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<blockquote data-quote="Morrus" data-source="post: 6226374" data-attributes="member: 1"><p><span style="font-size: 15px"><strong>Klingon Soldier CR 1/3</strong></span></p><p> <strong>XP 135</strong></p><p> Klingon warrior 1</p><p> LE Medium humanoid</p><p> <strong>Init</strong> +0; Perception +0</p><p> [HR][/HR]<strong>Defense</strong></p><p> [HR][/HR]<strong>AC</strong> 13, touch 10, flat-footed 13 (+3 armor)</p><p> <strong>hp</strong> 6 (1d10+1)</p><p> <strong>Fort</strong> +3, <strong>Ref</strong> +0, <strong>Will</strong> –1</p><p> <strong>Defensive Abilities</strong> ferocity</p><p> [HR][/HR]<strong>Offense</strong></p><p> [HR][/HR]<strong>Speed</strong> 30 ft.</p><p> <strong>Melee</strong> bat'leth +5 (1d10/x2)</p><p> <strong>Ranged </strong>disruptor pistol +1 (1d8/x2)</p><p> [HR][/HR]<strong>Statistics</strong></p><p> [HR][/HR]<strong>Str</strong> 17, <strong>Dex</strong> 11, <strong>Con</strong> 12, <strong>Int</strong> 10, <strong>Wis</strong> 11, <strong>Cha</strong> 8</p><p> <strong>Base</strong> <strong>Atk</strong> +1; <strong>CMB</strong> +4; <strong>CMD</strong> 14</p><p> <strong>Feats</strong> Weapon Focus (bat'leth)</p><p> <strong>Skills</strong> Intimidate +4</p><p> <strong>Languages</strong> Standard, Klingon</p><p> <strong>SQ</strong> weapon familiarity</p><p> [HR][/HR]<strong>Ecology</strong></p><p> [HR][/HR]<strong>Environment </strong>temperate hills, mountains, or underground</p><p> <strong>Organization</strong> solitary, gang (2–4), squad (11–20 plus 2 sergeants of 3rd level and 1 leader of 3rd–6th level), or band (30–100 plus 150% noncombatants plus 1 sergeant of 3rd level per 10 adults, 1 lieutenant of 5th level per 20 adults, and 1 leader of 7th level per 30 adults)</p><p> <strong>Treasure</strong> NPC gear (klingon battle armor, bat'leth, disruptor pistol)</p><p></p><p></p><p><span style="font-size: 15px"><strong>Klingon Captain CR 4</strong></span></p><p> <strong>XP 1200</strong></p><p> Klingon warrior 6</p><p> LE Medium humanoid</p><p> <strong>Init</strong> +0; Perception +5</p><p> [HR][/HR]<strong>Defense</strong></p><p> [HR][/HR]<strong>AC</strong> 18, touch 10, flat-footed 18 (+8 armor)</p><p> <strong>hp</strong> 51 (6d10+12)</p><p> <strong>Fort</strong> +7, <strong>Ref</strong> +2, <strong>Will</strong> –3</p><p> <strong>Defensive Abilities</strong> ferocity</p><p> [HR][/HR]<strong>Offense</strong></p><p> [HR][/HR]<strong>Speed</strong> 30 ft.</p><p> <strong>Melee</strong> +2 bat'leth +12/+7 (1d10+2/x2)</p><p> <strong>Ranged </strong>+2 disruptor pistol +8 (1d8/x2)</p><p> [HR][/HR]<strong>Statistics</strong></p><p> [HR][/HR]<strong>Str</strong> 17, <strong>Dex</strong> 11, <strong>Con</strong> 14, <strong>Int</strong> 10, <strong>Wis</strong> 12, <strong>Cha</strong> 10</p><p> <strong>Base</strong> <strong>Atk</strong> +6/+1; <strong>CMB</strong> +9; <strong>CMD</strong> 19</p><p> <strong>Feats</strong> Power Attack +4/-2, Toughness +6, Weapon Focus (bat'leth)</p><p> <strong>Skills</strong> Acrobatics -6, Bluff +2, Climb -3, Diplomacy +1, Escape Artist -6, Fly -6, Intimidate +9, Perception +5, Ride -6, Sense Motive +4, Stealth -6, Survival +3, Swim -3</p><p> <strong>Languages</strong> Standard, Klingon</p><p> <strong>SQ</strong> weapon familiarity</p><p> [HR][/HR]<strong>Ecology</strong></p><p> [HR][/HR]<strong>Environment </strong>temperate hills, mountains, or underground</p><p> <strong>Organization</strong> solitary, gang (2–4), squad (11–20 plus 2 sergeants of 3rd level and 1 leader of 3rd–6th level), or band (30–100 plus 150% noncombatants plus 1 sergeant of 3rd level per 10 adults, 1 lieutenant of 5th level per 20 adults, and 1 leader of 7th level per 30 adults)</p><p> <strong>Treasure</strong> NPC gear (+2 klingon superior battle armor, +2 bat'leth, +2 disruptor pistol)</p></blockquote><p></p>
[QUOTE="Morrus, post: 6226374, member: 1"] [SIZE=4][B]Klingon Soldier CR 1/3[/B][/SIZE] [B]XP 135[/B] Klingon warrior 1 LE Medium humanoid [B]Init[/B] +0; Perception +0 [HR][/HR][B]Defense[/B] [HR][/HR][B]AC[/B] 13, touch 10, flat-footed 13 (+3 armor) [B]hp[/B] 6 (1d10+1) [B]Fort[/B] +3, [B]Ref[/B] +0, [B]Will[/B] –1 [B]Defensive Abilities[/B] ferocity [HR][/HR][B]Offense[/B] [HR][/HR][B]Speed[/B] 30 ft. [B]Melee[/B] bat'leth +5 (1d10/x2) [B]Ranged [/B]disruptor pistol +1 (1d8/x2) [HR][/HR][B]Statistics[/B] [HR][/HR][B]Str[/B] 17, [B]Dex[/B] 11, [B]Con[/B] 12, [B]Int[/B] 10, [B]Wis[/B] 11, [B]Cha[/B] 8 [B]Base[/B] [B]Atk[/B] +1; [B]CMB[/B] +4; [B]CMD[/B] 14 [B]Feats[/B] Weapon Focus (bat'leth) [B]Skills[/B] Intimidate +4 [B]Languages[/B] Standard, Klingon [B]SQ[/B] weapon familiarity [HR][/HR][B]Ecology[/B] [HR][/HR][B]Environment [/B]temperate hills, mountains, or underground [B]Organization[/B] solitary, gang (2–4), squad (11–20 plus 2 sergeants of 3rd level and 1 leader of 3rd–6th level), or band (30–100 plus 150% noncombatants plus 1 sergeant of 3rd level per 10 adults, 1 lieutenant of 5th level per 20 adults, and 1 leader of 7th level per 30 adults) [B]Treasure[/B] NPC gear (klingon battle armor, bat'leth, disruptor pistol) [SIZE=4][B]Klingon Captain CR 4[/B][/SIZE] [B]XP 1200[/B] Klingon warrior 6 LE Medium humanoid [B]Init[/B] +0; Perception +5 [HR][/HR][B]Defense[/B] [HR][/HR][B]AC[/B] 18, touch 10, flat-footed 18 (+8 armor) [B]hp[/B] 51 (6d10+12) [B]Fort[/B] +7, [B]Ref[/B] +2, [B]Will[/B] –3 [B]Defensive Abilities[/B] ferocity [HR][/HR][B]Offense[/B] [HR][/HR][B]Speed[/B] 30 ft. [B]Melee[/B] +2 bat'leth +12/+7 (1d10+2/x2) [B]Ranged [/B]+2 disruptor pistol +8 (1d8/x2) [HR][/HR][B]Statistics[/B] [HR][/HR][B]Str[/B] 17, [B]Dex[/B] 11, [B]Con[/B] 14, [B]Int[/B] 10, [B]Wis[/B] 12, [B]Cha[/B] 10 [B]Base[/B] [B]Atk[/B] +6/+1; [B]CMB[/B] +9; [B]CMD[/B] 19 [B]Feats[/B] Power Attack +4/-2, Toughness +6, Weapon Focus (bat'leth) [B]Skills[/B] Acrobatics -6, Bluff +2, Climb -3, Diplomacy +1, Escape Artist -6, Fly -6, Intimidate +9, Perception +5, Ride -6, Sense Motive +4, Stealth -6, Survival +3, Swim -3 [B]Languages[/B] Standard, Klingon [B]SQ[/B] weapon familiarity [HR][/HR][B]Ecology[/B] [HR][/HR][B]Environment [/B]temperate hills, mountains, or underground [B]Organization[/B] solitary, gang (2–4), squad (11–20 plus 2 sergeants of 3rd level and 1 leader of 3rd–6th level), or band (30–100 plus 150% noncombatants plus 1 sergeant of 3rd level per 10 adults, 1 lieutenant of 5th level per 20 adults, and 1 leader of 7th level per 30 adults) [B]Treasure[/B] NPC gear (+2 klingon superior battle armor, +2 bat'leth, +2 disruptor pistol) [/QUOTE]
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