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<blockquote data-quote="Gobbo" data-source="post: 1335550" data-attributes="member: 15242"><p>I am afraid of the TPK. I have put a lot of work into this campaign and Ive looked forward to running for quite sometime, it would be a shame to kill the campaign. </p><p></p><p>I might try having the Giants use merciful clubs (deals subdual damage) if the players attack them. This way if they lose the battle, they wake up in a cell somewhere to be sold as slaves. Could make for an intresting adventure.</p><p></p><p>I have had to cut out alot of the roleplaying 'quests' in the adventure because the group gets bored when theres nothing to fight. Its a real shame since some of the stuff is pretty good.</p></blockquote><p></p>
[QUOTE="Gobbo, post: 1335550, member: 15242"] I am afraid of the TPK. I have put a lot of work into this campaign and Ive looked forward to running for quite sometime, it would be a shame to kill the campaign. I might try having the Giants use merciful clubs (deals subdual damage) if the players attack them. This way if they lose the battle, they wake up in a cell somewhere to be sold as slaves. Could make for an intresting adventure. I have had to cut out alot of the roleplaying 'quests' in the adventure because the group gets bored when theres nothing to fight. Its a real shame since some of the stuff is pretty good. [/QUOTE]
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