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PCs for The Sceptre of Kings, a Dwarvish Quest...
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<blockquote data-quote="silentspace" data-source="post: 1207312" data-attributes="member: 14316"><p>[CODE]Trapmaster Turlogh</p><p>Shield Dwarf, Lawful Neutral</p><p>10th Level Rogue, 1st Level Fighter</p><p>Exp: 55,200</p><p></p><p>STR 14 (+2)</p><p>DEX 22 (+6) [Includes 2 Stat bumps and +2 Gloves of Dexterity]</p><p>CON 16 (+3) </p><p>INT 14 (+2) </p><p>WIS 10 (+0)</p><p>CHA 10 (+0) </p><p></p><p>Combat Stats:</p><p>Base Attack Bonus: +8/+3</p><p>Melee: +10/+5 </p><p>Ranged: +14/+9 </p><p>Hit Points: 103 [10d6+1d10+33]</p><p>AC: 24 [10 + 6 DEX + 6 Armor + 1 Ring +1 Amulet]</p><p> Flat 24 [Uncanny Dodge]</p><p> Touch 18 [no Armor]</p><p> Fighting Defensively: 27 [+2 +1 Tumble]</p><p> Total Defense: 30 [+4 +2 Tumble]</p><p> With Tower Shield: +4</p><p>Initiative: +10 [+6 DEX, +4 Improved Initiative]</p><p>Movement Rate: 20 feet</p><p></p><p>Saving Throws:</p><p>Fort: +10 [+3 rog, +2 ftr, +3 CON, +2 Vest]</p><p>Ref: +15 [+7 rog, +6 DEX, +2 Vest]</p><p>Will: +5 [+3 rog, +0 WIS, +2 Vest]</p><p></p><p>+16 Melee, Quarterstaff +2 [1d6+5, x2]</p><p>+16/+11 Melee Full, Quarterstaff +2 </p><p>+14/+14/+9 Melee Full TWF, Quarterstaff +2 [1d6+4, x2]</p><p>+14 Ranged, Javelin [1d6+2, x2, 30r] </p><p>+14/+9 Ranged Full, Javelin/Javelin </p><p></p><p>Feats:</p><p>Two-Weapon Fighting (lvl 1)</p><p>Weapon Finesse (lvl 3)</p><p>Improved Initiative (lvl 6)</p><p>Quick Draw (lvl 9)</p><p>Power Attack (ftr 1)</p><p></p><p>Skills (134 ranks):</p><p>Appraise +3 (1 ranks + 2 Int)</p><p>Balance +9 (1 ranks + 6 Dex +2 Tumble)</p><p>Bluff +11 (11 ranks)</p><p>Climb +13 (9 ranks + 2 Str +2 Kit)</p><p>Disable Device* +16 (12 ranks + 2 Int +2 Tools)</p><p>Escape Artist +7 (1 ranks + 6 Dex)</p><p>Hide* +24 (13 ranks + 6 Dex + 5 Cloak)</p><p>Jump +9 (5 rank + 2 Str +2 Tumble)</p><p>Listen +13 (13 ranks + 0 Wis)</p><p>Move Silently* +24 (13 ranks + 6 Dex + 5 Boots)</p><p>Pick Lock +20 (12 ranks + 6 Dex +2 Tools)</p><p>Search +16 (9 ranks + 2 Int + 5 Lens)</p><p>Spot +18 (13 ranks + 0 Wis + 5 Eyes)</p><p>Tumble* +19 (11 ranks + 6 Dex + 2 Jump)</p><p>Use Magic Device* +10 (10 ranks + 0 Cha)</p><p>*Automatically Take 10 (Skill Mastery)</p><p></p><p>Languages:</p><p>Common, Dwarven, Orcish, Undercommon</p><p></p><p>Special Abilities:</p><p>Darkvision 60'</p><p>+1 to hit orcs and goblinoids,</p><p>+2 on Appraise of stone/metal items</p><p>+2 on stone/metal Craft checks</p><p>+4 dodge bonus vs giants</p><p>+2 to saves vs spells</p><p>+2 to saves vs. poison</p><p>Stonecunning</p><p>Trapfinding</p><p>Sneak Attack +5d6</p><p>Evasion</p><p>Uncanny Dodge (Dex bonus to AC)</p><p>Uncanny Dodge (Can't be flanked)</p><p>Skill Mastery (Disable Device, Hide, Move Silently, Tumble, Use Magic Device)</p><p></p><p>Equipment:</p><p></p><p>Worn:</p><p>Mithral Shirt +2 (+6 AC, Max Dex +6, ACP 0) 5100 gp</p><p>Vest of Resistance +2 4000 gp</p><p>Gloves of Dexterity +2 4000 gp</p><p>Cloak of Elvenkind 2500 gp</p><p>Belt of Speed 12000 gp</p><p>Boots Elvenkind 2500 gp</p><p>Eyes of the Eagle 2500 gp</p><p>Ring of Protection +1 2000 gp</p><p>Yurgrok's Ring (Freedom of Movement)</p><p>Amulet of Natural Armor +1 2000 gp</p><p></p><p>Carried:</p><p>'Whisper' Quarterstaff (Levelling Item)</p><p> End A (+5): +2 Defending Flaming Frost</p><p> End B (+3): +2 Defending</p><p>Lens of Detection 3500 gp</p><p>Sap (2) 2 gp</p><p>Javelin (6) 6 gp</p><p>Heward's Handy Haversack 2000 gp</p><p>Tower Shield (on back) 30 gp</p><p>Scroll of Disguise Self (2) 50 gp</p><p>Scroll of Pass without Trace (2) 50 gp</p><p>Wand of Cure Light Wounds (50 charges) 750 gp</p><p>Wand of Feather Fall (50 charges) 750 gp</p><p>Wand of Shillelagh (49 charges) 735 gp</p><p></p><p>Heward's Handy Haversack:</p><p>Mirror, small steel, on a stick 20 gp</p><p>Masterwork Thieves' Tools 100 gp</p><p>Climber's Kit 80 gp</p><p>Rope, silk, 100' 20 gp</p><p>Grappling Hook 1 gp</p><p>Crowbar 2 gp</p><p>Longreach Tongs 20 gp</p><p>Longspoon Thieve's Tools 70 gp</p><p>Masterwork Manacles 50 gp</p><p>Bed Roll 0.1 gp</p><p>Blanket 0.5 gp</p><p>Waterskin 1 gp</p><p>Trail Rations (10) 5 gp</p><p>Caltrops (5) 5 gp</p><p>Oil (10) 1 gp</p><p>Acid Flask (5) 50 gp</p><p>Alchemist Fire (3) 60 gp</p><p>Antitoxin (3) 150 gp</p><p>Holy Water (5) 125 gp</p><p>Tanglefoot Bag (5) 250 gp</p><p>Thunderstone (5) 150 gp</p><p></p><p>911 gp 4 sp[/CODE] </p><p></p><p>Trapmaster Turlogh has blue eyes and black hair. His hands, arms and face are criscrossed with scars and he wears a eye patch over is left eye. </p><p></p><p>Turlogh has spent most of his life studing under the finest builders and trapmakers of Temperlain. It has been a hard road and he has the scars to prove it. When Prince Alembregh asked him to come with him to Cavaghn, Turlogh jumped at the chance to prove his worth and his skill. Turlogh also hopes he can avenge his father's death at the hands of a bugbear cheiftan.</p></blockquote><p></p>
[QUOTE="silentspace, post: 1207312, member: 14316"] [CODE]Trapmaster Turlogh Shield Dwarf, Lawful Neutral 10th Level Rogue, 1st Level Fighter Exp: 55,200 STR 14 (+2) DEX 22 (+6) [Includes 2 Stat bumps and +2 Gloves of Dexterity] CON 16 (+3) INT 14 (+2) WIS 10 (+0) CHA 10 (+0) Combat Stats: Base Attack Bonus: +8/+3 Melee: +10/+5 Ranged: +14/+9 Hit Points: 103 [10d6+1d10+33] AC: 24 [10 + 6 DEX + 6 Armor + 1 Ring +1 Amulet] Flat 24 [Uncanny Dodge] Touch 18 [no Armor] Fighting Defensively: 27 [+2 +1 Tumble] Total Defense: 30 [+4 +2 Tumble] With Tower Shield: +4 Initiative: +10 [+6 DEX, +4 Improved Initiative] Movement Rate: 20 feet Saving Throws: Fort: +10 [+3 rog, +2 ftr, +3 CON, +2 Vest] Ref: +15 [+7 rog, +6 DEX, +2 Vest] Will: +5 [+3 rog, +0 WIS, +2 Vest] +16 Melee, Quarterstaff +2 [1d6+5, x2] +16/+11 Melee Full, Quarterstaff +2 +14/+14/+9 Melee Full TWF, Quarterstaff +2 [1d6+4, x2] +14 Ranged, Javelin [1d6+2, x2, 30r] +14/+9 Ranged Full, Javelin/Javelin Feats: Two-Weapon Fighting (lvl 1) Weapon Finesse (lvl 3) Improved Initiative (lvl 6) Quick Draw (lvl 9) Power Attack (ftr 1) Skills (134 ranks): Appraise +3 (1 ranks + 2 Int) Balance +9 (1 ranks + 6 Dex +2 Tumble) Bluff +11 (11 ranks) Climb +13 (9 ranks + 2 Str +2 Kit) Disable Device* +16 (12 ranks + 2 Int +2 Tools) Escape Artist +7 (1 ranks + 6 Dex) Hide* +24 (13 ranks + 6 Dex + 5 Cloak) Jump +9 (5 rank + 2 Str +2 Tumble) Listen +13 (13 ranks + 0 Wis) Move Silently* +24 (13 ranks + 6 Dex + 5 Boots) Pick Lock +20 (12 ranks + 6 Dex +2 Tools) Search +16 (9 ranks + 2 Int + 5 Lens) Spot +18 (13 ranks + 0 Wis + 5 Eyes) Tumble* +19 (11 ranks + 6 Dex + 2 Jump) Use Magic Device* +10 (10 ranks + 0 Cha) *Automatically Take 10 (Skill Mastery) Languages: Common, Dwarven, Orcish, Undercommon Special Abilities: Darkvision 60' +1 to hit orcs and goblinoids, +2 on Appraise of stone/metal items +2 on stone/metal Craft checks +4 dodge bonus vs giants +2 to saves vs spells +2 to saves vs. poison Stonecunning Trapfinding Sneak Attack +5d6 Evasion Uncanny Dodge (Dex bonus to AC) Uncanny Dodge (Can't be flanked) Skill Mastery (Disable Device, Hide, Move Silently, Tumble, Use Magic Device) Equipment: Worn: Mithral Shirt +2 (+6 AC, Max Dex +6, ACP 0) 5100 gp Vest of Resistance +2 4000 gp Gloves of Dexterity +2 4000 gp Cloak of Elvenkind 2500 gp Belt of Speed 12000 gp Boots Elvenkind 2500 gp Eyes of the Eagle 2500 gp Ring of Protection +1 2000 gp Yurgrok's Ring (Freedom of Movement) Amulet of Natural Armor +1 2000 gp Carried: 'Whisper' Quarterstaff (Levelling Item) End A (+5): +2 Defending Flaming Frost End B (+3): +2 Defending Lens of Detection 3500 gp Sap (2) 2 gp Javelin (6) 6 gp Heward's Handy Haversack 2000 gp Tower Shield (on back) 30 gp Scroll of Disguise Self (2) 50 gp Scroll of Pass without Trace (2) 50 gp Wand of Cure Light Wounds (50 charges) 750 gp Wand of Feather Fall (50 charges) 750 gp Wand of Shillelagh (49 charges) 735 gp Heward's Handy Haversack: Mirror, small steel, on a stick 20 gp Masterwork Thieves' Tools 100 gp Climber's Kit 80 gp Rope, silk, 100' 20 gp Grappling Hook 1 gp Crowbar 2 gp Longreach Tongs 20 gp Longspoon Thieve's Tools 70 gp Masterwork Manacles 50 gp Bed Roll 0.1 gp Blanket 0.5 gp Waterskin 1 gp Trail Rations (10) 5 gp Caltrops (5) 5 gp Oil (10) 1 gp Acid Flask (5) 50 gp Alchemist Fire (3) 60 gp Antitoxin (3) 150 gp Holy Water (5) 125 gp Tanglefoot Bag (5) 250 gp Thunderstone (5) 150 gp 911 gp 4 sp[/CODE] Trapmaster Turlogh has blue eyes and black hair. His hands, arms and face are criscrossed with scars and he wears a eye patch over is left eye. Turlogh has spent most of his life studing under the finest builders and trapmakers of Temperlain. It has been a hard road and he has the scars to prove it. When Prince Alembregh asked him to come with him to Cavaghn, Turlogh jumped at the chance to prove his worth and his skill. Turlogh also hopes he can avenge his father's death at the hands of a bugbear cheiftan. [/QUOTE]
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