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PF2 and the adventure day
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<blockquote data-quote="Tony Vargas" data-source="post: 7642090" data-attributes="member: 996"><p>I'm guessing you didn't mean to imply that PF2 will be an edition of D&D...</p><p></p><p> Its how 5e 'fixed' complaints about 4e. (Seriously, that metaphor got a lot of use durring the playtest, there were metaphorical wet crying babies littering the streets of Renton.)</p><p></p><p> Actually, 5e delivered on more of its own impossible promises than we had any right to hope.</p><p>But it really delivers on the feel of the classic game, and on DM Empowerment, both things the other WotC eds weren't too into.</p><p></p><p>(And I have to wonder what you consider the promise of 3e was...?)</p><p></p><p> I totally cop to being bitter. And don't forget cynical. But 5e being regressive may not be as accurate as derivative ... or reactionary.</p><p></p><p> TBH, the emphasis on DM Empowerment, the "play loop" and less encyclopedic rules with a much slower pace of release all mark 5e as straddling the Mellinium* between 2e & 3.0 </p><p></p><p> 4e certainly moved forward from 3e, just only about as far forward as a New Wave Indy game, about 10 or 15 years. </p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>* though that's a bit of poetic licence, really, since no version of WotC D&D would've seemed out of place had it been published under some other title in the 90s (and only because there were so many D&D derivative fantasy heartbreakers) </p><p> (In comparably surprising news, chemists detect high levels of di-hydrogen oxide in water supplies, and peace remains elusive in the middle East. Details at 11.)</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7642090, member: 996"] I'm guessing you didn't mean to imply that PF2 will be an edition of D&D... Its how 5e 'fixed' complaints about 4e. (Seriously, that metaphor got a lot of use durring the playtest, there were metaphorical wet crying babies littering the streets of Renton.) Actually, 5e delivered on more of its own impossible promises than we had any right to hope. But it really delivers on the feel of the classic game, and on DM Empowerment, both things the other WotC eds weren't too into. (And I have to wonder what you consider the promise of 3e was...?) I totally cop to being bitter. And don't forget cynical. But 5e being regressive may not be as accurate as derivative ... or reactionary. TBH, the emphasis on DM Empowerment, the "play loop" and less encyclopedic rules with a much slower pace of release all mark 5e as straddling the Mellinium* between 2e & 3.0 4e certainly moved forward from 3e, just only about as far forward as a New Wave Indy game, about 10 or 15 years. * though that's a bit of poetic licence, really, since no version of WotC D&D would've seemed out of place had it been published under some other title in the 90s (and only because there were so many D&D derivative fantasy heartbreakers) (In comparably surprising news, chemists detect high levels of di-hydrogen oxide in water supplies, and peace remains elusive in the middle East. Details at 11.) [/QUOTE]
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