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PF2 and the adventure day
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<blockquote data-quote="wakedown" data-source="post: 7640787" data-attributes="member: 15901"><p>They kind of lucked into their prominent position the first time around rather than had a plan to get to get there. So many groups weren't ready to give up on 3E yet and 4E wasn't the product they were looking for. They had feedback from a lot of their fans like "yes! 3e lives!" and they took those words from the 3e fans' mouths and threw it up as their slogan.</p><p></p><p>If you look at the PF2 launch in at least the FLGSs around me - there's very little full court press by Paizo to launch it in a physical form. There's no slogan that embodies their angle to suggest they want to compete with 5E - "5e with more builds and feats!" (?) or 3E/3.PF - "3.PF with better martial-caster equalization!" (?) or 4E - "4E but with better presentation of powers!" (?)</p><p></p><p></p><p>If I had to tease out the position of PF2 right now, I'd say it's a product meant for the crowd that is still left in their organized play campaign, and maybe some people who recently exited it that they hope to win back. It's like "hey there's a whole character building optimizer mini-game here!" to the players and a "hey this will be more balanced to run with less cheese" to the GMs. If I had to guess, they maybe still have 10,000 people doing organized play each month and the company has basically re-scaled to live off that audience now and to them any success beyond that is a bonus.</p></blockquote><p></p>
[QUOTE="wakedown, post: 7640787, member: 15901"] They kind of lucked into their prominent position the first time around rather than had a plan to get to get there. So many groups weren't ready to give up on 3E yet and 4E wasn't the product they were looking for. They had feedback from a lot of their fans like "yes! 3e lives!" and they took those words from the 3e fans' mouths and threw it up as their slogan. If you look at the PF2 launch in at least the FLGSs around me - there's very little full court press by Paizo to launch it in a physical form. There's no slogan that embodies their angle to suggest they want to compete with 5E - "5e with more builds and feats!" (?) or 3E/3.PF - "3.PF with better martial-caster equalization!" (?) or 4E - "4E but with better presentation of powers!" (?) If I had to tease out the position of PF2 right now, I'd say it's a product meant for the crowd that is still left in their organized play campaign, and maybe some people who recently exited it that they hope to win back. It's like "hey there's a whole character building optimizer mini-game here!" to the players and a "hey this will be more balanced to run with less cheese" to the GMs. If I had to guess, they maybe still have 10,000 people doing organized play each month and the company has basically re-scaled to live off that audience now and to them any success beyond that is a bonus. [/QUOTE]
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PF2 and the adventure day
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