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PCs and NPCs for Endur's RTTOE
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<blockquote data-quote="Dalamar" data-source="post: 2032271" data-attributes="member: 358"><p><strong>Kerwyn Nimeton</strong></p><p><strong>Male Dwarf, formerly Suel Human, 11th-Level Spellthief</strong></p><p><strong>Medium Humanoid (dwarf)</strong></p><p></p><p><strong>Hit Dice:</strong> 11d6+11 (47 hp)</p><p><strong>Initiative:</strong> +7</p><p><strong>Speed:</strong> 20 ft. (4 squares)</p><p><strong>Armor Class:</strong> 17 (+4 armor, +3 Dex), touch 13, flat-footed 14</p><p><strong>Base Attack/Grapple:</strong> +9/+9</p><p><strong>Attack:</strong> Dagger +13 melee or ranged (d4+1, 19-20/x2, 10ft incr.), or Light crossbow +13 ranged (d8, 19-20/x2, 80ft incr.)</p><p><strong>Full Attack:</strong> Feint + Dagger +13 melee (d4+1, 19-20/x2)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> <em>Arcane Sight</em>, <em>Detect Magic</em>, Sneak Attack +3d6, Spells, Steal Energy Resistance 20, Steal Spell (up to 5th), Steal Spell Effect, Steal Spell-like Ability (up to 3rd)</p><p><strong>Special Qualities:</strong> Absorb Spell, Lenya's Invocations, Spellgrace +2, Trapfinding; Dwarf traits</p><p><strong>Saves:</strong> Fort +4(+7), Ref +7, Will +8; Spellgrace +2</p><p><strong>Abilities:</strong> Str 10, Dex 14(16), Con 12, Int 14, Wis 10, Cha 16</p><p><strong>Skills:</strong> Balance +5(0), Bluff +16(13), Diplomacy +5(0), Disable Device +17(13), Disguise +13/+15[act in character](0), Forgery +4(2cc), Hide +13(10), Intimidate +5(0), Jump +2(0), Knowledge (Arcana) +7(5), Knowledge (Local - Hommlet) +3(1), Knowledge (Planes) +6(3), Knowledge (Religion) +3(1cc), Move Silently +13(10), Open Locks +15(10), Search +15(13), Sleight of Hand +10(5), Spellcraft +10(6), Spot +10(10), Tumble +10(7) (10th level skills)</p><p><strong>Feats:</strong> Combat Expertise, Eschew Materials, Improved Feint, Improved Initiative, Weapon Finesse</p><p><strong>Alignment:</strong> Chaotic Neutral</p><p></p><p><strong>Absorb Spell:</strong> If Kerwyn succeeds on a save against a targeted spell of 5th level or lower, he can make a level check against DC 10 + the spell's caster level. On a success, Kerwyn absorbs the spell, exactly as if he had stolen it using his Steal Spell ability, instead of its normal effects.</p><p>Arcane Sight: As a spell-like ability 3/day, Swift action, caster level 11</p><p><em>Detect Magic:</em> As a spell-like ability 3/day, caster level 11</p><p><strong>Lenya's Invocations:</strong> Kerwyn gropes Lenya daily to gain the benefits of the following invocations: Dark One's Own Luck (Fort), See the Unseen</p><p><strong>Spellgrace:</strong> +2 competence bonus to all saves against spells</p><p><strong>Steal Energy Resistance:</strong> Can sacrifice +1d6 sneak attack to instead gain Energy Resistance 20 of the same type as the target. The target's Resistance drops by 20, but multiple uses of this ability do not stack in regards to the same resistance. Lasts 1 minute.</p><p><strong>Steal Spell:</strong> Can sacrifice +1d6 of sneak attack to instead gain a single spell of the target's. Can either choose, or gain a random one. Spell acts as if cast by the original owner in all respects. Max level 5th. The spell remains up to 1 hour or untill discharged or dismissed. Can hold a maximum total of 11 levels of spells.</p><p><strong>Steal Spell Effect:</strong> Can sacrifice +1d6 sneak attack to instead gain the benefits of a single spell, max caster level 14, affecting the target for 11 minutes. Can only gain the benefit of spells that could've been cast on him by the original caster, though the target loses the effect even if Kerwyn can't gain the benefits. </p><p><strong>Steal Spell-like Ability:</strong> Can sacrifice +1d6 sneak attack to gain a use of a spell-like ability the target currently has available for use, maximum level 3rd. Can either choose, or gains a random one. The target can't use the stolen spell-like ability untill Kerwyn uses the stolen charge, or 1 minute passes, when the stolen charge dissipates harmlessly.</p><p><strong>Trapfinding:</strong> Can use the Search skill to find Traps with a DC greater than 20.</p><p></p><p><strong>Spells</strong> DC 13 + spell level, caster level 5</p><p>Spells Known</p><p>1st - Charm Person, Comprehend Languages, Shield, True Strike</p><p>2nd - Blur, Invisibility</p><p></p><p><em>Spells per day</em> 2/1</p><p></p><p><strong>Languages Spoken:</strong> Common, Draconic, Suel</p><p></p><p>Kerwyn is a suel-originating human man 20 years of age, five feet eight tall with a slim build of around 150 pounds. His unruly, dark-blonde hair (check the illustration of Gimble in the PHB for the hair style) goes well with his light grey eyes and the charming smile he shows to the customers of the Welcome Wench as he moves among them, when pulling coins out of people's ear or nose, when 'finding a stolen purse' in the pocket of the one sitting next to whomever the purse belongs to, when merely doing simple card tricks.</p><p></p><p><strong>Equipment:</strong> Explorer's outfit; Backpack, belt pouch, masterwork thieves' tools, masterwork light crossbow with a case of 10 bolts, <em>+1 dagger</em> taken from Festrath, <em>+1 studded leather armor</em>, two identical decks of cards, <em>Bandana of Disguise, Cloack of Resistance +1, Gloves of Dexterity +2, Elixir of Hiding, Potion of Darkvision, Potion of Levitate, Potion of Spiderclimb, Potion of Glibness, Potion of Cure Light Wounds, Potion of Cure Moderate Wounds</em>; no valuables</p><p></p><p><strong>Background:</strong> Parents forced him to magic academy, went along, making fake magic scrolls or stealing those of his fellow students when they were assigned such work. Tagged along a while when practical spell training began by leeching spells off his teachers and the other apprentices, but was caught and forced to take an extended leave (under construction).</p><p></p><p><strong>Family Tree:</strong> Under construction, most likely includes a couple of wizards and/or sorcerers of some power</p></blockquote><p></p>
[QUOTE="Dalamar, post: 2032271, member: 358"] [b]Kerwyn Nimeton[/b] [b]Male Dwarf, formerly Suel Human, 11th-Level Spellthief[/b] [b]Medium Humanoid (dwarf)[/b] [b]Hit Dice:[/b] 11d6+11 (47 hp) [b]Initiative:[/b] +7 [b]Speed:[/b] 20 ft. (4 squares) [b]Armor Class:[/b] 17 (+4 armor, +3 Dex), touch 13, flat-footed 14 [b]Base Attack/Grapple:[/b] +9/+9 [b]Attack:[/b] Dagger +13 melee or ranged (d4+1, 19-20/x2, 10ft incr.), or Light crossbow +13 ranged (d8, 19-20/x2, 80ft incr.) [b]Full Attack:[/b] Feint + Dagger +13 melee (d4+1, 19-20/x2) [b]Space/Reach:[/b] 5 ft./5 ft. [b]Special Attacks:[/b] [i]Arcane Sight[/i], [i]Detect Magic[/i], Sneak Attack +3d6, Spells, Steal Energy Resistance 20, Steal Spell (up to 5th), Steal Spell Effect, Steal Spell-like Ability (up to 3rd) [b]Special Qualities:[/b] Absorb Spell, Lenya's Invocations, Spellgrace +2, Trapfinding; Dwarf traits [b]Saves:[/b] Fort +4(+7), Ref +7, Will +8; Spellgrace +2 [b]Abilities:[/b] Str 10, Dex 14(16), Con 12, Int 14, Wis 10, Cha 16 [b]Skills:[/b] Balance +5(0), Bluff +16(13), Diplomacy +5(0), Disable Device +17(13), Disguise +13/+15[act in character](0), Forgery +4(2cc), Hide +13(10), Intimidate +5(0), Jump +2(0), Knowledge (Arcana) +7(5), Knowledge (Local - Hommlet) +3(1), Knowledge (Planes) +6(3), Knowledge (Religion) +3(1cc), Move Silently +13(10), Open Locks +15(10), Search +15(13), Sleight of Hand +10(5), Spellcraft +10(6), Spot +10(10), Tumble +10(7) (10th level skills) [b]Feats:[/b] Combat Expertise, Eschew Materials, Improved Feint, Improved Initiative, Weapon Finesse [b]Alignment:[/b] Chaotic Neutral [b]Absorb Spell:[/b] If Kerwyn succeeds on a save against a targeted spell of 5th level or lower, he can make a level check against DC 10 + the spell's caster level. On a success, Kerwyn absorbs the spell, exactly as if he had stolen it using his Steal Spell ability, instead of its normal effects. Arcane Sight: As a spell-like ability 3/day, Swift action, caster level 11 [i]Detect Magic:[/i] As a spell-like ability 3/day, caster level 11 [b]Lenya's Invocations:[/b] Kerwyn gropes Lenya daily to gain the benefits of the following invocations: Dark One's Own Luck (Fort), See the Unseen [b]Spellgrace:[/b] +2 competence bonus to all saves against spells [b]Steal Energy Resistance:[/b] Can sacrifice +1d6 sneak attack to instead gain Energy Resistance 20 of the same type as the target. The target's Resistance drops by 20, but multiple uses of this ability do not stack in regards to the same resistance. Lasts 1 minute. [b]Steal Spell:[/b] Can sacrifice +1d6 of sneak attack to instead gain a single spell of the target's. Can either choose, or gain a random one. Spell acts as if cast by the original owner in all respects. Max level 5th. The spell remains up to 1 hour or untill discharged or dismissed. Can hold a maximum total of 11 levels of spells. [b]Steal Spell Effect:[/b] Can sacrifice +1d6 sneak attack to instead gain the benefits of a single spell, max caster level 14, affecting the target for 11 minutes. Can only gain the benefit of spells that could've been cast on him by the original caster, though the target loses the effect even if Kerwyn can't gain the benefits. [b]Steal Spell-like Ability:[/b] Can sacrifice +1d6 sneak attack to gain a use of a spell-like ability the target currently has available for use, maximum level 3rd. Can either choose, or gains a random one. The target can't use the stolen spell-like ability untill Kerwyn uses the stolen charge, or 1 minute passes, when the stolen charge dissipates harmlessly. [b]Trapfinding:[/b] Can use the Search skill to find Traps with a DC greater than 20. [b]Spells[/b] DC 13 + spell level, caster level 5 Spells Known 1st - Charm Person, Comprehend Languages, Shield, True Strike 2nd - Blur, Invisibility [i]Spells per day[/i] 2/1 [b]Languages Spoken:[/b] Common, Draconic, Suel Kerwyn is a suel-originating human man 20 years of age, five feet eight tall with a slim build of around 150 pounds. His unruly, dark-blonde hair (check the illustration of Gimble in the PHB for the hair style) goes well with his light grey eyes and the charming smile he shows to the customers of the Welcome Wench as he moves among them, when pulling coins out of people's ear or nose, when 'finding a stolen purse' in the pocket of the one sitting next to whomever the purse belongs to, when merely doing simple card tricks. [b]Equipment:[/b] Explorer's outfit; Backpack, belt pouch, masterwork thieves' tools, masterwork light crossbow with a case of 10 bolts, [i]+1 dagger[/i] taken from Festrath, [i]+1 studded leather armor[/i], two identical decks of cards, [i]Bandana of Disguise, Cloack of Resistance +1, Gloves of Dexterity +2, Elixir of Hiding, Potion of Darkvision, Potion of Levitate, Potion of Spiderclimb, Potion of Glibness, Potion of Cure Light Wounds, Potion of Cure Moderate Wounds[/i]; no valuables [b]Background:[/b] Parents forced him to magic academy, went along, making fake magic scrolls or stealing those of his fellow students when they were assigned such work. Tagged along a while when practical spell training began by leeching spells off his teachers and the other apprentices, but was caught and forced to take an extended leave (under construction). [b]Family Tree:[/b] Under construction, most likely includes a couple of wizards and/or sorcerers of some power [/QUOTE]
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