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Pemertonian Scene Framing and 4e DMing Restarted
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<blockquote data-quote="pemerton" data-source="post: 6090351" data-attributes="member: 42582"><p>This reminded me of the <a href="http://www.indie-rpgs.com/archive/index.php?topic=1361" target="_blank">following</a> from Paul Czege (which I also quoted in the original thread - it's one of my single favourite bits of advice for scene-framing play):</p><p></p><p style="margin-left: 20px">I frame the character into the middle of conflicts I think will push and pull in ways that are interesting to me and to the player. I keep NPC personalities somewhat unfixed in my mind, allowing me to retroactively justify their behaviors in support of this. . . the outcome of the scene is not preconceived.</p><p></p><p>I do this quite a bit in my game - I will have a basic conception of the NPC (eg priestess of Torog; Vecana-ite; burier of long-dead bodies) but will work out the details of the NPC, and their relationship to the PC and campaign backstories, in the course of resolution as seems best to maintain interest and pressure.</p><p></p><p>Am I talking about the same technique here as you?</p></blockquote><p></p>
[QUOTE="pemerton, post: 6090351, member: 42582"] This reminded me of the [url=http://www.indie-rpgs.com/archive/index.php?topic=1361]following[/url] from Paul Czege (which I also quoted in the original thread - it's one of my single favourite bits of advice for scene-framing play): [indent]I frame the character into the middle of conflicts I think will push and pull in ways that are interesting to me and to the player. I keep NPC personalities somewhat unfixed in my mind, allowing me to retroactively justify their behaviors in support of this. . . the outcome of the scene is not preconceived.[/indent] I do this quite a bit in my game - I will have a basic conception of the NPC (eg priestess of Torog; Vecana-ite; burier of long-dead bodies) but will work out the details of the NPC, and their relationship to the PC and campaign backstories, in the course of resolution as seems best to maintain interest and pressure. Am I talking about the same technique here as you? [/QUOTE]
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