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PH2- The Darque Portal (B4cchus judging)
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<blockquote data-quote="Phoenix8008" data-source="post: 4996171" data-attributes="member: 211"><p>[sblock=OOC]Good game everybody! And thanks to you three for sticking in there until the end. I wonder what its like to DM a game where all your players are there from beginning to end? <img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /> Now to wrap things up with the quick adventure summary.[/sblock]</p><p>[sblock=Adventure Summary]The heroes were hired by Verminar the pseudodragon to destroy a skeleton that had appeared in the basement of its masters house. After destroying the undead, the heroes found a note tied to one of its bones. They took the note to Verminar who found that it was from his master, the Wizard Allahastor Darque! Allahastor was trapped on the other side of the portal in the basement and wanted the adventurers to bring a certain gem-tipped staff through the portal to him. The heroes agreed to do this and set out through the blue portal.</p><p></p><p>Once on the other side, they found themselves in a network of rock tunnels inhabited by various goblinoids and a few other random monsters. Not to mention an injured dog who Periwinkle named 'Mr. Snuffles'. They fought their way through the tunnels and found a walled city of humanoids called Haven. They were detained by Nikodemus, the Captain of Haven's guards. It seems Allahastor had been getting people riled up with his stories of escape from this place when everyone knew that it was impossible. All the people of haven were descendants of adventurers who had come through the gate and then found themselves stuck here because the portal only goes one way.</p><p></p><p>While in detention, they witness the dog Mr. Snuffles steal an important magical item of the town and run off with it. As it flees, the dog changed into a man right as he escaped the guards and fled into the tunnels. It seems that Mr. Snuffles was actually Balthazar, the evil druid leader of the monsters trapped in this place. After a contingent of guards were sent after him and did not return, Captain Niko asked the group to go after the crown and see if they could return it. It was the key to the defense of Haven and they needed it back badly. If they could return it, he promised to let them and Allahastor go free to try their scheme for escaping this place.</p><p></p><p>Leaving Have with the gift of a magic item each, the party made its way through the back tunnels and encountered The Hunter. He was a more recent arrival through the portal that did not choose to live in Haven. Once the party mentioned Allahastor, The Hunter relented and invited them into his cave. It turned out that The Hunter was actually Luther Darque, Allahastor's uncle! The group rested in his cave before pressing on to the back gate of the monsters compound.</p><p></p><p>Making their way past the back gate, they found the compound mostly deserted. They found a prison where the survivors of the guards sent after the crown were locked up. Defeating the guards, the group freed the prisoners and escorted them towards the back gate so they could follow the tunnels back to Haven. Balthazar's second in command, a large bugbear named Grax, blocked their exit though. The party slew the monster and found the crown in a bag on his person. With crown and rescued prisoners recovered, the group set out for Have once more through the back tunnels.</p><p></p><p>They returned to Haven to find why the monster compound had been deserted. The monsters had massed and attacked Haven while its crown was gone. They beat them back mostly, but Balthazar managed to steal Allahastor and the staff away with the intention of making Allahastor open the gate to free him from this place.</p><p></p><p>The party made its way to the gate while Captain Niko made preparations to move all the remaining Havenites toward the gate in the hope that Balthazar could be defeated and the gate could be reopened by Allahastor. Reaching the gate chamber, the party fought Balthazar and his wolves while Allahastor worked on the spell to open the gate. First his wolves fell, then the evil druid was brought down in the end just as reinforcements arrived for both sides. The Hunter and Dair held off the rush of goblins and then the people of Have flanked and atacked the remaining goblins till they were obliterated.</p><p></p><p>With all the enemies defeated, Allahastor stopped faking his arcane workings and cast the spell to actually open up the portal. Allahastor and his uncle, the heroes, and all the people of Haven made it back through the portal an into Darque's basement safely. The heroes were thanked and rewarded by a grateful Allahastor Darque as the adventure came to a close.[/sblock]</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 4996171, member: 211"] [sblock=OOC]Good game everybody! And thanks to you three for sticking in there until the end. I wonder what its like to DM a game where all your players are there from beginning to end? :.-( Now to wrap things up with the quick adventure summary.[/sblock] [sblock=Adventure Summary]The heroes were hired by Verminar the pseudodragon to destroy a skeleton that had appeared in the basement of its masters house. After destroying the undead, the heroes found a note tied to one of its bones. They took the note to Verminar who found that it was from his master, the Wizard Allahastor Darque! Allahastor was trapped on the other side of the portal in the basement and wanted the adventurers to bring a certain gem-tipped staff through the portal to him. The heroes agreed to do this and set out through the blue portal. Once on the other side, they found themselves in a network of rock tunnels inhabited by various goblinoids and a few other random monsters. Not to mention an injured dog who Periwinkle named 'Mr. Snuffles'. They fought their way through the tunnels and found a walled city of humanoids called Haven. They were detained by Nikodemus, the Captain of Haven's guards. It seems Allahastor had been getting people riled up with his stories of escape from this place when everyone knew that it was impossible. All the people of haven were descendants of adventurers who had come through the gate and then found themselves stuck here because the portal only goes one way. While in detention, they witness the dog Mr. Snuffles steal an important magical item of the town and run off with it. As it flees, the dog changed into a man right as he escaped the guards and fled into the tunnels. It seems that Mr. Snuffles was actually Balthazar, the evil druid leader of the monsters trapped in this place. After a contingent of guards were sent after him and did not return, Captain Niko asked the group to go after the crown and see if they could return it. It was the key to the defense of Haven and they needed it back badly. If they could return it, he promised to let them and Allahastor go free to try their scheme for escaping this place. Leaving Have with the gift of a magic item each, the party made its way through the back tunnels and encountered The Hunter. He was a more recent arrival through the portal that did not choose to live in Haven. Once the party mentioned Allahastor, The Hunter relented and invited them into his cave. It turned out that The Hunter was actually Luther Darque, Allahastor's uncle! The group rested in his cave before pressing on to the back gate of the monsters compound. Making their way past the back gate, they found the compound mostly deserted. They found a prison where the survivors of the guards sent after the crown were locked up. Defeating the guards, the group freed the prisoners and escorted them towards the back gate so they could follow the tunnels back to Haven. Balthazar's second in command, a large bugbear named Grax, blocked their exit though. The party slew the monster and found the crown in a bag on his person. With crown and rescued prisoners recovered, the group set out for Have once more through the back tunnels. They returned to Haven to find why the monster compound had been deserted. The monsters had massed and attacked Haven while its crown was gone. They beat them back mostly, but Balthazar managed to steal Allahastor and the staff away with the intention of making Allahastor open the gate to free him from this place. The party made its way to the gate while Captain Niko made preparations to move all the remaining Havenites toward the gate in the hope that Balthazar could be defeated and the gate could be reopened by Allahastor. Reaching the gate chamber, the party fought Balthazar and his wolves while Allahastor worked on the spell to open the gate. First his wolves fell, then the evil druid was brought down in the end just as reinforcements arrived for both sides. The Hunter and Dair held off the rush of goblins and then the people of Have flanked and atacked the remaining goblins till they were obliterated. With all the enemies defeated, Allahastor stopped faking his arcane workings and cast the spell to actually open up the portal. Allahastor and his uncle, the heroes, and all the people of Haven made it back through the portal an into Darque's basement safely. The heroes were thanked and rewarded by a grateful Allahastor Darque as the adventure came to a close.[/sblock] [/QUOTE]
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