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General Tabletop Discussion
*Dungeons & Dragons
PCs Making Their Own Magic Items
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<blockquote data-quote="Hussar" data-source="post: 6029986" data-attributes="member: 22779"><p>I'd like to see magic items get back to the idea of "special quests" but actually have guidelines in the DMG on how to craft those special quests. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Don't just leave it up to the DM to make something up.</p><p></p><p>Honestly, I'd love to see one shot magic items not be craftable. That's mostly where the problems with 3e come from. It's not that you can craft a +4 sword. Nobody actually does that because it's too bloody expensive. It's that you can craft half a hundred scrolls by the time you're fifth or sixth level and your casters never run out of spells again.</p><p></p><p>So, yeah, I'd love to see craftable expendable magic items get tossed into the wood chipper.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6029986, member: 22779"] I'd like to see magic items get back to the idea of "special quests" but actually have guidelines in the DMG on how to craft those special quests. :D Don't just leave it up to the DM to make something up. Honestly, I'd love to see one shot magic items not be craftable. That's mostly where the problems with 3e come from. It's not that you can craft a +4 sword. Nobody actually does that because it's too bloody expensive. It's that you can craft half a hundred scrolls by the time you're fifth or sixth level and your casters never run out of spells again. So, yeah, I'd love to see craftable expendable magic items get tossed into the wood chipper. [/QUOTE]
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