Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Pets and animals that are not companions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="goldwyrm" data-source="post: 6493588" data-attributes="member: 6788903"><p>Using frightened and the assumptions for non-combat trained livestock, pets, and draft animals sounds reasonable. This doesn't need to be resolved die roll after die roll though if it slows down the primary action. </p><p></p><p>I do function similar to DEFCON 1 in my handling though. A long time ago I made the group devote resources to guarding pack animals. Every now and then something happens, or they are simply dispersed and time not unlike room searches is spent in gathering them. But they've caught on more that I've relaxed on that handling and it's made the action flow in a more cinematic/expected manner. I absolutely agree with risk to the animal if the animal is put in harm's way or being used in a combat like activity. Last session a character's crow was sent to investigate a tower like a surveillance drone. I should have, but had not anticipated this, however I did have a pre-planned encounter with ironically...carrion crows. The party's crow was outmatched and far ahead of the PCs, and did not make it back. It was however useful in allowing the characters to be fully prepared against the coming encounter and it was subsequently a cake walk for them. </p><p></p><p>In that case. the crow on crows encounter was easily handled by existing mechanics. Other times you just have to...wing it.</p></blockquote><p></p>
[QUOTE="goldwyrm, post: 6493588, member: 6788903"] Using frightened and the assumptions for non-combat trained livestock, pets, and draft animals sounds reasonable. This doesn't need to be resolved die roll after die roll though if it slows down the primary action. I do function similar to DEFCON 1 in my handling though. A long time ago I made the group devote resources to guarding pack animals. Every now and then something happens, or they are simply dispersed and time not unlike room searches is spent in gathering them. But they've caught on more that I've relaxed on that handling and it's made the action flow in a more cinematic/expected manner. I absolutely agree with risk to the animal if the animal is put in harm's way or being used in a combat like activity. Last session a character's crow was sent to investigate a tower like a surveillance drone. I should have, but had not anticipated this, however I did have a pre-planned encounter with ironically...carrion crows. The party's crow was outmatched and far ahead of the PCs, and did not make it back. It was however useful in allowing the characters to be fully prepared against the coming encounter and it was subsequently a cake walk for them. In that case. the crow on crows encounter was easily handled by existing mechanics. Other times you just have to...wing it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Pets and animals that are not companions
Top