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PC Death when the player isn't there
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<blockquote data-quote="Aeric" data-source="post: 1976569" data-attributes="member: 17012"><p>Once, about ten years ago, a character died when his player wasn't there. It was a fairly hack-and-slash game and we had found a <em>Deck of Many Things</em>. We assumed his character would have wanted to draw from it and drew the Death card for him. He wasn't especially happy to hear his character had died, but it was that kind of game anyways, so he just kinda shrugged his shoulders and made a new one. That character died too, only he was there that time.</p><p></p><p>More recently, while playing in a meat-grinder/dungeon-crawl game, a character whose player was absent (and was being controlled by another player in addition to his regular character) stepped into a magic circle and became trapped on another plane. We were able to get him back easily enough, though, and his player agreed that it was what he would have done had he been there, so there were no problems there.</p><p></p><p>Most games that I play in, any character whose player is missing is either NPC'd or is simply out of the action for the night (present but inactive and invulnerable to injury within reason). When I run games, I usually try to make up good excuses that take the playerless character out of the action for the duration.</p><p></p><p>It's never happened to me, but I can say that I would be rather upset if a character of mine died when I wasn't there to control him. Then again, if it was a game I hadn't shown up to in 2 months, I wouldn't be terribly surprised or upset.</p></blockquote><p></p>
[QUOTE="Aeric, post: 1976569, member: 17012"] Once, about ten years ago, a character died when his player wasn't there. It was a fairly hack-and-slash game and we had found a [I]Deck of Many Things[/I]. We assumed his character would have wanted to draw from it and drew the Death card for him. He wasn't especially happy to hear his character had died, but it was that kind of game anyways, so he just kinda shrugged his shoulders and made a new one. That character died too, only he was there that time. More recently, while playing in a meat-grinder/dungeon-crawl game, a character whose player was absent (and was being controlled by another player in addition to his regular character) stepped into a magic circle and became trapped on another plane. We were able to get him back easily enough, though, and his player agreed that it was what he would have done had he been there, so there were no problems there. Most games that I play in, any character whose player is missing is either NPC'd or is simply out of the action for the night (present but inactive and invulnerable to injury within reason). When I run games, I usually try to make up good excuses that take the playerless character out of the action for the duration. It's never happened to me, but I can say that I would be rather upset if a character of mine died when I wasn't there to control him. Then again, if it was a game I hadn't shown up to in 2 months, I wouldn't be terribly surprised or upset. [/QUOTE]
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PC Death when the player isn't there
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