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Persuade, Intimidate, and Deceive used vs. PCs
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<blockquote data-quote="Guest 6801328" data-source="post: 6726496"><p>FWIW, this is exactly why I don't allow "Insight" to be used as a lie detector.</p><p></p><p>First of all, it's not "realistic" and although there are wizards and dragons in this game, I think the basic skills should represent normal human abilities. And humans simply do not have the ability to detect lies. (Strangely, there is evidence that cops who <em>think</em> they are good at detecting lies are actually worse than average.) </p><p></p><p>Second, it replicates a magic spell. A skill should not make a 2nd level spell unnecessary.</p><p></p><p>Third, it trivializes plots. A couple good Insight rolls and all the DMs preparation is out the window.</p><p></p><p>If a player wants to use Insight to detect lies, I might give them clues.</p><p></p><p>"I'll roll Insight to see if he's lying. 20!"</p><p>"You can tell he's nervous about something. He keeps glancing at the door, and he's sweating. You see his hand stray to his empty scabbard a few times; it's probably a good thing you took his sword away."</p><p></p><p>Or I might even use the 20 to then have the NPC contradict his own story, illustrating how the "insight" revealed the deception. </p><p></p><p>But I would never, ever, ever say "Yeah, you can tell he's lying."</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 6726496"] FWIW, this is exactly why I don't allow "Insight" to be used as a lie detector. First of all, it's not "realistic" and although there are wizards and dragons in this game, I think the basic skills should represent normal human abilities. And humans simply do not have the ability to detect lies. (Strangely, there is evidence that cops who [i]think[/i] they are good at detecting lies are actually worse than average.) Second, it replicates a magic spell. A skill should not make a 2nd level spell unnecessary. Third, it trivializes plots. A couple good Insight rolls and all the DMs preparation is out the window. If a player wants to use Insight to detect lies, I might give them clues. "I'll roll Insight to see if he's lying. 20!" "You can tell he's nervous about something. He keeps glancing at the door, and he's sweating. You see his hand stray to his empty scabbard a few times; it's probably a good thing you took his sword away." Or I might even use the 20 to then have the NPC contradict his own story, illustrating how the "insight" revealed the deception. But I would never, ever, ever say "Yeah, you can tell he's lying." [/QUOTE]
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Persuade, Intimidate, and Deceive used vs. PCs
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