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Patreon Reverses Disastrous Decision Which Harmed RPG Creators
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<blockquote data-quote="Dyson Logos" data-source="post: 7730770" data-attributes="member: 83678"><p>While this looks like the case, the reality is that it was based on something very different.</p><p></p><p>The goal was for Patreon to switch from end-of-month processing to anniversary processing of pledges. This was to satisfy those campaigns that use the site as a paywall instead of a tip jar and who were complaining that people would sign up part way through the month, access the content, and then drop their pledge before the month was over.</p><p></p><p>Thus, a patron who is supporting seven different campaigns would now have seven different anniversary dates and would be charged on each of them instead of all in one aggregate chunk at the end of the month.</p><p></p><p>Patreon wasn't paying attention to the campaigns that use per-creation funding models who produce more than one creation per month, or to the fact that a fair percentage of patrons were supporting multiple campaigns and a few were supporting dozens of campaigns.</p><p></p><p>Yes, I agree that some of it was definitely Patreon trying to make a bit more money off the transactions, but the majority of it was just a BADLY planned and implemented attempt to change the basic funding model on the site.</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 7730770, member: 83678"] While this looks like the case, the reality is that it was based on something very different. The goal was for Patreon to switch from end-of-month processing to anniversary processing of pledges. This was to satisfy those campaigns that use the site as a paywall instead of a tip jar and who were complaining that people would sign up part way through the month, access the content, and then drop their pledge before the month was over. Thus, a patron who is supporting seven different campaigns would now have seven different anniversary dates and would be charged on each of them instead of all in one aggregate chunk at the end of the month. Patreon wasn't paying attention to the campaigns that use per-creation funding models who produce more than one creation per month, or to the fact that a fair percentage of patrons were supporting multiple campaigns and a few were supporting dozens of campaigns. Yes, I agree that some of it was definitely Patreon trying to make a bit more money off the transactions, but the majority of it was just a BADLY planned and implemented attempt to change the basic funding model on the site. [/QUOTE]
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