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Pathfinder on the bookstore shelves? Forked Thread: The 3.5 renaissance!
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<blockquote data-quote="Henry" data-source="post: 4706510" data-attributes="member: 158"><p>I'm a strong supporter of the OGL and all Paizo is doing with it, but I'm personally unhappy with the design work I've seen for it. What I've seen makes it MORE complex than what it would be replacing, not less, making it a preferable choice for gamers who want that extra layer of "fiddly bits" ("fiddly bits" is a little derogatory, but I can't think of a better term for all the extra minutiae of multiclassing, the extra feats, the extra class powers, the extra rules, the enhanced combat rules, etc. that Pathfinder has) but it doesn't strike me as a good choice for either me, or for new players who want something for just breaking out the books and playing for a few hours.</p><p></p><p>If it wants to be a big market, I would think it would have to capture that "gateway" appeal - otherwise, it would be niche, even more niche than D&D has been over the past eight years.</p><p></p><p>From Paizo's perspective, they don't have to "win the D&D war" to be a hit, but I'm just saying from Joe's hypothesis of "becoming market leader", I don't think the game system's design itself has that universal appeal needed for it. Heck, I'm not sure D&D does. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry, post: 4706510, member: 158"] I'm a strong supporter of the OGL and all Paizo is doing with it, but I'm personally unhappy with the design work I've seen for it. What I've seen makes it MORE complex than what it would be replacing, not less, making it a preferable choice for gamers who want that extra layer of "fiddly bits" ("fiddly bits" is a little derogatory, but I can't think of a better term for all the extra minutiae of multiclassing, the extra feats, the extra class powers, the extra rules, the enhanced combat rules, etc. that Pathfinder has) but it doesn't strike me as a good choice for either me, or for new players who want something for just breaking out the books and playing for a few hours. If it wants to be a big market, I would think it would have to capture that "gateway" appeal - otherwise, it would be niche, even more niche than D&D has been over the past eight years. From Paizo's perspective, they don't have to "win the D&D war" to be a hit, but I'm just saying from Joe's hypothesis of "becoming market leader", I don't think the game system's design itself has that universal appeal needed for it. Heck, I'm not sure D&D does. :) [/QUOTE]
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