Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[pfrpg]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fireinthedust" data-source="post: 5154401" data-attributes="member: 51930"><p>pat on the back: I would, but my shoulders go out when I try to do it; I suppose I'll have to wait for someone else's help with that one...</p><p></p><p></p><p>Ideal party: Honestly, I would have to make up every PC in the group to really be satisfied. And play all of them, with some exceptions. Mostly, though, I like PCs to be Iconic and also familiar. The first comes from a sense that this character is *the* character, or at least the one that they are. Not just Mad Martigan the great swordsman, but also Bilbo Baggins the stumbled-into-the-role "burgler". </p><p> The second part comes from familiarity with the party, the player, the style of the character, and that takes time.</p><p></p><p>I've been wrong about characters and players in the past. This is why I tend to be more permissive. Also because I don't necessarily like tyranny when it's over the top. I like team work, and I want players to bring their best to the table. I have had a great game with a very strong-willed DM. I've also had similar games deteriorate because that DM started to railroad everything. </p><p> And I've played characters who annoyed everyone at the campaign's start, but became the party hero a few sessions in. Twice. In fact, I once started at a tournament with a fighter, but as two younger kids came the GM asked me to give one of them my PC and take the Bard instead (both pregens). The first real Bard I'd ever played, and the group voted me best player and gave me a T-shirt! </p><p></p><p>So I never know.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5154401, member: 51930"] pat on the back: I would, but my shoulders go out when I try to do it; I suppose I'll have to wait for someone else's help with that one... Ideal party: Honestly, I would have to make up every PC in the group to really be satisfied. And play all of them, with some exceptions. Mostly, though, I like PCs to be Iconic and also familiar. The first comes from a sense that this character is *the* character, or at least the one that they are. Not just Mad Martigan the great swordsman, but also Bilbo Baggins the stumbled-into-the-role "burgler". The second part comes from familiarity with the party, the player, the style of the character, and that takes time. I've been wrong about characters and players in the past. This is why I tend to be more permissive. Also because I don't necessarily like tyranny when it's over the top. I like team work, and I want players to bring their best to the table. I have had a great game with a very strong-willed DM. I've also had similar games deteriorate because that DM started to railroad everything. And I've played characters who annoyed everyone at the campaign's start, but became the party hero a few sessions in. Twice. In fact, I once started at a tournament with a fighter, but as two younger kids came the GM asked me to give one of them my PC and take the Bard instead (both pregens). The first real Bard I'd ever played, and the group voted me best player and gave me a T-shirt! So I never know. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[pfrpg]
Top