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[Pathfinder] Friadoc's 'Down Camlin Way' campaign [IC]
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<blockquote data-quote="Friadoc" data-source="post: 5969622" data-attributes="member: 5445"><p>It's not obvious, at first, but thanks to Golf's insistence and preternatural intelligence the group becomes aware of several things; first, a 20-foot radius area around the last set of tracks has been cleared of any other possible tracks and secondly there's a sour tang to the area that leads to a flaky offcasting similar to when a lizard sheds. The offcasting is small, and it is thirty or forty feet inland from the shore.</p><p></p><p>Assuming that you all allow Golf to follow the scent, you'll find the tracks again about sixty feet beyond the discarded sheddings.</p></blockquote><p></p>
[QUOTE="Friadoc, post: 5969622, member: 5445"] It's not obvious, at first, but thanks to Golf's insistence and preternatural intelligence the group becomes aware of several things; first, a 20-foot radius area around the last set of tracks has been cleared of any other possible tracks and secondly there's a sour tang to the area that leads to a flaky offcasting similar to when a lizard sheds. The offcasting is small, and it is thirty or forty feet inland from the shore. Assuming that you all allow Golf to follow the scent, you'll find the tracks again about sixty feet beyond the discarded sheddings. [/QUOTE]
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[Pathfinder] Friadoc's 'Down Camlin Way' campaign [IC]
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