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<blockquote data-quote="Starglim" data-source="post: 4619093" data-attributes="member: 17011"><p>edit: Might have to rethink this, just because it seems wrong that failing a save gives you an unintended benefit.</p><p></p><p></p><p>The effect with the longest duration is the one that ends last.</p><p></p><p>If you are slowed (save ends) and slowed until the end of the attacker's next turn, then you make your save, you are still slowed until the end of the attacker's next turn.</p><p></p><p>If you are slowed (save ends) and slowed until the end of the attacker's next turn, and fail your save, you are slowed throughout the attacker's turn and continue to be slowed until you succeed in a save.</p><p></p><p>This means that you should make a save at the end of your turn but before the attacker's turn, even though it won't stop you being slowed, to determine the duration of the (save ends) effect.</p><p></p><p>If a game effect ends the slowed condition, it ends every slowed condition that affects you. I'm not convinced that the medusa or mudase failed saves explicitly do that, though - probably they only cause you to be no longer slowed by that effect, but don't do anything special if you're also slowed for some other reason.</p></blockquote><p></p>
[QUOTE="Starglim, post: 4619093, member: 17011"] edit: Might have to rethink this, just because it seems wrong that failing a save gives you an unintended benefit. The effect with the longest duration is the one that ends last. If you are slowed (save ends) and slowed until the end of the attacker's next turn, then you make your save, you are still slowed until the end of the attacker's next turn. If you are slowed (save ends) and slowed until the end of the attacker's next turn, and fail your save, you are slowed throughout the attacker's turn and continue to be slowed until you succeed in a save. This means that you should make a save at the end of your turn but before the attacker's turn, even though it won't stop you being slowed, to determine the duration of the (save ends) effect. If a game effect ends the slowed condition, it ends every slowed condition that affects you. I'm not convinced that the medusa or mudase failed saves explicitly do that, though - probably they only cause you to be no longer slowed by that effect, but don't do anything special if you're also slowed for some other reason. [/QUOTE]
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