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Penny Arcade Podcast with Mike Mearls
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<blockquote data-quote="Pour" data-source="post: 5989941" data-attributes="member: 59411"><p>The only thing I take exception with in part 2 is the idea that the 'wheels wobble' at 20th level and above because of some inherent, yet unsolvable, issue that justifies moving on to a new edition. 20+ is so spotty because Epic was not given the attention it needed, or the larger support many of us still want. It's not an unfixable issue, as the clones and heartbreakers are showing (really impressed with them, actually). And DMs like myself are making their own adjustments and facilitating play just fine.</p><p></p><p>I can see the argument that rogues level 20+ become wizards with knives, but what does any Epic character become by level 20+? You're doing things on a demigod level, and even that is largely dependent on the context of the game. If he's speaking toward too much uniformity between classes for his taste, why at level 20 did this become an issue and not level 4? I'm having trouble following their sudden epiphany beyond the 'Ooo, shiny new edition! Different approach!' which is, admittedly, the only reason I lurk New Horizons hehe. It's cool to be excited and want to try something new, I just don't see a logical evolution they're expressing from 4e to 5e , ie I can't make the jump with them that 5e is some sort of advancement/fix/reaction to 4e. Maybe in a few ways, though it feels more like inclusion than advancement from following the L&L on here. Were they speaking solely to the idea that every class now gets its own mechanical schtick, which 4e forgoes for a uniform AEDU model? Is that what they're saying 5e advances from 4e? I'm just a little confused there.</p><p></p><p>I do understand the excitement of a new edition in its own right, though.</p></blockquote><p></p>
[QUOTE="Pour, post: 5989941, member: 59411"] The only thing I take exception with in part 2 is the idea that the 'wheels wobble' at 20th level and above because of some inherent, yet unsolvable, issue that justifies moving on to a new edition. 20+ is so spotty because Epic was not given the attention it needed, or the larger support many of us still want. It's not an unfixable issue, as the clones and heartbreakers are showing (really impressed with them, actually). And DMs like myself are making their own adjustments and facilitating play just fine. I can see the argument that rogues level 20+ become wizards with knives, but what does any Epic character become by level 20+? You're doing things on a demigod level, and even that is largely dependent on the context of the game. If he's speaking toward too much uniformity between classes for his taste, why at level 20 did this become an issue and not level 4? I'm having trouble following their sudden epiphany beyond the 'Ooo, shiny new edition! Different approach!' which is, admittedly, the only reason I lurk New Horizons hehe. It's cool to be excited and want to try something new, I just don't see a logical evolution they're expressing from 4e to 5e , ie I can't make the jump with them that 5e is some sort of advancement/fix/reaction to 4e. Maybe in a few ways, though it feels more like inclusion than advancement from following the L&L on here. Were they speaking solely to the idea that every class now gets its own mechanical schtick, which 4e forgoes for a uniform AEDU model? Is that what they're saying 5e advances from 4e? I'm just a little confused there. I do understand the excitement of a new edition in its own right, though. [/QUOTE]
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