Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
Pemertonian Scene Framing and 4e DMing Restarted
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 6090548" data-attributes="member: 22779"><p>I think this is a big, big part of things. Particularly the bolded part. This is something I've seen as a player fairly often. And, you see it crop up in discussions about things like Character creation. Some people talk about how the DM's word should be law during chargen and it's the DM's "vision" of the campaign that should trump all other considerations. </p><p></p><p>Put that into this context where player creativity gets pushed to the curbside because the DM has already created the game space. The player has to conform to the DM's ideas in order to play. And, IME, that often results in players going into pawn stance (if I'm using that term correctly) because they know that if they try to do anything else, the DM will just veto it. The DM has shown that he won't veto mechanical stuff, so, that's where the players focus their attention.</p><p></p><p>IOW, what's the point of coming up with this cool character if it's never going to come up in game?</p><p></p><p>Now, to be fair, I do go the other way as well. If you want your cool backstory to matter in the game, it's your responsibility to make it a thing in the game. If you want to rescue your kidnapped gerbil, then you better be talking about that gerbil in character from time to time. You better be trying to find it when opportunities present itself. That sort of thing. Otherwise, it's just some fanfic on a piece of paper and I don't care.</p><p></p><p>So, IMO, there has to be some give and take.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6090548, member: 22779"] I think this is a big, big part of things. Particularly the bolded part. This is something I've seen as a player fairly often. And, you see it crop up in discussions about things like Character creation. Some people talk about how the DM's word should be law during chargen and it's the DM's "vision" of the campaign that should trump all other considerations. Put that into this context where player creativity gets pushed to the curbside because the DM has already created the game space. The player has to conform to the DM's ideas in order to play. And, IME, that often results in players going into pawn stance (if I'm using that term correctly) because they know that if they try to do anything else, the DM will just veto it. The DM has shown that he won't veto mechanical stuff, so, that's where the players focus their attention. IOW, what's the point of coming up with this cool character if it's never going to come up in game? Now, to be fair, I do go the other way as well. If you want your cool backstory to matter in the game, it's your responsibility to make it a thing in the game. If you want to rescue your kidnapped gerbil, then you better be talking about that gerbil in character from time to time. You better be trying to find it when opportunities present itself. That sort of thing. Otherwise, it's just some fanfic on a piece of paper and I don't care. So, IMO, there has to be some give and take. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Pemertonian Scene Framing and 4e DMing Restarted
Top