Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Epic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="glass" data-source="post: 8634887" data-attributes="member: 12251"><p>147 views over night, but no posts other than mine! Maybe it is so perfect that nobody thinks they can add anything? (<em>Maybe not</em>.)</p><p></p><p></p><p>The Epic feat chapter starts with a couple of paragraphs of introduction, and then an woefully incomplete list of the feats in the chapter with brief summaries - I apparently mostly forgot to update this list, as it still has the deleted Epic Defences feat I mentioned in a previous post, but does not have any of the feats I added this time around.</p><p></p><p>The first feat both in that list and the actual descriptions is Automatic Metamagic. The second feat in the descriptions (but missing from the list) is Automatic Metapower. Both are based on the Automatic X Spell feats from the ELH, merged together. Your existing metamagic feats (and your EB) determine which feats you can apply: The prerequisites include "one or more of" a big old list of metamagic feats - basically all the one I could think of that were not either super-niche or more-of-the-same (so not Empower or Maximise Spell - Intensified Spell sneaked in there but probably should not have done). Whichever feat (or feats) you used to meet the prerequistes referred to as the "qualifying feat(s)" are what you can apply. This is an approach I used a couple of times in this chapter - Epic Crafter does the same thing with Item Creation feats (as well as speeding up your crafting).</p><p></p><p>This is an incremental feat, takeable every four levels (to a maximum of three times). Each time you take it it applies to another three levels of spells.</p><p></p><p>Automatic Metapower is basically the same, adjusting for the differences between spells and powers. I called it "Metapower" rather than "Metapsionic" because I rather like DSP's psionics rules, but do not really think of them as "psionic". I cannot do anything about the psionics terminology already embedded in them, but I do not want to add more.</p><p></p><p>Next up is Blinding Speed. This is closer than most to the original version in the ELH than most in this chapter, which I guess just goes to show how strong <em>haste</em> is as a spell. Rather than five rounds, it gets you five minutes three or more (2 plus EB) times per day. And it is non-magical (or at least it was intended to be - I apparently did not make that clear in the entry). <em>EDIT: Actually it does say so - right at the top it says that it is all Extraordinary.</em></p><p></p><p>The downside is that the haste fatigues you for a while afterwards - the only reason I gave it a downside at all is that you can instead make a single extra long move or charge as one of your uses. And obviously move really fast once < move really fast for five minutes, all other things being equal.</p><p></p><p>The feat ends with a "Synergy" entry, describing extra benefits for having other feats or features alongside this one. In this case, having the Endurance feat or the Tireless Rage feat reduces the fatigue, and having both eliminates it. Automatic Metamagic and Automatic Metapower also had a Synergy entry, but since they were calls forward to feats later in the chapter they would have taken a bit more explaining....and this post is long enough as it is.</p><p></p><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8634887, member: 12251"] 147 views over night, but no posts other than mine! Maybe it is so perfect that nobody thinks they can add anything? ([I]Maybe not[/I].) The Epic feat chapter starts with a couple of paragraphs of introduction, and then an woefully incomplete list of the feats in the chapter with brief summaries - I apparently mostly forgot to update this list, as it still has the deleted Epic Defences feat I mentioned in a previous post, but does not have any of the feats I added this time around. The first feat both in that list and the actual descriptions is Automatic Metamagic. The second feat in the descriptions (but missing from the list) is Automatic Metapower. Both are based on the Automatic X Spell feats from the ELH, merged together. Your existing metamagic feats (and your EB) determine which feats you can apply: The prerequisites include "one or more of" a big old list of metamagic feats - basically all the one I could think of that were not either super-niche or more-of-the-same (so not Empower or Maximise Spell - Intensified Spell sneaked in there but probably should not have done). Whichever feat (or feats) you used to meet the prerequistes referred to as the "qualifying feat(s)" are what you can apply. This is an approach I used a couple of times in this chapter - Epic Crafter does the same thing with Item Creation feats (as well as speeding up your crafting). This is an incremental feat, takeable every four levels (to a maximum of three times). Each time you take it it applies to another three levels of spells. Automatic Metapower is basically the same, adjusting for the differences between spells and powers. I called it "Metapower" rather than "Metapsionic" because I rather like DSP's psionics rules, but do not really think of them as "psionic". I cannot do anything about the psionics terminology already embedded in them, but I do not want to add more. Next up is Blinding Speed. This is closer than most to the original version in the ELH than most in this chapter, which I guess just goes to show how strong [I]haste[/I] is as a spell. Rather than five rounds, it gets you five minutes three or more (2 plus EB) times per day. And it is non-magical (or at least it was intended to be - I apparently did not make that clear in the entry). [I]EDIT: Actually it does say so - right at the top it says that it is all Extraordinary.[/I] The downside is that the haste fatigues you for a while afterwards - the only reason I gave it a downside at all is that you can instead make a single extra long move or charge as one of your uses. And obviously move really fast once < move really fast for five minutes, all other things being equal. The feat ends with a "Synergy" entry, describing extra benefits for having other feats or features alongside this one. In this case, having the Endurance feat or the Tireless Rage feat reduces the fatigue, and having both eliminates it. Automatic Metamagic and Automatic Metapower also had a Synergy entry, but since they were calls forward to feats later in the chapter they would have taken a bit more explaining....and this post is long enough as it is. _ glass. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Epic
Top