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Pathfinder: Burnt Offerings [Recruiting closed. Party Selected]
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<blockquote data-quote="frostrune" data-source="post: 3861890" data-attributes="member: 12272"><p>Awesome. This new setting looks very intriguing and for once I have found a thread without 37 post before I get to it.</p><p></p><p>My character concept would be a Shoanti male barbarian 1 (Shadde Quah). </p><p></p><p><u>Appearance</u></p><p></p><p>Jokad is a towering lanky youth just starting to fill out his impressive frame. Swarthy skinned and blue eyed he keeps his head cleanly shaved in accord with the Shoanti traditions. Tattoed on his inner forearms are several vaguely animal shaped runes; one for each of the rites of manhood he passed to become a full fledged warrior of the Shadde Quah. As further evidence of his allegience he proudly bears the 'Brand of the Axe' on his upper right arm. </p><p></p><p>He tends to dress in the dark brown hides and buckskins of his native Steppes with his more Varisian style leather armor worn over a sleeveless wool tunic, leather breechs, and knee high doe skin boots. A well worn gray cloak is draped over his shoulders reaching to mid calf. He tends to wear his armor at all times and is seldom found without at least his throwing axe belted at his waist.</p><p></p><p><u>Backstory</u></p><p></p><p>Born into a nomadic clan of the Shadde Quah tribe he was forever pressing the elders of what lay beyond the next peak. When the rare trader came to camp, Jokad was drawn to the exotic stranger like a magnet and was mesmerized by the stories of glorious cities and wonderous magics. His parents tried to squash his 'foolish' dreams but the harder they pressed the more stubborn he became. His value to the Clan was great. He was growing into a powerful warrior and hunter. But he was not happy. He longed to explore and when that next trader arrived in late spring he left with him and has not looked back. </p><p></p><p>Jokad has spent the last few months with Durgam and his small trade expedition travelling the steppes, down the Storval Stair, along the Lampblack River to the lake towns of Wolf's Ear and Galduria before making an ill fated overland trek to Sandpoint. </p><p></p><p>About three days out of Sandpoint and deep into the wilds, Gorum's small band ran afoul of a hungry male owlbear. Jokad awoke to the terrified squeal of one of the pack animals being ripped asunder as the massive creature stormed into their camp. Gorum and his men were used to hard living and had seen their share of battles, but caught unawares they were at a severe disadvantage. Spears flew and bows twanged but two of the men were down within seconds. Gorum and Jokad squared off against the menacing beast and managed to give better than they got... for a time. A back hand swat launched Jokad into the trunk of a tree breaking ribs and stunning him for second. The grisled Gorum saved the young barbarian by drawing the beast fully toward him and paid for it dearly. Gorum took its eye but nearly lost his leg for the effort. The enraged beast blindly crashed off into the woods to lick its wounds but Gorum was nearly dead. </p><p></p><p>Recovering quickly Jokad staggered to his feet and help Gorum staunch the flow of blood. Hastily grabbing a few items from camp Jokad hoisted Gorum to his feet and together they stumbled off into the darkness before the owlbear or the numerous wolf packs came back for the kill.</p><p></p><p>Together they stumbled into Sandpoint some 6 days later; dirty, hungry, and Gorum suffering from a fever from the infected wound. The local priest, tried to help Gorum but he was too far gone and slipped comfortably into death 2 days later. Jokad was now alone in a foreign land amongst strangers.</p><p></p><p>That was two weeks ago. </p><p></p><p>Jokad has remained in Sandpoint to repay his honor debt to the priest for his efforts. Not a craftsman by nature, Jokad has assisted Abstalar in getting the new church ready for its grand opening. He has generally kept a low profile about town but is growing more comfortable with the townsfolks' accepting manor. His debt is almost repaid and the young giant is unsure where his steps will lead next.</p><p></p><p></p><p></p><p><span style="font-size: 15px"><span style="color: DarkRed">Jokad</span></span></p><p>[sblock]</p><p></p><p>Race: Human</p><p>Gender: Shoanti Male</p><p>Class: Barbarian 1 (Shadde Quah - Axe Clan)</p><p>Age: 17</p><p>Height: 6' 5"</p><p>Weight: 220 lbs</p><p>Alignment: Neutral Good</p><p></p><p><strong>Abilities:</strong></p><p></p><p>Str: 15 +2 mod</p><p>Dex: 14 +2 mod</p><p>Con: 14 +2 mod</p><p>Int: 10 </p><p>Wis: 10</p><p>Cha: 12 +1 mod</p><p></p><p></p><p><strong>AC: </strong> 17 (10+ 3 armor + 2 shield +2 dex)</p><p></p><p><strong>HP:</strong> 14 (1d12+2)</p><p></p><p><strong>Initiative:</strong> +2</p><p></p><p><strong>Base Attack Bonus:</strong> +1</p><p></p><p><strong>Speed:</strong> 40ft</p><p></p><p><strong>Saving Throws:</strong></p><p> FOR: 4 (2 base + 2 con)</p><p> REF: 2 (0 base + 2 dex)</p><p> WIL: 0 (0 base+ 0 wis)</p><p></p><p><strong>Attacking:</strong></p><p> Grapple: +3</p><p></p><p> Battle Axe (+3 to hit, d8+2 dmg)</p><p></p><p> Short Bow (+3 to hit, d6 dmg) </p><p></p><p><strong>Skills:</strong> (only those with ranks or misc mods)</p><p></p><p> Intimidate: +7 (4 ranks + 1 CHA + 2 totem spirit)</p><p> Climb: +5 (4 ranks + 2 STR - 1 armor check)</p><p> Jump: +5 (4 ranks + 2 STR - 1 armor check)</p><p> Listen: +4 (4 ranks)</p><p> Survival: +4 (4 ranks)</p><p> </p><p></p><p><strong>Class Features:</strong></p><p> Rage (1/day - 8 rounds)</p><p> Illiterate</p><p> Fast Movement +10ft </p><p></p><p><strong>Feats:</strong> (1 for 1st level, 1 for race, 1 regional bonus)</p><p> Totem Spirit (Shadde-Quah)</p><p> Power Attack</p><p> Cleave</p><p></p><p><strong>Equipment:</strong></p><p></p><p> Explorers outfit</p><p> Studden Leather Armor</p><p> Heavy wooden shield</p><p> battle axe</p><p> throwing axe</p><p> shortbow</p><p> (20) arrows</p><p></p><p> Backpack</p><p> bedroll</p><p> sack</p><p> waterskin</p><p> sunrod</p><p></p><p> belt pouch</p><p> flint & steel</p><p> whetstone </p><p></p><p></p><p><strong>Carrying Capacity: </strong> </p><p> Light Load: 66 lbs Weight carried: 57 lbs</p><p> Med Load: 133 lbs</p><p> Heavy Load: 200 lbs</p><p></p><p><strong>Languages:</strong></p><p> Common</p><p> Shoanti</p><p></p><p><strong>Money:</strong></p><p></p><p> 11 gp, 8 sp</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="frostrune, post: 3861890, member: 12272"] Awesome. This new setting looks very intriguing and for once I have found a thread without 37 post before I get to it. My character concept would be a Shoanti male barbarian 1 (Shadde Quah). [U]Appearance[/U] Jokad is a towering lanky youth just starting to fill out his impressive frame. Swarthy skinned and blue eyed he keeps his head cleanly shaved in accord with the Shoanti traditions. Tattoed on his inner forearms are several vaguely animal shaped runes; one for each of the rites of manhood he passed to become a full fledged warrior of the Shadde Quah. As further evidence of his allegience he proudly bears the 'Brand of the Axe' on his upper right arm. He tends to dress in the dark brown hides and buckskins of his native Steppes with his more Varisian style leather armor worn over a sleeveless wool tunic, leather breechs, and knee high doe skin boots. A well worn gray cloak is draped over his shoulders reaching to mid calf. He tends to wear his armor at all times and is seldom found without at least his throwing axe belted at his waist. [U]Backstory[/U] Born into a nomadic clan of the Shadde Quah tribe he was forever pressing the elders of what lay beyond the next peak. When the rare trader came to camp, Jokad was drawn to the exotic stranger like a magnet and was mesmerized by the stories of glorious cities and wonderous magics. His parents tried to squash his 'foolish' dreams but the harder they pressed the more stubborn he became. His value to the Clan was great. He was growing into a powerful warrior and hunter. But he was not happy. He longed to explore and when that next trader arrived in late spring he left with him and has not looked back. Jokad has spent the last few months with Durgam and his small trade expedition travelling the steppes, down the Storval Stair, along the Lampblack River to the lake towns of Wolf's Ear and Galduria before making an ill fated overland trek to Sandpoint. About three days out of Sandpoint and deep into the wilds, Gorum's small band ran afoul of a hungry male owlbear. Jokad awoke to the terrified squeal of one of the pack animals being ripped asunder as the massive creature stormed into their camp. Gorum and his men were used to hard living and had seen their share of battles, but caught unawares they were at a severe disadvantage. Spears flew and bows twanged but two of the men were down within seconds. Gorum and Jokad squared off against the menacing beast and managed to give better than they got... for a time. A back hand swat launched Jokad into the trunk of a tree breaking ribs and stunning him for second. The grisled Gorum saved the young barbarian by drawing the beast fully toward him and paid for it dearly. Gorum took its eye but nearly lost his leg for the effort. The enraged beast blindly crashed off into the woods to lick its wounds but Gorum was nearly dead. Recovering quickly Jokad staggered to his feet and help Gorum staunch the flow of blood. Hastily grabbing a few items from camp Jokad hoisted Gorum to his feet and together they stumbled off into the darkness before the owlbear or the numerous wolf packs came back for the kill. Together they stumbled into Sandpoint some 6 days later; dirty, hungry, and Gorum suffering from a fever from the infected wound. The local priest, tried to help Gorum but he was too far gone and slipped comfortably into death 2 days later. Jokad was now alone in a foreign land amongst strangers. That was two weeks ago. Jokad has remained in Sandpoint to repay his honor debt to the priest for his efforts. Not a craftsman by nature, Jokad has assisted Abstalar in getting the new church ready for its grand opening. He has generally kept a low profile about town but is growing more comfortable with the townsfolks' accepting manor. His debt is almost repaid and the young giant is unsure where his steps will lead next. [SIZE=4][COLOR=DarkRed]Jokad[/COLOR][/SIZE] [sblock] Race: Human Gender: Shoanti Male Class: Barbarian 1 (Shadde Quah - Axe Clan) Age: 17 Height: 6' 5" Weight: 220 lbs Alignment: Neutral Good [B]Abilities:[/B] Str: 15 +2 mod Dex: 14 +2 mod Con: 14 +2 mod Int: 10 Wis: 10 Cha: 12 +1 mod [B]AC: [/B] 17 (10+ 3 armor + 2 shield +2 dex) [B]HP:[/B] 14 (1d12+2) [B]Initiative:[/B] +2 [B]Base Attack Bonus:[/B] +1 [B]Speed:[/B] 40ft [B]Saving Throws:[/B] FOR: 4 (2 base + 2 con) REF: 2 (0 base + 2 dex) WIL: 0 (0 base+ 0 wis) [B]Attacking:[/B] Grapple: +3 Battle Axe (+3 to hit, d8+2 dmg) Short Bow (+3 to hit, d6 dmg) [B]Skills:[/B] (only those with ranks or misc mods) Intimidate: +7 (4 ranks + 1 CHA + 2 totem spirit) Climb: +5 (4 ranks + 2 STR - 1 armor check) Jump: +5 (4 ranks + 2 STR - 1 armor check) Listen: +4 (4 ranks) Survival: +4 (4 ranks) [B]Class Features:[/B] Rage (1/day - 8 rounds) Illiterate Fast Movement +10ft [B]Feats:[/B] (1 for 1st level, 1 for race, 1 regional bonus) Totem Spirit (Shadde-Quah) Power Attack Cleave [B]Equipment:[/B] Explorers outfit Studden Leather Armor Heavy wooden shield battle axe throwing axe shortbow (20) arrows Backpack bedroll sack waterskin sunrod belt pouch flint & steel whetstone [B]Carrying Capacity: [/B] Light Load: 66 lbs Weight carried: 57 lbs Med Load: 133 lbs Heavy Load: 200 lbs [B]Languages:[/B] Common Shoanti [B]Money:[/B] 11 gp, 8 sp [/sblock] [/QUOTE]
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