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Pathfinders of Pelligrew's Pinnace [OOC 01]
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<blockquote data-quote="Maidhc O Casain" data-source="post: 5094008" data-attributes="member: 29558"><p>The Goliath Vikings have a small settlement on the coast of the Lake of Mists and Veils in the far northeastern reaches of Avistan (the northern continent of the Inner Sea Area). They roam the coasts, mountains and waters of the area, generally scraping out a living by fishing, hiring themselves out as mercenaries in the war against the WorldWound, and the occasional raid into the surrounding areas (Brevoy, Numeria and Mendev).</p><p></p><p>It's a cold, hard life, and a bleak one. Only a hardy people could survive - and the Goliath are a hardy people . . .</p><p></p><p>(Since the Goliath don't really exist in Golarion, I'm making this up out of whole cloth - there's not much of substance there. The upside to this is that you can make the stuff up as well. I can supply place names for you if you need me to).</p><p></p><p>Is that enough to get you going? You can end your backstory at any point between starting your adventuring life and making it to Absalom, up to and including your 'introduction' to the Pathfinder Society. I'll take it from wherever you leave off to the beginning of the adventure. The names of the important Venture Captains you would know are on the OP site, along with a brief description.</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5094008, member: 29558"] The Goliath Vikings have a small settlement on the coast of the Lake of Mists and Veils in the far northeastern reaches of Avistan (the northern continent of the Inner Sea Area). They roam the coasts, mountains and waters of the area, generally scraping out a living by fishing, hiring themselves out as mercenaries in the war against the WorldWound, and the occasional raid into the surrounding areas (Brevoy, Numeria and Mendev). It's a cold, hard life, and a bleak one. Only a hardy people could survive - and the Goliath are a hardy people . . . (Since the Goliath don't really exist in Golarion, I'm making this up out of whole cloth - there's not much of substance there. The upside to this is that you can make the stuff up as well. I can supply place names for you if you need me to). Is that enough to get you going? You can end your backstory at any point between starting your adventuring life and making it to Absalom, up to and including your 'introduction' to the Pathfinder Society. I'll take it from wherever you leave off to the beginning of the adventure. The names of the important Venture Captains you would know are on the OP site, along with a brief description. [/QUOTE]
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