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PC Death when the player isn't there
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<blockquote data-quote="JoeGKushner" data-source="post: 1979108" data-attributes="member: 1129"><p>Brief absence? I either run it as an NPC or let another player run it. The missing player is informed in full that his character may die but in exchange, gets full share of treasure and experience points. If player running the extra character does a good job, I give him extra experience points.</p><p></p><p>Long term absense? No problem. Character either retires or becomes an NPC under the GM's complete control with no going back. Too many times I've seen players feel that the character was able to flourish when played X as opposed to Y and then want the character back. "Well, I never thought of actually joining a mage guild and getting access to spells. I'm a loner man! But those spells are sweet..."</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1979108, member: 1129"] Brief absence? I either run it as an NPC or let another player run it. The missing player is informed in full that his character may die but in exchange, gets full share of treasure and experience points. If player running the extra character does a good job, I give him extra experience points. Long term absense? No problem. Character either retires or becomes an NPC under the GM's complete control with no going back. Too many times I've seen players feel that the character was able to flourish when played X as opposed to Y and then want the character back. "Well, I never thought of actually joining a mage guild and getting access to spells. I'm a loner man! But those spells are sweet..." [/QUOTE]
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PC Death when the player isn't there
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