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PEACH: Human Bravelord Battle Champion
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<blockquote data-quote="darkbard" data-source="post: 6834581" data-attributes="member: 1282"><p>Thanks, Mommy, for the indulgence and the prompting questions.</p><p></p><p>One thing I should have mentioned is that the Elf Ranger is going Wood Elf, and so the party won't lose out too much by not having Combat Leader. With this character, the Rogue, and the Fighter all wanting to be engaging in dancing around a cluster of opponents as much as possible to exploit free attacks, BL plus the positioning powers seem to make sense to me but maybe it's overkill?</p><p></p><p>On the PP front, with the desired emphasis on free attacks, I feel that Battle Champion brings more to the table on that front than Battle Captain, which was my other consideration. The features favor Battle Captain but the E11 and D20 powers favor Battle Champion. (Of course, Battle Captain's U12 blows the other out of the water.) Is there another choice that fits the desiderata (lots of enabled ally movement and granted attacks) that I'm overlooking in your opinion?</p><p></p><p>If I were to ditch Battle Champion (especially for Battle Captain), do you think I would be better off with a heavier investment in Int, likely ditching Battle Awareness as a result? Again, I'm reluctant to do that because of the way I envision positioning with the Fighter and Rogue. Plus, the only other Charisma based character in the party is likely to be the Rogue.</p><p></p><p>Anyway, I hope that provides a clearer picture of how I see the character and the party playing out.</p></blockquote><p></p>
[QUOTE="darkbard, post: 6834581, member: 1282"] Thanks, Mommy, for the indulgence and the prompting questions. One thing I should have mentioned is that the Elf Ranger is going Wood Elf, and so the party won't lose out too much by not having Combat Leader. With this character, the Rogue, and the Fighter all wanting to be engaging in dancing around a cluster of opponents as much as possible to exploit free attacks, BL plus the positioning powers seem to make sense to me but maybe it's overkill? On the PP front, with the desired emphasis on free attacks, I feel that Battle Champion brings more to the table on that front than Battle Captain, which was my other consideration. The features favor Battle Captain but the E11 and D20 powers favor Battle Champion. (Of course, Battle Captain's U12 blows the other out of the water.) Is there another choice that fits the desiderata (lots of enabled ally movement and granted attacks) that I'm overlooking in your opinion? If I were to ditch Battle Champion (especially for Battle Captain), do you think I would be better off with a heavier investment in Int, likely ditching Battle Awareness as a result? Again, I'm reluctant to do that because of the way I envision positioning with the Fighter and Rogue. Plus, the only other Charisma based character in the party is likely to be the Rogue. Anyway, I hope that provides a clearer picture of how I see the character and the party playing out. [/QUOTE]
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PEACH: Human Bravelord Battle Champion
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