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PHB Feats taken - RESULTS
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<blockquote data-quote="ro" data-source="post: 7229664" data-attributes="member: 6890747"><p>Confusion is very possible. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I'm trying to look at it this way: Regardless of the source of your skills, your character spent time to become proficient in them. The choice of a career (class) grants additional skills. You cannot gain expertise without first having proficiency. If you have perception at all, for example, then you are a gifted Perceiver and it should be possible for you to improve on your perception to the level of Expertise. You could do so officially as part of your job (Rogue, Bard), or unofficially as outside-of-work training (a Feat). Maybe your employer sent you to conferences and a night class on improving perception. It makes sense that a character would gain expertise in the skills most useful to him.</p><p></p><p>I think your objection is more to skill choices in the first place as an RP matter. Should every character really be proficient in Perception? Probably not. And, not all classes and backgrounds offer that option. The only PCs who can maximize a certain skill are the ones who chose it in the first place.</p><p></p><p>Now, I agree that your Rogue should be the most stealthy character in most cases, and in maxing not only stealth with expertise but also dex, that is a reasonable result. Even a super expertised Cleric is unlikely to match a Rogue, having less dex.</p><p></p><p>Maybe class skills should be done entirely differently:</p><p></p><p>What if for every class skill your character gains a +1 for every two class levels? Then, don't grant proficiency for those skills: your proficiency is your class level. A Level 20 Rogue will have + Dex + 10 Stealth and a Wizard + Int + 10 Arcana. A wizard could obtain stealth through race or background, and proficiency and expertise could work as normal there, or maybe instead you would have half proficiency and full proficiency.</p></blockquote><p></p>
[QUOTE="ro, post: 7229664, member: 6890747"] Confusion is very possible. :) I'm trying to look at it this way: Regardless of the source of your skills, your character spent time to become proficient in them. The choice of a career (class) grants additional skills. You cannot gain expertise without first having proficiency. If you have perception at all, for example, then you are a gifted Perceiver and it should be possible for you to improve on your perception to the level of Expertise. You could do so officially as part of your job (Rogue, Bard), or unofficially as outside-of-work training (a Feat). Maybe your employer sent you to conferences and a night class on improving perception. It makes sense that a character would gain expertise in the skills most useful to him. I think your objection is more to skill choices in the first place as an RP matter. Should every character really be proficient in Perception? Probably not. And, not all classes and backgrounds offer that option. The only PCs who can maximize a certain skill are the ones who chose it in the first place. Now, I agree that your Rogue should be the most stealthy character in most cases, and in maxing not only stealth with expertise but also dex, that is a reasonable result. Even a super expertised Cleric is unlikely to match a Rogue, having less dex. Maybe class skills should be done entirely differently: What if for every class skill your character gains a +1 for every two class levels? Then, don't grant proficiency for those skills: your proficiency is your class level. A Level 20 Rogue will have + Dex + 10 Stealth and a Wizard + Int + 10 Arcana. A wizard could obtain stealth through race or background, and proficiency and expertise could work as normal there, or maybe instead you would have half proficiency and full proficiency. [/QUOTE]
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