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Paths of Legend: Paths of Madness (IC)
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<blockquote data-quote="GlassEye" data-source="post: 4746895" data-attributes="member: 40413"><p>Grellus sits in his filthy, stinking cell huddled over a tiny object gently cupped in one huge hand. He croons a deep, atonal dirge until the word 'ogre' penetrates the thick haze of his grief over better days long past. Normally, he puts the ravings of the mad gnome out of mind but tonight, with the clanging bells of death above, he squints peering into the darkness and listens with all the concentration he can muster. Much of it is beyond him. He knows the doors are strong, stronger than they should be. He knows because he spent days battering them to no effect.</p><p></p><p>He continues to listen; the wheels of his mind turning slowly. This is what he understands: He needs a key so he can break the door. Lots of guards to kill. And, the way out is down.</p><p></p><p>He can be free. All he needs to do is figure out how to get the key...</p></blockquote><p></p>
[QUOTE="GlassEye, post: 4746895, member: 40413"] Grellus sits in his filthy, stinking cell huddled over a tiny object gently cupped in one huge hand. He croons a deep, atonal dirge until the word 'ogre' penetrates the thick haze of his grief over better days long past. Normally, he puts the ravings of the mad gnome out of mind but tonight, with the clanging bells of death above, he squints peering into the darkness and listens with all the concentration he can muster. Much of it is beyond him. He knows the doors are strong, stronger than they should be. He knows because he spent days battering them to no effect. He continues to listen; the wheels of his mind turning slowly. This is what he understands: He needs a key so he can break the door. Lots of guards to kill. And, the way out is down. He can be free. All he needs to do is figure out how to get the key... [/QUOTE]
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