Leather armor 10gp 15lb</p><p>MW Thieves Tools</p><p>Thieves Tools 30gp 1lb</p><p>Backpack 2gp 1 lb</p><p>Hemp rope 50' 1gp 5 lb</p><p>Shortbow 30gp 2lb</p><p>20 arrows 1gp 3 lbs</p><p>Rapier 20gp 2lb</p><p>3 daggers 6gp 3 lbs</p><p>3 Sunrods 6gp 3lbs</p><p>Grandfather's dagger, +1 Silver bladed Frost Dagger "Goblin Hook"</p><p>Erylrium's dagger +1 Returning dagger "Gulls Wing"</p><p>Necklace [providing gentle repose to corpses, a false life to wearers when invoked (so extra HP for a period), and permanent +1 bonus to saving throws. We also know it operates as a key to open the cell of the trapped demon.]</p><p>Cloak of resistance +1</p><p>Belt of Many Defenses (+1 to AC, +5 to save versus any poison attack/effect)</p><p>[B]Total Weight:[/B]35lb [B]Money:[/B] 400gp </p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 130 650</p><p></p><p>[B]Age:[/B] 18</p><p>[B]Height:[/B] 5'8"</p><p>[B]Weight:[/B] 160lb</p><p>[B]Eyes:[/B] Gray</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] Fair[/code]</p><p>[sblock=Jovik 3.5]</p><p>[code][B]Name:[/B] Jovik Magnix</p><p>[B]Class:[/B] Rogue</p><p>[B]Race:[/B] Human (Chelaxian-Magnimar)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] CG</p><p>[B]Deity:[/B] Cayden Cailean and Desna</p><p></p><p>[B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 6 [B]XP:[/B] 1250</p><p>[B]Dex:[/B] 18 +4 (08p.) [B]BAB:[/B] +4 [B]HP:[/B] [COLOR=Red][/COLOR] 26 (6d6+0)</p><p>[B]Con:[/B] 10 +0 (02p.) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +8 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +6 +X +4 +X +X +1 21</p><p>[B]Touch:[/B] 15 [B]Flatfooted:[/B] 17</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +0 +2 +4 (+9 vs poison)</p><p>[B]Ref:[/B] 5 +4 +2 +11</p><p>[B]Will:[/B] 2 +0 +3 +5</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Rapier +8 1d6+1 18-20x2</p><p>Shortbow +8 1d6+0 20x3</p><p>Dagger +8 1d4+1 19-20x2</p><p>Dagger (thrown) +8 1d4+1 19-20x2</p><p>Goblin Hook +9 1d4+1d6+2 19-20x2</p><p>Gulls Wing +9 1d4+2 19-20/x2</p><p></p><p>[B]Languages:[/B] Common, Chelaxian, Varisian</p><p></p><p>[B]Abilities:[/B] Sneak Attack +3d6, Trapfinding, Evasion, Trapsense +2, Uncanny Dodge</p><p></p><p>[B]Feats:[/B] Country Born, Combat Expertise, Improved Feint, Weapon Finesse, Improved Initiative,</p><p></p><p>[B]Skill Points:[/B] 99 [B]Max Ranks:[/B] 9/4.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Appraise 3 +2 +5</p><p>Bluff 9 +2 +11</p><p>Diplomacy 2 +2 +2 +6</p><p>Disable Device 8 +2 +2 +12</p><p>Gather Information 4 +2 +6</p><p>Hide 7 +4 +11</p><p>Jump 5 +1 +2 +8</p><p>Kn: Local 4 +2 +6</p><p>Listen 8 +0 +8</p><p>Move Silently 7 +4 +11</p><p>Open Lock 8 +4 +2 +14</p><p>Prof: Fisherman 1 +0 +1</p><p>Search 6 +2 +8</p><p>Sense Motive 3 +0 +3</p><p>Sleight of Hand 2 +4 +2 +8</p><p>Spot 8 +0 +8</p><p>Swim 2 +1 +3</p><p>Tumble 9 +4 +2 +15</p><p>Use Magical Device 2 +2 +4 </p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Mithril Chain shirt +2</p><p>Explorers outfit </p><p>Leather armor 10gp 15lb</p><p>MW Thieves Tools</p><p>Thieves Tools 30gp 1lb</p><p>Backpack 2gp 1 lb</p><p>Hemp rope 50' 1gp 5 lb</p><p>Shortbow 30gp 2lb</p><p>20 arrows 1gp 3 lbs</p><p>Rapier 20gp 2lb</p><p>3 daggers 6gp 3 lbs</p><p>3 Sunrods 6gp 3lbs</p><p>Grandfather's dagger, +1 Silver bladed Frost Dagger "Goblin Hook"</p><p>Erylrium's dagger +1 Returning dagger "Gulls Wing"</p><p>Necklace [providing gentle repose to corpses, a false life to wearers when invoked (so extra HP for a period), and permanent +1 bonus to saving throws. We also know it operates as a key to open the cell of the trapped demon.]</p><p>Cloak of resistance +1</p><p>Belt of Many Defenses (+1 to AC, +5 to save versus any poison attack/effect)</p><p>[B]Total Weight:[/B]35lb [B]Money:[/B] 10gp </p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 130 650</p><p></p><p>[B]Age:[/B] 18</p><p>[B]Height:[/B] 5'8"</p><p>[B]Weight:[/B] 160lb</p><p>[B]Eyes:[/B] Gray</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] Fair[/code]</p><p>[/sblock]</p><p><strong>Appearance:</strong> Jovik is a young lad, ready for his apprenticeship. He has all the boundless energy of young of none of the wisdom of age it seems. The bright twinkle in his eye is constantly finding new things, new adventures, new challenges. He has the robust look of a fisherman, despite his small frame. He wears a simple tunic and breeches usually. A long rapier dangles from his hip on occasion. Unless he sees Sheriff Hemlock of course, whereupon the rapier seems to disapear, somwhere with the assorted daggers he keeps hidden on him.</p><p></p><p><strong>Background:</strong> </p><p></p><p>Jovik was a mischievious lad, the son of a local fisherman Kylic Magnix. Jovik would have grown up a fisherman like his father, but an inquisitive nature and a lack of respect for the rules lead to a very different life. The local gossip mongers used to wonder wether this stout refugee family of obvious Magnimar ancestry didn't have some Varisian in them. As Jovik grew and his antics grew with him, those same gossips even speculated that Jovik was a Sczarni changleing, switched at birth, such mischief did he cause. Those youthful antics have put him within sight of the town guard. Not that they have caught him, but they're watching him. Jovik liked to test the rules, whatever they were and whoever's they were. He did things on impulse mostly. Small things really, mostly to entertain himself, to see if he could do something. And Jovik was always trying something. Nothing held his attention long, he wanted to be done and moving on to the next thing. So fishing was an exceptional torture to Jovik. At 18 Jovik now needs to be apprenticed or otherwise employed. The thought of being a fisherman is repugnent to him, and his older brothers can carry on that tradition. And the rigid life of an apprentice is too restrictive for a free spirit like Jovik. So Jovik has decided to find his own path in the world, one of adventure and wealth.</p></blockquote><p></p>
[QUOTE="Fenris, post: 3871286, member: 2820"] [code][B]Name:[/B] Jovik Magnix (Pathfinder version) [B]Class:[/B] Rogue [B]Race:[/B] Human (Chelaxian-Magnimar) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] CG [B]Deity:[/B] Cayden Cailean and Desna [B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 7 [B]XP:[/B] 1250 [B]Dex:[/B] 18 +4 (08p.) [B]BAB:[/B] +5 [B]HP:[/B] 45 (8+6d8+0+7) [B]Con:[/B] 10 +0 (02p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 30' [B]CMB:[/B] +6 [B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +8 [B]CMD:[/B] 20 [B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +6 +1 +4 +X +X +1 22 (23 TWF) [B]Touch:[/B] 15 [B]Flatfooted:[/B] 17 [B]Vs Traps:[/B] 23 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +0 +2 +4 (+9 vs poison) [B]Ref:[/B] 5 +4 +2 +11 (+13 vs traps) [B]Will:[/B] 2 +0 +3 +5 [B]Weapon Attack Damage Critical[/B] Sap +9 1d6+1*NL 20x2 Rapier +9 1d6+1 18-20x2 Shortbow +9 1d6+0 20x3 Dagger +10 1d4+1 19-20x2 Dagger (thrown) +10 1d4+1 19-20x2 Goblin Hook +11 1d4+1d6+2 19-20x2 Gulls Wing +11 1d4+2 19-20x2 Two Weapon +9/+4 1d4+1d6+2/1d4+2 19-20x2 [B]Languages:[/B] Common, Chelaxian, Varisian, Goblin, Giant [B]Abilities:[/B] Sneak Attack +4d6, Trapfinding, Evasion, Trapsense +3, Uncanny Dodge, Rogue Talent 1, Rogue Talent 1 (took Feat), Rogue Talent 2 (took Feat) [B]Feats:[/B] Country Born, Combat Expertise, Improved Feint, Weapon Finesse, Improved Initiative, Weapon Focus (Dagger), Two-Weapon Fighting, Two Weapon Defense [B]Skill Points:[/B] 77 [B]Max Ranks:[/B] 7 [B]Skills Ranks Mod Misc Class Total[/B] Acrobatics 7 +4 +3 +14 Appraise 4 +2 +3 +9 Bluff 7 +2 +3 +11 Diplomacy 7 +2 +3 +12 Disable Device 7 +2 +5 +3 +17 Kn: Dungeoneering 4 +2 +3 +9 Kn: Local 6 +2 +3 +11 Linguistics 3 +2 +3 +8 Perception 7 +0 +3* +3 +10 (*+13 vs Traps) Prof: Fisherman 1 +0 +3 +4 Sense Motive 5 +0 +3 +8 Sleight of Hand 6 +4 +3 +13 Stealth 7 +4 +3 +14 Swim 2 +1 +3 +6 Use Magical Device 4 +2 +3 +9 [B]Equipment: Cost Weight[/B] Mithril Chain shirt +2 Explorers outfit Sap 1 gp Leather armor 10gp 15lb MW Thieves Tools Thieves Tools 30gp 1lb Backpack 2gp 1 lb Hemp rope 50' 1gp 5 lb Shortbow 30gp 2lb 20 arrows 1gp 3 lbs Rapier 20gp 2lb 3 daggers 6gp 3 lbs 3 Sunrods 6gp 3lbs Grandfather's dagger, +1 Silver bladed Frost Dagger "Goblin Hook" Erylrium's dagger +1 Returning dagger "Gulls Wing" Necklace [providing gentle repose to corpses, a false life to wearers when invoked (so extra HP for a period), and permanent +1 bonus to saving throws. We also know it operates as a key to open the cell of the trapped demon.] Cloak of resistance +1 Belt of Many Defenses (+1 to AC, +5 to save versus any poison attack/effect) [B]Total Weight:[/B]35lb [B]Money:[/B] 400gp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 130 650 [B]Age:[/B] 18 [B]Height:[/B] 5'8" [B]Weight:[/B] 160lb [B]Eyes:[/B] Gray [B]Hair:[/B] Black [B]Skin:[/B] Fair[/code] [sblock=Jovik 3.5] [code][B]Name:[/B] Jovik Magnix [B]Class:[/B] Rogue [B]Race:[/B] Human (Chelaxian-Magnimar) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] CG [B]Deity:[/B] Cayden Cailean and Desna [B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 6 [B]XP:[/B] 1250 [B]Dex:[/B] 18 +4 (08p.) [B]BAB:[/B] +4 [B]HP:[/B] [COLOR=Red][/COLOR] 26 (6d6+0) [B]Con:[/B] 10 +0 (02p.) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] XX [B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +8 [B]Spell Save:[/B] +X [B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +6 +X +4 +X +X +1 21 [B]Touch:[/B] 15 [B]Flatfooted:[/B] 17 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +0 +2 +4 (+9 vs poison) [B]Ref:[/B] 5 +4 +2 +11 [B]Will:[/B] 2 +0 +3 +5 [B]Weapon Attack Damage Critical[/B] Rapier +8 1d6+1 18-20x2 Shortbow +8 1d6+0 20x3 Dagger +8 1d4+1 19-20x2 Dagger (thrown) +8 1d4+1 19-20x2 Goblin Hook +9 1d4+1d6+2 19-20x2 Gulls Wing +9 1d4+2 19-20/x2 [B]Languages:[/B] Common, Chelaxian, Varisian [B]Abilities:[/B] Sneak Attack +3d6, Trapfinding, Evasion, Trapsense +2, Uncanny Dodge [B]Feats:[/B] Country Born, Combat Expertise, Improved Feint, Weapon Finesse, Improved Initiative, [B]Skill Points:[/B] 99 [B]Max Ranks:[/B] 9/4.5 [B]Skills Ranks Mod Misc Total[/B] Appraise 3 +2 +5 Bluff 9 +2 +11 Diplomacy 2 +2 +2 +6 Disable Device 8 +2 +2 +12 Gather Information 4 +2 +6 Hide 7 +4 +11 Jump 5 +1 +2 +8 Kn: Local 4 +2 +6 Listen 8 +0 +8 Move Silently 7 +4 +11 Open Lock 8 +4 +2 +14 Prof: Fisherman 1 +0 +1 Search 6 +2 +8 Sense Motive 3 +0 +3 Sleight of Hand 2 +4 +2 +8 Spot 8 +0 +8 Swim 2 +1 +3 Tumble 9 +4 +2 +15 Use Magical Device 2 +2 +4 [B]Equipment: Cost Weight[/B] Mithril Chain shirt +2 Explorers outfit Leather armor 10gp 15lb MW Thieves Tools Thieves Tools 30gp 1lb Backpack 2gp 1 lb Hemp rope 50' 1gp 5 lb Shortbow 30gp 2lb 20 arrows 1gp 3 lbs Rapier 20gp 2lb 3 daggers 6gp 3 lbs 3 Sunrods 6gp 3lbs Grandfather's dagger, +1 Silver bladed Frost Dagger "Goblin Hook" Erylrium's dagger +1 Returning dagger "Gulls Wing" Necklace [providing gentle repose to corpses, a false life to wearers when invoked (so extra HP for a period), and permanent +1 bonus to saving throws. We also know it operates as a key to open the cell of the trapped demon.] Cloak of resistance +1 Belt of Many Defenses (+1 to AC, +5 to save versus any poison attack/effect) [B]Total Weight:[/B]35lb [B]Money:[/B] 10gp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 130 650 [B]Age:[/B] 18 [B]Height:[/B] 5'8" [B]Weight:[/B] 160lb [B]Eyes:[/B] Gray [B]Hair:[/B] Black [B]Skin:[/B] Fair[/code] [/sblock] [B]Appearance:[/B] Jovik is a young lad, ready for his apprenticeship. He has all the boundless energy of young of none of the wisdom of age it seems. The bright twinkle in his eye is constantly finding new things, new adventures, new challenges. He has the robust look of a fisherman, despite his small frame. He wears a simple tunic and breeches usually. A long rapier dangles from his hip on occasion. Unless he sees Sheriff Hemlock of course, whereupon the rapier seems to disapear, somwhere with the assorted daggers he keeps hidden on him. [B]Background:[/B] Jovik was a mischievious lad, the son of a local fisherman Kylic Magnix. Jovik would have grown up a fisherman like his father, but an inquisitive nature and a lack of respect for the rules lead to a very different life. The local gossip mongers used to wonder wether this stout refugee family of obvious Magnimar ancestry didn't have some Varisian in them. As Jovik grew and his antics grew with him, those same gossips even speculated that Jovik was a Sczarni changleing, switched at birth, such mischief did he cause. Those youthful antics have put him within sight of the town guard. Not that they have caught him, but they're watching him. Jovik liked to test the rules, whatever they were and whoever's they were. He did things on impulse mostly. Small things really, mostly to entertain himself, to see if he could do something. And Jovik was always trying something. Nothing held his attention long, he wanted to be done and moving on to the next thing. So fishing was an exceptional torture to Jovik. At 18 Jovik now needs to be apprenticed or otherwise employed. The thought of being a fisherman is repugnent to him, and his older brothers can carry on that tradition. And the rigid life of an apprentice is too restrictive for a free spirit like Jovik. So Jovik has decided to find his own path in the world, one of adventure and wealth. [/QUOTE]
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