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<blockquote data-quote="Lanefan" data-source="post: 7318434" data-attributes="member: 29398"><p>Lots of things happen - or can happen - in the game that many would see as "NOT FUN"; death - be it temporary or permanent - being but one. Loss of wealth or magic items being another. Loss of social standing, in games where acquirement and retention of such is a big deal. Loss of levels, in games that have such. Being turned to stone. Being captured by the enemy and hauled off to a prison camp or slave farm with zero realistic chance of escape.</p><p></p><p>Need I go on?</p><p></p><p>If this is truly the case then I have to say the rest of your table is doing it wrong. Even if you're not actually involved at the time, the rest of the table should still be providing enough entertainment and excitement to keep you engaged as a vested-interest spectator until such time as you do get back in.</p><p></p><p>We also do more or less this, though a new character usually comes in just below the party level. However, we also have an ongoing option 3:</p><p></p><p>3> Regardless of whether the player wants or does not want to revive that dead character, the player will usually have another one already in the party and thus still have something to do: we allow playing of 2 PCs at a time, in part for just this reason.</p><p></p><p>This is cool! You've got the option of bringing in the whole Davy Jones' locker idea from Pirates, along with various other bits of that mythology...fun all round! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7318434, member: 29398"] Lots of things happen - or can happen - in the game that many would see as "NOT FUN"; death - be it temporary or permanent - being but one. Loss of wealth or magic items being another. Loss of social standing, in games where acquirement and retention of such is a big deal. Loss of levels, in games that have such. Being turned to stone. Being captured by the enemy and hauled off to a prison camp or slave farm with zero realistic chance of escape. Need I go on? If this is truly the case then I have to say the rest of your table is doing it wrong. Even if you're not actually involved at the time, the rest of the table should still be providing enough entertainment and excitement to keep you engaged as a vested-interest spectator until such time as you do get back in. We also do more or less this, though a new character usually comes in just below the party level. However, we also have an ongoing option 3: 3> Regardless of whether the player wants or does not want to revive that dead character, the player will usually have another one already in the party and thus still have something to do: we allow playing of 2 PCs at a time, in part for just this reason. This is cool! You've got the option of bringing in the whole Davy Jones' locker idea from Pirates, along with various other bits of that mythology...fun all round! :) Lanefan [/QUOTE]
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