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[Pathfinder] [IC] Hall of the Dwarven Lord
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<blockquote data-quote="Walking Dad" data-source="post: 5432105" data-attributes="member: 59043"><p><u>The Defiled Shrine</u></p><p></p><p>Round 2</p><p></p><p><u>Ray</u> attacks the zombie that dares to face him! Unfortunately, he is too anxious to destroy the undead creature and misses.</p><p><u>Morjik</u> moves to a better position and once again releases positive energy. This time to damage undead. The holy energy burns them, but not as mach as the priest had hoped.</p><p><u>Fabhal</u> struggles mightily in the grasp of the foul dwarven undead, but is unable to wriggle free.</p><p><u>Cade</u> just stands there, unsure what to do.</p><p><span style="color: PaleGreen">"There are to many bodies in the way,"</span> <u>Brawar</u> states the obvious and releases two small balls of force at the grappling 'dwarf' but the creature is still active.</p><p><u>One </u>continues to chomp the gnome, the <u>other one</u> hits Ray, but gets no hold on him.</p><p></p><p>[sblock=ooc]<a href="http://invisiblecastle.com/roller/view/2835705/" target="_blank">http://invisiblecastle.com/roller/view/2835705/</a></p><p></p><p><a href="http://invisiblecastle.com/roller/view/2844476/" target="_blank">Saves (2, 3, 4) (1d20+8=16, 1d20+8=23, 1d20+8=23)</a></p><p><a href="http://invisiblecastle.com/roller/view/2844477/" target="_blank">Brawar M&M (2d4+2=8)</a></p><p><a href="http://invisiblecastle.com/roller/view/2844479/" target="_blank">Grapple check (1d20+6=11)</a> +5 (subsequent rounds bonus) beats 14.</p><p><a href="http://invisiblecastle.com/roller/view/2844480/" target="_blank">Zombie bite (1d6+3=4)</a></p><p><a href="http://invisiblecastle.com/roller/view/2844481/" target="_blank">MD3 attack (1d20+6=19, 1d6+3=6, 1d20+6=11, 1d6+3=5)</a></p><p><a href="http://invisiblecastle.com/roller/view/2844482/" target="_blank">MD3 grab (1d20+6=14)</a></p><p></p><p>morjik is in 9y. No other changes. No new map.</p><p></p><p>[sblock=Initiative]</p><p>Undead</p><p>Heroes</p><p></p><p>[/sblock]</p><p></p><p>[sblock=HP and Conditions]</p><p></p><p>Cade 22/22</p><p>Fabhal 9/29, grappled</p><p>Brawar 18/18</p><p>Morjik 25/25</p><p>Ray 26/32</p><p></p><p>M 1: destroyed</p><p>M 2: -19, grappling</p><p>M 3: -3</p><p>M 4: -3</p><p></p><p>[/sblock][/sblock]</p><p></p><p><span style="color: DimGray"><strong>Heroes' Turn <span style="font-size: 9px">(and Fabhal & Ray need each to make 1 fortitude check).</span></strong></span></p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5432105, member: 59043"] [U]The Defiled Shrine[/U] Round 2 [U]Ray[/U] attacks the zombie that dares to face him! Unfortunately, he is too anxious to destroy the undead creature and misses. [U]Morjik[/U] moves to a better position and once again releases positive energy. This time to damage undead. The holy energy burns them, but not as mach as the priest had hoped. [U]Fabhal[/U] struggles mightily in the grasp of the foul dwarven undead, but is unable to wriggle free. [U]Cade[/U] just stands there, unsure what to do. [COLOR=PaleGreen]"There are to many bodies in the way,"[/COLOR] [U]Brawar[/U] states the obvious and releases two small balls of force at the grappling 'dwarf' but the creature is still active. [U]One [/U]continues to chomp the gnome, the [U]other one[/U] hits Ray, but gets no hold on him. [sblock=ooc][URL="http://invisiblecastle.com/roller/view/2835705/"][/URL] [url=http://invisiblecastle.com/roller/view/2844476/]Saves (2, 3, 4) (1d20+8=16, 1d20+8=23, 1d20+8=23)[/url] [url=http://invisiblecastle.com/roller/view/2844477/]Brawar M&M (2d4+2=8)[/url] [url=http://invisiblecastle.com/roller/view/2844479/]Grapple check (1d20+6=11)[/url] +5 (subsequent rounds bonus) beats 14. [url=http://invisiblecastle.com/roller/view/2844480/]Zombie bite (1d6+3=4)[/url] [url=http://invisiblecastle.com/roller/view/2844481/]MD3 attack (1d20+6=19, 1d6+3=6, 1d20+6=11, 1d6+3=5)[/url] [url=http://invisiblecastle.com/roller/view/2844482/]MD3 grab (1d20+6=14)[/url] morjik is in 9y. No other changes. No new map. [sblock=Initiative] Undead Heroes [/sblock] [sblock=HP and Conditions] Cade 22/22 Fabhal 9/29, grappled Brawar 18/18 Morjik 25/25 Ray 26/32 M 1: destroyed M 2: -19, grappling M 3: -3 M 4: -3 [/sblock][/sblock] [COLOR=DimGray][B]Heroes' Turn [SIZE=1](and Fabhal & Ray need each to make 1 fortitude check).[/SIZE][/B][/COLOR] [/QUOTE]
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