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[PF2] Big rules update incoming
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<blockquote data-quote="Arakasius" data-source="post: 7499578" data-attributes="member: 6944960"><p>You must have had really bad luck with rolls. So yeah first hit the Manticore can crit on 15-20 (or 16 on the monk) but second hit he has to hit a natural 20 to crit either. Same for the third of he takes one. So you had multiple rounds where the DM rolled a 15+ on first roll and then a 20? Well if so that’s tough luck and you’d have been annihilated in 1e too.</p><p></p><p>As for crits yeah they enjoy it. I do think it’s more the casters than the martials, but I think that’s more being used to high static bonuses. Still our Paladin was pretty happy when he crit with power attack for over 100 damage.</p><p></p><p>link to the update is here:</p><p></p><p><a href="http://paizo.com/community/blog/v5748dyo6sg9r?Sending-Your-Heroes-to-the-Mirrored-Moon" target="_blank">http://paizo.com/community/blog/v5748dyo6sg9r?Sending-Your-Heroes-to-the-Mirrored-Moon</a></p><p></p><p>For the medicine check it’s medium DC for your level and if you critically fail they’re bolstered against your use of it. (So having a backup is good). For level 11 that’s DC 25. Our feral Druid has a 17 medicine so that just means don’t roll a 7. I’m not sure if he’s taken many feats or items to increase that though. Given that he’s feral I’m guessing not.</p></blockquote><p></p>
[QUOTE="Arakasius, post: 7499578, member: 6944960"] You must have had really bad luck with rolls. So yeah first hit the Manticore can crit on 15-20 (or 16 on the monk) but second hit he has to hit a natural 20 to crit either. Same for the third of he takes one. So you had multiple rounds where the DM rolled a 15+ on first roll and then a 20? Well if so that’s tough luck and you’d have been annihilated in 1e too. As for crits yeah they enjoy it. I do think it’s more the casters than the martials, but I think that’s more being used to high static bonuses. Still our Paladin was pretty happy when he crit with power attack for over 100 damage. link to the update is here: [URL]http://paizo.com/community/blog/v5748dyo6sg9r?Sending-Your-Heroes-to-the-Mirrored-Moon[/URL] For the medicine check it’s medium DC for your level and if you critically fail they’re bolstered against your use of it. (So having a backup is good). For level 11 that’s DC 25. Our feral Druid has a 17 medicine so that just means don’t roll a 7. I’m not sure if he’s taken many feats or items to increase that though. Given that he’s feral I’m guessing not. [/QUOTE]
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