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[PF] Way of the Wicked - Golarian
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<blockquote data-quote="ahayford" data-source="post: 5876292" data-attributes="member: 6680745"><p>The hours pass agonizingly slowly. Sam Mason’s fiery rhetoric goes largely ignored by the disinterested guardsmen. Quigly’s platitudes are equally ineffective at placating the wary guards. Even though Firvinianna does her best to play the temptress, none of the guardsmen take the bait. Despite the earlier performance by Sergeant Blackerly, the guards appear to all be well trained, and at least passingly serious about their job. Perhaps the recent threat of “Death by hurling” has inspired a new, if short lived, attention to detail in the Branderscar’s garrison.</p><p></p><p>Just as the prisoners attempts to influence the guards proved largely ineffective, Zelda and Herik struggle lamely with their bonds. Zelda’s tries valiantly to slip her gag, but the silk is strong despite its deceptive appearance. Given enough time, she may eventually cut through. But, It will be a long and arduous process. Herik’s muscles bulge as he leans into the chain connected to his manacles. The sweat beads on his brow as he grunts and strains, but in the end his efforts bear no fruit. The chain is well constructed, and the iron loop is set deep within the stonework. It is unlikely any amount of brute strength will release Herik from his bonds.</p><p></p><p>The hours continue to pass without event, each our blending into the next. Just as the cold fingers of doubt and hopelessness begin to creep through your brain, the guard room door open unexpectedly. The fat sergeant you recognize as Sergeant Blackerly leads six men armed and ready for trouble into the cell block. </p><p></p><p>The sergeant appears to move in a bit of a daze. He leads the guardsmen to your cell door and pauses for a moment, almost as if trying to remember why he was there. After a moment of indecision, the sergeant takes one of his large iron keys and unlocks the cell. He enters the cell and then stops for a second time rubbing his chin. As he looks up at the prisoners, a sudden look of recognition comes across his face.</p><p></p><p><span style="color: lightblue"> You there! Thats the scum! The blue eyed traitor.</span></p><p></p><p>Blackerly points vaguely at Herik Torvin.</p><p></p><p><span style="color: lightblue"> Get ‘im unshackled. If any o’ you makes trouble, they’ll be earning a thrashing! </span> </p><p></p><p>Blackerly turns to address Herik. </p><p></p><p><span style="color: lightblue"> Today’s your lucky day, scum. You’ve got a visitor. How you ever warranted such a fine lady is beyond me. Seems she wants to say her good-byes. Now step lively. We wouldn’t want to keep her waiting </span></p><p></p><p>Two guardsmen release Herik from his ankle chain as well as the chain connecting his manacles to the cieling. The two guards roughly take a hold of an arm, flanking Herik on either side, while the rest of Blackerly’s entourage takes position, weapons drawn.</p></blockquote><p></p>
[QUOTE="ahayford, post: 5876292, member: 6680745"] The hours pass agonizingly slowly. Sam Mason’s fiery rhetoric goes largely ignored by the disinterested guardsmen. Quigly’s platitudes are equally ineffective at placating the wary guards. Even though Firvinianna does her best to play the temptress, none of the guardsmen take the bait. Despite the earlier performance by Sergeant Blackerly, the guards appear to all be well trained, and at least passingly serious about their job. Perhaps the recent threat of “Death by hurling” has inspired a new, if short lived, attention to detail in the Branderscar’s garrison. Just as the prisoners attempts to influence the guards proved largely ineffective, Zelda and Herik struggle lamely with their bonds. Zelda’s tries valiantly to slip her gag, but the silk is strong despite its deceptive appearance. Given enough time, she may eventually cut through. But, It will be a long and arduous process. Herik’s muscles bulge as he leans into the chain connected to his manacles. The sweat beads on his brow as he grunts and strains, but in the end his efforts bear no fruit. The chain is well constructed, and the iron loop is set deep within the stonework. It is unlikely any amount of brute strength will release Herik from his bonds. The hours continue to pass without event, each our blending into the next. Just as the cold fingers of doubt and hopelessness begin to creep through your brain, the guard room door open unexpectedly. The fat sergeant you recognize as Sergeant Blackerly leads six men armed and ready for trouble into the cell block. The sergeant appears to move in a bit of a daze. He leads the guardsmen to your cell door and pauses for a moment, almost as if trying to remember why he was there. After a moment of indecision, the sergeant takes one of his large iron keys and unlocks the cell. He enters the cell and then stops for a second time rubbing his chin. As he looks up at the prisoners, a sudden look of recognition comes across his face. [color=lightblue] You there! Thats the scum! The blue eyed traitor.[/color] Blackerly points vaguely at Herik Torvin. [color=lightblue] Get ‘im unshackled. If any o’ you makes trouble, they’ll be earning a thrashing! [/color] Blackerly turns to address Herik. [color=lightblue] Today’s your lucky day, scum. You’ve got a visitor. How you ever warranted such a fine lady is beyond me. Seems she wants to say her good-byes. Now step lively. We wouldn’t want to keep her waiting [/color] Two guardsmen release Herik from his ankle chain as well as the chain connecting his manacles to the cieling. The two guards roughly take a hold of an arm, flanking Herik on either side, while the rest of Blackerly’s entourage takes position, weapons drawn. [/QUOTE]
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