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<blockquote data-quote="GlassEye" data-source="post: 5166085" data-attributes="member: 40413"><p>Jack, growling to rival the wolf he is attacking, continues to rip at the beast with his claws.</p><p></p><p>Sindri takes a step away from the nearest wolf to make sure that he is in the clear for spellcasting. His eyes roll back in his head showing the whites and he begins a chant in the language of the north beseeching the spirits of the north for aid.</p><p></p><p>[sblock=Actions]Jack:</p><p>Full attack action w/power attack & haste:<a href="http://invisiblecastle.com/roller/view/2496700/" target="_blank">1d20+12=15, 1d20+12=21, 1d20+12=13, 1d8+12=14, 1d8+12=20, 1d8+12=20, 1d8+12=19</a></p><p>So, three attacks hitting AC 15, AC 21, & AC 13 (natural one, definite miss) with damage of 14 & 20 and if two claws hit then additional rend damage of 19.</p><p></p><p>Sindri:</p><p>Misc: 5 foot step</p><p>Full: Summon Monster III[/sblock][sblock=Stats]<strong>Sindri</strong></p><p>HP 48/Current HP 48</p><p>AC 17, touch 13, flat-footed 14</p><p>[+2 shield bonus to AC when within reach of eidolon]</p><p>Fort +4 / Ref +5 / Will +3 </p><p>[+2 to saves when within reach of eidolon]</p><p>Speed 30 ft. (20 ft. w/ medium enc.)</p><p></p><p>Base Atk +4; CMB +4; CMD 17</p><p>Melee -- spear +4 (1d8, x3)</p><p>Ranged -- light crossbow +7 (1d8, 19-20/x2, 80 feet)</p><p></p><p>Spells per day</p><p>[Base DC 14 + spell level (+1 with Conjuration spells)]</p><p>[Concentration check 1d20+10; +14 when casting on the defensive/grappled]</p><p>0 – unlimited, 1st – 5, 2nd – 4 <span style="color: red">X</span></p><p>Summon Monster (Sp)[I-III] - 7 </p><p></p><p><strong>Jack</strong></p><p>HP 75/Current HP: <span style="color: red">67</span></p><p>AC 20, touch 10, flat-footed 19</p><p>Fort +9 / Ref +3 / Will +5 </p><p>[+4 morale bonus on enchantment spells and effects]</p><p>Speed 30 feet</p><p>Special Defenses Evasion</p><p></p><p>Base Atk +6; CMB +14; CMD 25</p><p>Melee -- claws +13/+13 (1d8+8, x2)</p><p>[PA +11/+11 (1d8+12, x2)]</p><p>-- rend w/ two successful claw attacks +(1d8+12) damage[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5166085, member: 40413"] Jack, growling to rival the wolf he is attacking, continues to rip at the beast with his claws. Sindri takes a step away from the nearest wolf to make sure that he is in the clear for spellcasting. His eyes roll back in his head showing the whites and he begins a chant in the language of the north beseeching the spirits of the north for aid. [sblock=Actions]Jack: Full attack action w/power attack & haste:[url=http://invisiblecastle.com/roller/view/2496700/]1d20+12=15, 1d20+12=21, 1d20+12=13, 1d8+12=14, 1d8+12=20, 1d8+12=20, 1d8+12=19[/url] So, three attacks hitting AC 15, AC 21, & AC 13 (natural one, definite miss) with damage of 14 & 20 and if two claws hit then additional rend damage of 19. Sindri: Misc: 5 foot step Full: Summon Monster III[/sblock][sblock=Stats][b]Sindri[/b] HP 48/Current HP 48 AC 17, touch 13, flat-footed 14 [+2 shield bonus to AC when within reach of eidolon] Fort +4 / Ref +5 / Will +3 [+2 to saves when within reach of eidolon] Speed 30 ft. (20 ft. w/ medium enc.) Base Atk +4; CMB +4; CMD 17 Melee -- spear +4 (1d8, x3) Ranged -- light crossbow +7 (1d8, 19-20/x2, 80 feet) Spells per day [Base DC 14 + spell level (+1 with Conjuration spells)] [Concentration check 1d20+10; +14 when casting on the defensive/grappled] 0 – unlimited, 1st – 5, 2nd – 4 [color=red]X[/color] Summon Monster (Sp)[I-III] - 7 [color=red][/color] [b]Jack[/b] HP 75/Current HP: [color=red]67[/color] AC 20, touch 10, flat-footed 19 Fort +9 / Ref +3 / Will +5 [+4 morale bonus on enchantment spells and effects] Speed 30 feet Special Defenses Evasion Base Atk +6; CMB +14; CMD 25 Melee -- claws +13/+13 (1d8+8, x2) [PA +11/+11 (1d8+12, x2)] -- rend w/ two successful claw attacks +(1d8+12) damage[/sblock] [/QUOTE]
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