Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[pfrpg]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fireinthedust" data-source="post: 5142482" data-attributes="member: 51930"><p>Posting Frequency: I check this site and others obsessively. I have this game, and one that I'm in on L4W, which is slowed due to RL tech issues. I will likely post every day.</p><p> </p><p>Keep in mind two factors: </p><p> </p><p>First, I post at the rate of the players, so if the next person in a combat is late, or one of the group goes off when we're deciding whether to go to the metaphorical castle or the analogous forest, I'll wait a few days for them and then just post. However, I'll keep posting conversationally in OOC; I love that S#!+. </p><p> </p><p>Second, I post at the rate of stuff I have prepared. I've decided not to wing it this time around, so I'm actually going to prepare as many locations as I can. This means that right now I'm scrambling to come up with strange and enticing NPCs and cunning traps & puzzles. I've had games fall apart because I was too lazy, but the Turtledome! GM I'm with is really providing a good example of a dilligent DM (ie: DM = dilligent mastermind).</p><p>However, this means that if we go through everything I've got and I'm in the middle of crunch time at work and with exams, I may slow. I'll let you know, though, and I don't see it being much of an issue (as I use this site and such games to procrastinate; ditto coming up with adventure ideas).</p><p> </p><p>stats: if they're too low, I may give you lot a standard array. But we'll see. I just want DM-screwup room, know what I mean?</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5142482, member: 51930"] Posting Frequency: I check this site and others obsessively. I have this game, and one that I'm in on L4W, which is slowed due to RL tech issues. I will likely post every day. Keep in mind two factors: First, I post at the rate of the players, so if the next person in a combat is late, or one of the group goes off when we're deciding whether to go to the metaphorical castle or the analogous forest, I'll wait a few days for them and then just post. However, I'll keep posting conversationally in OOC; I love that S#!+. Second, I post at the rate of stuff I have prepared. I've decided not to wing it this time around, so I'm actually going to prepare as many locations as I can. This means that right now I'm scrambling to come up with strange and enticing NPCs and cunning traps & puzzles. I've had games fall apart because I was too lazy, but the Turtledome! GM I'm with is really providing a good example of a dilligent DM (ie: DM = dilligent mastermind). However, this means that if we go through everything I've got and I'm in the middle of crunch time at work and with exams, I may slow. I'll let you know, though, and I don't see it being much of an issue (as I use this site and such games to procrastinate; ditto coming up with adventure ideas). stats: if they're too low, I may give you lot a standard array. But we'll see. I just want DM-screwup room, know what I mean? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[pfrpg]
Top