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Paths of Legend: The Sunless Citadel [OOC]
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<blockquote data-quote="crazy_monkey1956" data-source="post: 4626695" data-attributes="member: 49514"><p>Wiggimuck, there's another sylvan elf character floating around, along with a human raised by sylvan elves, so if you guys want to tie your backgrounds together a bit, that would be groovy.</p><p></p><p>evillyn666, fluff - yes, mechanics - no. For example, while your <em>magic missile</em> will be doing force damage, it might appear to be a ball or bolt of lightning.</p><p></p><p>maddmic, to make the "hide/show" type of spoiler, use (sblock)text(/sblock), replacing the () with [].</p><p></p><p>Walking Dad, sounds very intriguing. If by same background you mean another sylvan elf, try to coordinate background with the other Sylvan Court characters. And, welcome aboard! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> I've lurked/skimmed over some of your game threads here. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Scott DeWar, yes, the DMG prestige classes are available for future planning. Each has a background unique to the world which I will be posting as I get a chance. Red Wizards, for example, are a secret cabal of mages operating almost cult-like in most of the human nations, manipulating events behind the scenes. Eldritch Knights are the elite knighthood of Narsven. And so on.</p><p></p><p>All, I will be inspecting character sheets later today. I'm tempted to go over the 8 player limit given the response so far. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> I usually recruit a fairly large number of players on purpose, letting the normal player attrition that plagues PbP whittle the group down to a more "standard" number. My Tragedy at Silvergard game, for example, started with 8 players and ended with 5. Azgundi Tournaments started with 9 and is now down to 7. So, we'll see how this works out. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 4626695, member: 49514"] Wiggimuck, there's another sylvan elf character floating around, along with a human raised by sylvan elves, so if you guys want to tie your backgrounds together a bit, that would be groovy. evillyn666, fluff - yes, mechanics - no. For example, while your [I]magic missile[/I] will be doing force damage, it might appear to be a ball or bolt of lightning. maddmic, to make the "hide/show" type of spoiler, use (sblock)text(/sblock), replacing the () with []. Walking Dad, sounds very intriguing. If by same background you mean another sylvan elf, try to coordinate background with the other Sylvan Court characters. And, welcome aboard! :D I've lurked/skimmed over some of your game threads here. :D Scott DeWar, yes, the DMG prestige classes are available for future planning. Each has a background unique to the world which I will be posting as I get a chance. Red Wizards, for example, are a secret cabal of mages operating almost cult-like in most of the human nations, manipulating events behind the scenes. Eldritch Knights are the elite knighthood of Narsven. And so on. All, I will be inspecting character sheets later today. I'm tempted to go over the 8 player limit given the response so far. :D I usually recruit a fairly large number of players on purpose, letting the normal player attrition that plagues PbP whittle the group down to a more "standard" number. My Tragedy at Silvergard game, for example, started with 8 players and ended with 5. Azgundi Tournaments started with 9 and is now down to 7. So, we'll see how this works out. ;) [/QUOTE]
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