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<blockquote data-quote="Paxus Asclepius" data-source="post: 1566581" data-attributes="member: 15175"><p>Gwyn ap Fomor, Human Half-fiend1/Ranger 3 (non-casting variant)</p><p>Alignment: Chaotic Evil</p><p>Height: 6'1"</p><p>Weight: 180 lbs.</p><p>Hair: Black</p><p>Eyes: Ruby</p><p>Skin: Pale</p><p>Age: 19</p><p></p><p>Str 14 (6 points)</p><p>Dex 14 (4 points, +2 template)</p><p>Con 14 (6 points)</p><p>Int 12 (4 points)</p><p>Wis 10 (2 points)</p><p>Cha 14 (6 points)</p><p></p><p>Skills:</p><p>Heal +6 [6 ranks] </p><p>Hide +8 [6 ranks, +2 Dex]</p><p>Intimidate +10 [6 ranks, +2 Cha, +2 feat]</p><p>Listen +6 [6 ranks]</p><p>Move Silently +8 [6 ranks, +2 Dex]</p><p>Search +7 [6 ranks, +1 Int]</p><p>Spot +6 [6 ranks]</p><p>Survival +6 [6 ranks]</p><p>Languages:Common, Abyssal</p><p></p><p>Feats: Improved Buckler Defense, Cosmopolitan: Intimidate, TWF (bonus), Track (bonus), Endurance (bonus), Blind-fight</p><p></p><p>Class Abilities: Favored enemy +2 (humans), Wild Empathy (+5)</p><p></p><p>Racial Abilities: Darkness 3/day, claws (1d4 damage), outsider, natural armor +1, darkvision 60 feet</p><p></p><p>HP: 26</p><p>AC: 19 (Dex +2, armor +5, shield +1, natural +1)</p><p>Attacks: +6 scimitar, +4 scimitar/+4 pick, +6 composite longbow, +5 truncheon</p><p>Damage: 1d6+2, 18-20/x2 scimitar, 1d4+1 20/x4 pick, 1d8+2 longbow, 1d8+2 truncheon</p><p></p><p>F+5</p><p>R+5</p><p>W+3</p><p></p><p>EQ: +1 chain shirt, MW buckler, MW scimitar, MW light pick, MW composite longbow mighty +2, truncheon, 3 potions of CLW, 60 arrows, 22 gp.</p><p></p><p>Appearance: Gwyn dresses in drab browns and greens when in the woods; in civilization, he prefers dark grays. He is the stereotypical hooded stranger in a bar, tall, dark-haired, and strangely handsome, at least initially. He appears sympathetic, almost friendly, to most strangers, but a perceptive individual will note that the smile never reaches his ruby eyes.</p><p></p><p>Background: Gwyn was born of the violent union of a balor and a hapless milkmaid. At eight months, he tore his way free of his mother's womb, impatient to enter the world he already viewed as his playpen. Unsurprisingly, the villagers exposed him on a mountaintop, in the firm knowledge that the gods would dispose of this demonspawned monstrosity. Instead, he crawled his way to the nearest road, where he was found by pilgrims and brought to an orphanage. It took the monks, followers of the god of mercy, nine years before they admitted to themselves that Gwyn was irredeemably evil, during which time he had tortured and tormented the other three dozen orphans. When the paladin arrived to dispatch him (the monks being sworn to pacifism), Gwyn fled into the wilderness. In the decade that followed, he has gone back and forth between solitary mayhem and group brigandage, though most bandits can only tolerate him so long before even the hardest hearts are sickened.</p><p></p><p>Personality: To call Gwyn "sadistic" is as great an understatement as calling the tarrasque "capable in combat." He delights only in the unmitigated terror of others; physical suffering is amusing, but ultimately inadequate. As a result of his fiendish blood, he considers himself inherently superior to almost every humanoid, and this superiority gives him not only a right, but an obligation, to use lesser beings as his playthings. Oddly, he has a strong sense of beauty; while he delights in shattering minds, especially of young women, he refuses to mar their faces, and were he to burn down a cathedral, he would likely take the time to remove the stained glass windows, while leaving the screaming parishioners inside.</p></blockquote><p></p>
[QUOTE="Paxus Asclepius, post: 1566581, member: 15175"] Gwyn ap Fomor, Human Half-fiend1/Ranger 3 (non-casting variant) Alignment: Chaotic Evil Height: 6'1" Weight: 180 lbs. Hair: Black Eyes: Ruby Skin: Pale Age: 19 Str 14 (6 points) Dex 14 (4 points, +2 template) Con 14 (6 points) Int 12 (4 points) Wis 10 (2 points) Cha 14 (6 points) Skills: Heal +6 [6 ranks] Hide +8 [6 ranks, +2 Dex] Intimidate +10 [6 ranks, +2 Cha, +2 feat] Listen +6 [6 ranks] Move Silently +8 [6 ranks, +2 Dex] Search +7 [6 ranks, +1 Int] Spot +6 [6 ranks] Survival +6 [6 ranks] Languages:Common, Abyssal Feats: Improved Buckler Defense, Cosmopolitan: Intimidate, TWF (bonus), Track (bonus), Endurance (bonus), Blind-fight Class Abilities: Favored enemy +2 (humans), Wild Empathy (+5) Racial Abilities: Darkness 3/day, claws (1d4 damage), outsider, natural armor +1, darkvision 60 feet HP: 26 AC: 19 (Dex +2, armor +5, shield +1, natural +1) Attacks: +6 scimitar, +4 scimitar/+4 pick, +6 composite longbow, +5 truncheon Damage: 1d6+2, 18-20/x2 scimitar, 1d4+1 20/x4 pick, 1d8+2 longbow, 1d8+2 truncheon F+5 R+5 W+3 EQ: +1 chain shirt, MW buckler, MW scimitar, MW light pick, MW composite longbow mighty +2, truncheon, 3 potions of CLW, 60 arrows, 22 gp. Appearance: Gwyn dresses in drab browns and greens when in the woods; in civilization, he prefers dark grays. He is the stereotypical hooded stranger in a bar, tall, dark-haired, and strangely handsome, at least initially. He appears sympathetic, almost friendly, to most strangers, but a perceptive individual will note that the smile never reaches his ruby eyes. Background: Gwyn was born of the violent union of a balor and a hapless milkmaid. At eight months, he tore his way free of his mother's womb, impatient to enter the world he already viewed as his playpen. Unsurprisingly, the villagers exposed him on a mountaintop, in the firm knowledge that the gods would dispose of this demonspawned monstrosity. Instead, he crawled his way to the nearest road, where he was found by pilgrims and brought to an orphanage. It took the monks, followers of the god of mercy, nine years before they admitted to themselves that Gwyn was irredeemably evil, during which time he had tortured and tormented the other three dozen orphans. When the paladin arrived to dispatch him (the monks being sworn to pacifism), Gwyn fled into the wilderness. In the decade that followed, he has gone back and forth between solitary mayhem and group brigandage, though most bandits can only tolerate him so long before even the hardest hearts are sickened. Personality: To call Gwyn "sadistic" is as great an understatement as calling the tarrasque "capable in combat." He delights only in the unmitigated terror of others; physical suffering is amusing, but ultimately inadequate. As a result of his fiendish blood, he considers himself inherently superior to almost every humanoid, and this superiority gives him not only a right, but an obligation, to use lesser beings as his playthings. Oddly, he has a strong sense of beauty; while he delights in shattering minds, especially of young women, he refuses to mar their faces, and were he to burn down a cathedral, he would likely take the time to remove the stained glass windows, while leaving the screaming parishioners inside. [/QUOTE]
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