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[Pathfinder] [IC] Hall of the Dwarven Lord
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<blockquote data-quote="Theroc" data-source="post: 4981213" data-attributes="member: 83115"><p>[sblock=OOC]</p><p>Well, Veran didn't enter until after Rudan did, so at the beginning of the round, Veran would be on the other side of the door, until Rudan signalled he was needed. Hope that helps placement a bit.[/sblock]</p><p></p><p>Veran entered the room, eyes widening at the sight of the ogre. <span style="color: DarkOrchid">"What in the blazes is that!?" <span style="color: White">He exclaimed, readying himself for the conflict. </span></span></p><p><span style="color: DarkOrchid"><span style="color: White"></span></span></p><p><span style="color: DarkOrchid"><span style="color: White">[sblock=Actions]</span></span></p><p><span style="color: DarkOrchid"><span style="color: White">Move to D12 if possible, delay action for now</span></span></p><p><span style="color: DarkOrchid"><span style="color: White"></span></span></p><p><span style="color: DarkOrchid"><span style="color: White">Rudan will move to G 13(Tumbling if possible[and necessary], do not know if animals have skills in that sense) and attack the ogre with either a bite and two talons(if possible) or simply a bite. Would roll attack and damage, but do not know whether to roll multiple natural attacks or not.[/sblock]</span></span></p><p><span style="color: DarkOrchid"><span style="color: White"></span></span></p><p><span style="color: DarkOrchid"><span style="color: White"></span></span></p><p><span style="color: DarkOrchid"><span style="color: White">[sblock=Ministatblock]</span></span></p><p><span style="color: DarkOrchid"><span style="color: White"></span></span> Spells (CL: 2, DC: 12+spell level)</p><p>4/Day Level 0: Cure Minor Wounds, Detect Magic, Purify Food and Drink, Read Magic</p><p>3/Day Level 1: Produce Flame, Shillelagh, Cure Light Wounds.</p><p>2/Day Level 2: Summon Swarm, Heat Metal</p><p> </p><p> <u>Traits:</u></p><p>AC: 17, Touch: 11, Flat Footed: 16</p><p>Fort: +4</p><p>Refl: +2</p><p>Will: +4</p><p>Move: 30'</p><p>Init: +1</p><p>Perception: +7[/sblock]</p><p></p><p>[sblock=OOC]</p><p>Hm... perhaps I should create a statblock for Rudan after this fight, so I know his capabilities.[/sblock]</p></blockquote><p></p>
[QUOTE="Theroc, post: 4981213, member: 83115"] [sblock=OOC] Well, Veran didn't enter until after Rudan did, so at the beginning of the round, Veran would be on the other side of the door, until Rudan signalled he was needed. Hope that helps placement a bit.[/sblock] Veran entered the room, eyes widening at the sight of the ogre. [COLOR=DarkOrchid]"What in the blazes is that!?" [COLOR=White]He exclaimed, readying himself for the conflict. [sblock=Actions] Move to D12 if possible, delay action for now Rudan will move to G 13(Tumbling if possible[and necessary], do not know if animals have skills in that sense) and attack the ogre with either a bite and two talons(if possible) or simply a bite. Would roll attack and damage, but do not know whether to roll multiple natural attacks or not.[/sblock] [sblock=Ministatblock] [/COLOR][/COLOR] Spells (CL: 2, DC: 12+spell level) 4/Day Level 0: Cure Minor Wounds, Detect Magic, Purify Food and Drink, Read Magic 3/Day Level 1: Produce Flame, Shillelagh, Cure Light Wounds. 2/Day Level 2: Summon Swarm, Heat Metal [U]Traits:[/U] AC: 17, Touch: 11, Flat Footed: 16 Fort: +4 Refl: +2 Will: +4 Move: 30' Init: +1 Perception: +7[/sblock] [sblock=OOC] Hm... perhaps I should create a statblock for Rudan after this fight, so I know his capabilities.[/sblock] [/QUOTE]
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