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PHB and MM races and their place in the setting
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<blockquote data-quote="garyh" data-source="post: 4427251" data-attributes="member: 6078"><p>Absolutely.</p><p></p><p></p><p></p><p>I like your ideas here. Having both native and new dragonborn gives good options.</p><p></p><p></p><p></p><p>Dwarves in the Valley of Bone are fine, but I want to make sure there's still room for the more standard feel, too.</p><p></p><p></p><p></p><p>I *really* like the idea of having a long-lived race make sense like this.</p><p></p><p></p><p></p><p>Works for me.</p><p></p><p></p><p></p><p>Works for me, and doesn't bar elf-human parentage for half-elves, either.</p><p></p><p></p><p></p><p>All good ideas here.</p><p></p><p></p><p></p><p>Agreed.</p><p></p><p></p><p></p><p>You're on a roll.</p><p></p><p></p><p></p><p>I haven't look that closely at change self. I think dopplegangers will be in PHB2, so we should build them in, even if they aren't immediately playable.</p><p></p><p></p><p></p><p>Very cool ideas. And shadar-kai are likely to be in PHB2 as well, so we should give some thought to them.</p><p></p><p></p><p></p><p>They could go either way. They do have a neat feel to them. I think this is one of those cases where some work for the pirates, some for Hraka, and some are just marauding bands.</p><p></p><p></p><p></p><p>The gith* totally make sense as planar visitors. And yeah, gnomes really should be hanging out in fey forests. Shifters, I'm not totally sold on as fey isle material. Maybe they're indigenous folks who've been pushed across the isle by the colonization of Daunton?</p><p></p><p></p><p></p><p>I think having warforged come from both Imperium and the fallen kingdom works. I don't think we should spell out how often new warforged are created, though. More flexible if it's unknown. Plus, I have a hunch they'll be popular.</p></blockquote><p></p>
[QUOTE="garyh, post: 4427251, member: 6078"] Absolutely. I like your ideas here. Having both native and new dragonborn gives good options. Dwarves in the Valley of Bone are fine, but I want to make sure there's still room for the more standard feel, too. I *really* like the idea of having a long-lived race make sense like this. Works for me. Works for me, and doesn't bar elf-human parentage for half-elves, either. All good ideas here. Agreed. You're on a roll. I haven't look that closely at change self. I think dopplegangers will be in PHB2, so we should build them in, even if they aren't immediately playable. Very cool ideas. And shadar-kai are likely to be in PHB2 as well, so we should give some thought to them. They could go either way. They do have a neat feel to them. I think this is one of those cases where some work for the pirates, some for Hraka, and some are just marauding bands. The gith* totally make sense as planar visitors. And yeah, gnomes really should be hanging out in fey forests. Shifters, I'm not totally sold on as fey isle material. Maybe they're indigenous folks who've been pushed across the isle by the colonization of Daunton? I think having warforged come from both Imperium and the fallen kingdom works. I don't think we should spell out how often new warforged are created, though. More flexible if it's unknown. Plus, I have a hunch they'll be popular. [/QUOTE]
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